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Into the unknown
Into the unknown
By grungi-ankhfire
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Innovation | 69 | 3.20 | | |
| Coolness | 121 | 4 | | |
| Theme | 121 | 3.00 | | |
| Graphics | 144 | 2.60 | | |
| Overall | 231 | 1.80 | | |
Comments
More of techdemo then a game at this point, and not a very technically sound one. :) (like you indicated yourself)
Fun to play though, if you fix the lightning systems and add some enemies and deathzones and an actual objective, it could be really good.
Thanks for the comment! :) There was supposed to be an actual story in the game, but as I feared having a class and a family reunion during the weekend ate way too much time.
Well, of course, after a good night's sleep and 20 minutes of thinking, I've got a almost completely working light system... Won't edit my entry, but if you're curious... http://dl.dropbox.com/u/17113774/intotheunknown-0.2.zip
It's got a great atmosphere; the music adds a lot. Many of the jumps are very hard to make since you can't see the player character, and if you miss them you fall all the way down the screen or worse. I explored as much as I could (15 screens), but at one point I kept falling through a wall and ending up in a pit with no escape.
Thanks for trying it! I *think* you aren't completely trapped in any level, but well, sometimes the way out can be pretty hard to see. I'm also aware that the controls/physics need some tweaking, because as you can only guess your jumps, it could be a little more responsive. ^^
I'm sorry, but if you won't bother to package this so I can just click on it like every other game, then I won't bother to play or review it.
py2app and py2exe. There are plenty of community members around to help you use them. I don't have a Windows box handy but someone in IRC took care of it.
Found out about those tools yesterday, I was planning on creating proper packages in the next few days (after finding out that you need to run them on their target platform). First time distributing a python program on another platform than Linux, so thanks for the reminder.
endurion
2010-12-25 17:43
Please provide a proper Windows binary so I can properly be amazed :)
xeon06
2010-12-30 01:08
Yeah, it would be best if you at least included the dependencies.
jovoc
2011-01-05 16:42
Neat idea. I love the "disembodied flashlight" mechanic. It's fun to play and makes good use of the mouse/keyboard together, and I usually don't like 2D mouse-aim mechanics.
It's incomplete, but there's enough here that it already shows potential to make an awesome twist on a platformer, I hope you finish it.
To everyone, I'm very sorry, but I've been pretty badly ill for the past 12 days or so, and thus didn't have the chance to do as I promised and make easy-to-use binaries. And unfortunately, now I'm at work and tonight I'll be going left and right to address some administrative stuff, so...
And jovoc, thanks for the comment ! I do plan on finishing this, hope it'll turn out well.