FoonLudum Dare ExplorerLD2 → The Sheep Wars

The Sheep Wars

By shang

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CategoryRankScoreCount
Overall54.00
Gameplay44.08
Fun73.85
Graphics103.92
Audio5.00
Technical54.25
Theme14.77
Cosmetic44.62
Completeness133.69

Comments

Gutter

A little hard to control but still very cool!

SodoMaxx

With a little more practice I guess I could win this thing, but at first targetting ist very hard.
I like it that you don't place things in god mode but have to move that guy over there.
I would recommend adjusting the clipping planes, because on my screen the sheep look like zebras.

Kuja

All fives. Perfect.

Ufo Z

Cool game.. The graphics look a bit weird, and the gameplay isn't all that straightforward... You should add a sheep counter for both sides, and sound. And make the guy walk faster :)

mrfun

Very strong entry, interesting gameplay. Shooting/explosion sounds would have really been great. Maybe I'm just bad but the computer is too tough for me.. !!

Jamul

This is a good idea, and in theory the graphics look very nice... but in practice, they look like total crap. It's something to do with clipping planes or the z-buffer (as someone else said, the sheep look like zebras, though there are problems with everything else too). The graphical problem aside, I really like the concept and gameplay. The problem is, it's way too hard! The control is difficult, and the computer is insane! With a weaker opponent, and some pathfinding or something (or probably keyboard control would be better), this would be a fun game, especially for two player competition. Good concept and all that.

LordCovenant

Loved it! :) Bring it on... A four opponent mode would be cool, like multiplayer team thingy... It was a very nice entry!

richard

Nice game - bloody hard once those turrets start multiplying. There needs to be some game balance work - too many turrets :)

illume

Very nice game.

Liked how you used the guy to do everything.

Couldn't get the last of the bad guys sheep out. It just stood there.

Could do with a bit of optimization in the opengl department.

Well done :)

ShredWheat

very nice, a little hard to control, but fun enough to work through it.

mfassett

This has some potential. The graphics are cool and the idea is pretty neat, but a couple of things caused me some trouble.
The control scheme was difficult to work with. After I figured it out, it was alright, but I probably would have done it differently. Right clicking to select a cannon is not terribly intuitive. Perhaps selecting with one left click (and showing that the cannon is the selected one) and then using the left click again to fire or using the right mb to fire.
The path finding could be improved a bit. The guy just stops if he runs into something, making it difficult to get to the fences to repair them, and then back to the cannons to shoot.

jovoc

Cool idea, well done. This is another one that seems more suited to 2D, but the 3d worked fine. It would have been cool if there was more you could build. The look of the game was very polished.

Jolle

Nice idea, but since the computer can do lots of stuff while the player are moving the game becomes uneven. I remember this phenomenon from the game North and South back on the amiga (it think it was released on more platforms). When you had i fight, you controlled on unit (or group) at a time while the computer could control all his troups at once. Bam, it wins, no fun. Of couse, maybee this is not the problem with this game, I could simply be very bad at it, but it is always funnier to blame something else anyway.