Foon → Ludum Dare Explorer → Users → LordCovenant
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 🥉 | 2002 | 1 | Guardian | Supahero | compo | Audio | 3.47 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Te | Cl | Gp | Cs | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2006 | 8 | Swarms | Ant Swarm | compo | |||||||||||||
| 2004 | 5 | Random | Title Unknown | compo | |||||||||||||
| 2004 | 4 | Infection | Virgil | compo | 6 | 3.90 | 3.57 | 3.27 | 4.29 | 3.45 | 3.62 | 3.50 | 3.86 | ||||
| 2003 | 3 | Preparation | Title Unknown | compo | |||||||||||||
| 2002 | 2 | Construction/Destruction | Sheep Dome | compo | 42 | 2.30 | 1.70 | 3.40 | 3.00 | 3.40 | 3.60 | 1.50 | 3.22 | 3.50 | |||
| 2002 | 1 | Guardian | Supahero | compo | 20 | 3.10 | 2.85 | 2.92 | 3.47 | 3.22 | 3.00 | 2.80 |
The leves are quite complex and that ruled... Some bugs, though (going downstairs made my character glide in the air) and the game finally crashed completely... The game isn't as fun as it could have been if you could kill your enemies with a chainsaw or a shotgun... But rather than that, it was cool!
Great one, really! I was looking forward to playing this and I wasn't disapointed... Add some buildings and stuff like that and it will be an awesome game!
Nice entry, this one... Needs a crosshair, though... and enemy variety... This way, it's a bit monotonous...
I had soem fun playing the first levels, but then it just become a bit boring... Too many virus... I would prefer tougher ones, but less in quantity...
Too hard to change the direction of the ship... That's the main reason I didn't think the game was fun... The idea is interesting, though... Some problems with my computer (animation was too jumpy, even in my P4 2.66 with Radeon 9800 PRO)
Very good entry... It's fun to play, to a certain extent (then it just becomes frustrating)... The sound also becomes a bit irritating at times (the music is great)
Didn't like it very much... Don't think it's on-topic, really (infection is diferent from contamination, IMHO)... Thought it quite boring, although it had a nice look...
No challenge... Although the highscore table is a good idea...
Not really a game, so it's kind of hard to judge...
As usual, great entry, bluescreen... Theme is only 3, because the theme of your game is more contamination than infection... The music was nice, but it had some looping problems that got quite anoying at some parts... Graphics were awesome, and the game wasn't funnier to play because it's too damn hard, verging on frustration rather than challenge... Innovation is low (as you stated in your own description, it was thrust+asteroids)... Overall it's a very polished entry and a very good one!
Very nice, very polished work... Good job!
I was kind of disapointed with this game... at the beggining, I struggled hard to get to the level where I got the car... then, I got it... and it was almost undrivable... :( Still, high marks for all technical accomplishments... would get a higher score if it wasn't all the collision problems... and the game gave out a buffer overrun on exit...
Another asteroid clone... Still, it's very playable...
Reminds me of old Krakatoa game on the Spectrum... Couldn't play it, really... It was too god-damn fast... Couldn't land (always crashed because of the speed issue), so I couldn't really judge how fun it was...
As always, a great entry... Great game, very interesting in a game design view...
Nice one, although it becomes boring after a while... It lacks variety, and there seems to be some collision detection issues, that sometimes are extremely anoying...
COuld be quite cool... but normal mode is too slow, and debug mode is too fast... and the anti-virus should have a more sofisticated, albeit easier to beat behavior... maybe related to what file was infected last (could trick him or something)...
Very original idea... the only problem is the strange screen size... I couldn't see a good part of the screen (I'm running my desktop at 1024x768)... Make it a game, and it will be great!
Couldn't understand this one... and it was major buggy (slowdowns, full stops, etc)...
Wish this one was complete... :(
Well, the game wasn't really complete, but I had some fun shooting the zombies... great graphics, by the way... No fun going back, though... :| Impressive you did it in Director (didn't know director could do something like that, really)...
Ok, I kept playing this one for some time... it's too hard, imho, the initial configuration matters to much on the game (sometimes I would reach level 4 easily, other I wouldn't even get past level 1!!), extra lifes would be nice, and infection shouldn't take place so fast (just touch them!??! Come on!)... The story thing was the thing that kept me going, so that was very well done!
Great puzzler... Too few levels, though... :(
Not too original nor in-topic, but it was rather fun to play, really... and very challenging (only got to level 4, but didn't understood what I had to do)... some instruction would be useful, really...
Well, this seems like a very nice entry, although it's too random for me... I've tried playing it for a while, but the oponnent was too fast for me, and I didn't have any real metric of how I was doing (let alone understand half of what I was doing)... I think some sound would definetly help here...
Quite fun, although a bit boring in the end... in the long run, it's too easy (I finished it the first time I played)... Again the random themeness (that is, you don't feel in control of the events... Most of the game is spent only looking at the screen)...
Running over people fun! :) The problem is that there is little sense of accomplishment when you finally kill all the infected guys... :( BTW, loved the "reverse" sound! :)
Quite fun game to play, really... Very hard, after level 2... Weeeeeeee....
Great game... I'm just sorry I couldn't get past level 6... :( Anyway, great job with this one...
Great game... Laughed my ass off with the intro and the sounds (did you play the violin yourself?)...
Very nice... I feel like doing a GBA game next time... eheheh... :) The problem with this game is that it's always the same thing... and the lack of sound also annoys a bit...
Very, very, very good... It was fun playing... Even the "vector" graphics had their charm... the "tutorial" at the start was very good tood... My only complaint at this game is the fact that it runs in a window that takes up my whole desktop (and I couldn't see the whole of it because of my taskbar at the bottom)... It would be better if the game ran in full screen mode...
Well, this is the best snake I've ever played so far... The only problem is that it isn't very original and I do not think it's in the theme, really... Other than that, it's great!
Man, this couldn've been an awesome game; the problem is the randomness of it... If you add a time limit for each play, and if you make sure that the player can play the piece without getting a grey cootie, then you have a shareware hit on your hand!