FoonLudum Dare ExplorerUsers → Tybal

Tybal

Games

YearLDThemeGameDivisionRankOvFuThGrTeClGpCs
20022Construction/DestructionSammy The Sheepcompo352.882.713.123.712.882.882.593.82

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Theme vs Overall

Graphics vs Overall

Comments by Tybal

LD2 — Construction/Destruction

Sammy The Sheep by Tybal

My honest opinion:

I like how it turned out, but I wish I had a lot more time to work on it. Adding sounds would have been nice, but I just didn't have the time... I actually shouldn't even have entered this weekend, but I couldn't resist. As far as the game goes, gameplay's pretty sweet, I like the physics engine, as in complete as it is, and there is *some* 'AI', but it still does have an unfinished feel. I like the idea of an infinite random level though, but I never really stress tested it to see if it was leaking memory... theoretically it shouldn't be. Like I said, there was no sound, just didn't have the time. The graphics are pretty sweet for having no time to do it, I would have liked more than 4 frames of animation for my sheep, and no animation for everything else, but what can you do? As far as the themes go, well I have a sheep... could have easily been replaced by almost anything else without changing much, but I just love the idea of a sheep that shoots fireballs and builds bridges. Completeness: not even close, non-configurable controls/display, almost all of my variables are hardcoded... didn't really feel like writing tons of file loaders.

Overall I'd give it a 4, based on the time I had, and the way things turned out. Thanks for the actual motivation to finish some sort of game.

:)