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chicken

By yq713

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CategoryRankScoreCount
Overall412.33
Gameplay332.80
Fun422.14
Graphics441.86
Audio242.67
Technical452.05
Theme193.43
Cosmetic452.25
Completeness412.05

Comments

Impossible

Well the story screen is cool...

SodoMaxx

Except for some technical flaws (invisible hole to the left side, no replay without restarting the program) I must say I like the idea with the construction gun, which could yield a lot of possibilities gameplay-wise.

LordCovenant

No sheep!!!!! The "cinematics" were a good idea, it worked well... although it doesn't disguise the lack of SHEEP... And it was very buggy!

Jamul

The construct/destruct gun is cool. Very innovative! I think it's really ironic though that the level is designed so that you don't need to use it at all. I was hoping I could destruct the chickens. I think there is a lot of cool stuff that could be done from this concept, although it would be nice if the shots would arc, so that you could construct in places other than where you have a direct side shot (and so you could build things up too).

Not much game there, but the story was great, the excuse was great, the music was... well, it had music. And the concept was really good.

Definitely would be nice if you could play more than once without restarting it.

Ufo Z

The controls were very choppy for me and the whole game was very slow... It quit right back to Windows when I touched a chicken. :{

nonnus29

This game should win the award for "best use of programmer art" Wow, thats really bad art! Too bad the chickens weren't sheep.

PoVRAZOR

Nice to see some cinematics :). The Construction/Destruction gun is funny. Its unfortunate that its not all that essential to actually progress in the level. Function keys to pick menu options is kinda annoying, and not being able to play again kinda sucks as well. Controls feel stiff like "if LEFT_PRESSED then left++" or "if not JUMPING then JUMP". Code is very C, for a C++ program. It could have used a few more C++ features (like new/delete, OOP stuffs and/or STL).

Kuja

I disliked the fact that it was very easy to die. The construct-destruct gun was a poor attempt at fuflling the gameplay theme, because this was clearly a sidescrolling platformer. There WAS a sheep at the VERY end of the level that you had to save, so 4 for the cosmetic theme.

Jolle

It does seem a bit unfinished, but your excuse is very very good, so it doesn't matter ;)
There were some bugs I noticed. You probably allready know about them, but I tell you anyway. I you go left in the beginning, things get really wierd. And if you die and then press play, then it only say game over.
Some good stuff: The story (i really like it, good work ;), it got music (most of these game hasn't) and you can jump and shoot.
A bad thing was that it was very frustrating, and I didn't make it very far :( but that's probably because i'm not very good.

richard

The gun idea sounds neat, too bad it didn't do anything.

No sheep, except in the intro ;)

mrfun

Good concepts and I rather liked simple clean graphic style. The big problem was collision detection with the bird is like WAAAAY too sensitive, I couldn't get past that second bird by the hole. And I can't shoot it?? Not fair!

The 2 for cosmetic theme is because I've heard rumors there is a sheep somewhere. I just can't get to it.

This entry screwed up my dekstop after crashing a few times. :(

Block building was cool, but I couldn't figure out a way to build where I wanted to, only where my bullet hit the wall.

LoneStranger

I like the idea of the game, with the Construction/Deconstruction gun, but the bugs kept me from getting too far into the game. The chickens were too sensitve on detection, and the bullets didn't always detect when they hit a wall. Also, if there was no wall, there was no way to but a block there. How about if you hit the fire button when the bullet is in the air, it immediatly becomes a block. I'd love to see this game get completed. It has that retro-mario bros feel to it, but with the gun, it could differentiate itself enough. Keep up the good work!

Thenend

Oh, at least you have both construction and destruction. And a plot! More than some of us :-)

MattB

A lot could be done with the concept, but this game doesn't do much.

jovoc

Nice gameplay idea, the building, like a mario-meets lode runner thing. I wish the construction/destruction part was more nessicary in the level.

Graphics were okay, especially the player one, and the music added atmosphere. The player movement, especially the jumping, needs more tuning. Keep working on it, this could be an excellent game.

Even with the story it was hard to tell what sheep had to do with this, but they were included.

ShredWheat

I definitely wanted more, which is a good thing. Couldn't make it past the duck with the pit, the ducks seem to kill you before you get very close.

mfassett

The thing that really ruined this for me was that I could die from the chickens, but I couldn't hurt them at all. I liked the construction/destruction gun. Nifty idea.

UberHaxor

It was positive that the game had a storyline. But the game itself wasn't that good. First of all it was way too simple and it was frustrating when you died when you got close to a chicken even if you didn't touch it. And the player moved a bit too fast.

Although the game implements the destruction, I think it's pretty useless, so that's why the gameplay theme is only 3. And the game had sheep, yes, but it should've been more visible.

Gutter

Not finished, far from it. Not sure about what is the goal here, but I do like to shoot bricks and jump on chicken's head.