Foon → Ludum Dare Explorer → Users → zoggles
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 🥉 | 2004 | 4 | Infection | Shrooms! | compo | Graphics | 4.31 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Cl | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2004 | 4 | Infection | Shrooms! | compo | 15 | 3.47 | 2.73 | 3.88 | 3.70 | 4.31 | 2.82 | 3.67 | |
| 2003 | 3 | Preparation | Title Unknown | compo |
So many nice touches really wish I'd left this one til last. "By comrades for comrades" hehe.
Only one suggestion, and that is when playing the soviet mission (another lovely touch. very simple to implement, but makes the game feel so much bigger) would be to use a small hammer and sickle symbol as the * instead of the US looking *. Otherwise brilliant. - Z
Lovely tunnel effect. Took me a while to realise I could move left/right/up/down though!
If they didnt spawn so quickly topping out at 512 (when you have such a shlow shooting gun) and maybe if they moved a bit faster, it would be more fun. I got to level 4 though (couldnt get passed that) Just that it often feels a bit tedious when you are sat there shooting at a stack of the blobs. Otherwise, I loved it. - Z
Hehe loved the 'information' screens, very amusing.
Love the concept and balancing of the 3 modes available to you and nice execution of it. Shame about the bugs though I used the 1.01 version, it crashed on 'The Pilgrimage' level.
w0w th4t r3411y d035 r0x0r my b0x0rz. 0wN4g3!
Shame its unfinished. Like the LD4-8 on the map (though shouldn't it be LD-48 or simply without the - altogether?)
Strangely compelling to play. Almost in a calming and meditation inducing way.
List index out of bounds(2) errors keep popping up when the white cells die.
Very impressive
heh those last 10-15 seconds with each weapon are tough...
Very nice game. Difficult to see which colours are which as they vary slightly from the model to the balls on the grid. Top score so far, 40885 (lvl 19) will try harder though. - Z
Dawn of the Dead meets GTA. Lovely game, very smoothly put together. My only real criticism with it is that the gun is a bit wimpy compared to the default Katana - perhaps the gun should be the default weapon, and katana can be picked up
Ok, installed it and played it. Couldnt understand what I was doing wrong at first, but since understanding the bug, I played on, and managed to play around it (to an extent) Great concept, and the graphics work really well with it. Definately worth the download and installation of Python and PyGame to have a look at.
Very different and amusing needs to support force-feedback!
Ran way way way too fast for me to be able to control the helicopter. Even tried playing it with things clogging up my system to make it slower, but it was then just too jerky on accepting input to play :( Have had to leave a few N/As in my voting because of that.
Very nice idea conversion, and nicely brought to life.
A few minor bugs. Collision detection not great, especially when cells overlap each other, but occasionally the counting is wrong. ie there is an infected cell left when the level is over or, all are infected and it doesnt end. Nicely done though.
Nice and novel.
Great concept, and plays well too - spent ages on it. Shame the timer or other end of level factor doesnt work though
heh movement is incredibly slow probably due to so many particles existing in the maze out of sight or something. I cant turn right (maybe due to my multi-monitor setup and this playing on the left monitor) Have to say though.. awful keys: space bar and cursors with one hand.. mouse with the other hand forget it! Strafing therefore an impracticle option. Still.. they could have been worse and at completely the opposite ends of the keyboard.
Very nice - could do with better AI, but otherwise one of my favourites. - Z
[edit]heh just read your post-mortem. Interesting read (not that it makes any difference to how I already voted). Do you plan to develop this game further btw?
Simple idea, beautifully realised. Hard to fault it really.
awkward controls, but not sure how else it would have been done, otherwise an excellent entry. Couldnt get passed level 12
Highly amusing and very nicely put together. Oh and about what you wrote re the bloated goat afloat in a bot, no, not seen one, but have you even seen a bloated goat in a leather coat on sale for a groat?
Fun. Took a while to figure out the keys though - and how to beat it! (Got there though :))
Very fun, though I found that if I played a second game, then sometimes doors wouldnt open even after the level was cleared.
Looks interesting - shame its unfinished. :(
Very nice idea and nicely done. Sound would be nice and perhaps a 'vaccinate' button not right next to the edge of the window.. kept clicking on whatever was behind the game window and losing the focus of the game window!
Shame that the graphics for your ship and the houses weren't as good as the ones for the aliens. I think its mostly a psychological thing, but had they been nicer houses and a cooler looking ship I'd have felt far more inclined to safeguard them. Good fun though and quite difficult too!
Ooh novel, and very pretty too. Great concept and the (in effect) firing backwards is interesting too. Nice game but more levels would be nice.