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Epskampie

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuCmCo
201019Discovery.WormFood.compo1292.782.732.612.053.241.182.711.908

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Epskampie

Epskampie leaves an average of 12.0 feedback comments each event.

LD19 — Discovery (12)

Mothership by hsmith 2010-12-20T11:29:00

+ The game has eyeball-pleasing 3d graphics.
- Almost everything is gray. :)

+ The game has a beautiful soothing audio track.
- The track is only about 20 seconds long, after that you are left to enjoy the sound of silence.

+ The game tries to progress a storyline through dialog boxes.
- Every time you return to the mothership, the game tells you in a dialog box it intends to use dialog boxes to tell progress the storyline. :)

All in all: good effort, keep it up!

BEARoNAUT by uncade 2010-12-20T09:17:00

Too bad you hardly see that lovely bear model during the game.

Attack of the time travelling pygmy from outer paleolithic (aka Time Pygmy) by deepnight 2010-12-20T09:05:00

Very funny, and wonderful pixel art. I never got the key as well, since the things you can carry, you can't stand on.

Into the unknown by Grungi Ankhfire 2010-12-20T08:47:00

More of techdemo then a game at this point, and not a very technically sound one. :) (like you indicated yourself)
Fun to play though, if you fix the lightning systems and add some enemies and deathzones and an actual objective, it could be really good.

Mother Robot by increpare 2010-12-20T08:27:00

Awesome! I had a lot of fun figuring out how to play the game at first, and then solving the puzzles.
Very original game mechanic.

Lurker by Octoborg 2010-12-20T07:57:00

Impressive! Polished, fun to play and not too easy. Ending made me chuckle. I like it!
If I had to mention a negative I'd say that it doesn't have a lot to do with the theme...

Trip (n.) - an exciting or unusual experience (source: Merriam-Webster) by ThatSnail 2010-12-20T06:39:00

Wow, that was pretty trippy, and hard, i liked it, good job!
I managed to reach the fourth battery before my rocketjump boosted me through a wall and out of the level though.

Solaris Prospectus by frr171 2010-12-20T06:24:00

Pretty fun,the paralax effect is nice indeed. Its very easy to win by aiming your ship left and slightly upward and just keeping forward pressed for a minute or something though.

discovery . Palpable Heroic Perception by HybridEidolon 2010-12-20T05:47:00

The game feels pretty polished and done, however, because collisions are completely elastic, control of the spaceship was pretty frustrating for me. Once you start bouncing out of control it is often impossible to correct for it. Removing some velocity on each collision would help this, a lot.

Dodge and Collect! by Elegwa 2010-12-20T05:20:00

Well, it works, and i like the look, and that's about all there is to it. :)
Keep improving it!

Autoflotilla by Sparky 2010-12-20T05:13:00

I like the art style, the sense of exploration, and the feeling of growing as you build more and more boats.
To make it a game, i guess there should be some kind of goal, like a red island to lay siege upon with all your created boats, or something. :)

...You Are A Duck! by KoryWazHere 2010-12-20T04:39:00

Nice effort, but physics are totally broken, jumping only works 1/10 of the time, and i can wallclimb by mashing into one while pressing space repeatedly. :)
Like the idea and look though.