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flgr

Category Medals

YearLDThemeGameDivisionCategoryScore
🥈 2008 13 Roads DoctorTease compo Towlr 4.00

Games

YearLDThemeGameDivisionRankOvFuInThGrAuPoTeJoClFoTw
200813RoadsDoctorTeasecompo402.672.333.083.252.582.832.701.882.294.00
20045RandomTitle Unknowncompo2.652.473.53
20044InfectionInfectobancompo193.323.322.712.613.372.393.29

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Comments by flgr

LD4 — Infection

Insanity by allefant

Wow, very weird and great, but too hard for my taste.

Runs a bit slow.

Commies! by randomnine

Nice graphics, nice sound. The idea isn't directly infection related, but I'll just count that as humour.

Also one of the rare games which I actually wanted to keep playing.

The downside is that after all it's still just a shoot-the-bad-guys kinda game, but at least it doesn't involve zombies.

War on Infection by tareco

I can't really figure it out, it is multiplayer only and not related to the game theme.

Infected! by Krzysiek-K

Whow, not bad. AA for the graphics would have been great and I'd really have enjoyed an end (which should still take ~20k score to reach, but the game would have to motivate you with text messages).

AA would have been great.

Virgil by LordCovenant

Simple, but still quite some fun. Not that innovative and creates a write error on game exit.

Graphics could have been better and you really shouldn't have used that much JPG compression.

Infection Fighter by adriczero

Wow, this is hard, because the controls have to be timed so exactly. There also seems to be a bug where you will go vertical in the vein. It involves pressing the button at exactly the right time. (Couldn't reproduce it however.)

Scrolling ought to be nicer and it would be great if the spheres did better collision checks.

Invasion of the Blobs by logicalhippo

The instructions are way too hard to read -- you should have picked another font and color combination.

Nice sprites, but the tiles could need some work. The levels also look quite boring.

The idea is interesting, but in this version it feels too slow and thus gets repetive relatively fast.

OSWar by summaky

Too strategic for my taste, annoying sound effect, and the game just exited in the game I was loosing.

Jelly by Cenozoic

Looks interesting and fun and all, but this would have been way better if the gravity wasn't as extreme.

Attack of the Blondes by slutty_eddie

Faked screenshot, crashes when I try to exit it, bad graphics, bad level design, I can run out of the level, there's no way to win and I'm sure there's more...

Gooploid by Gnatinator

Just another click and kill game. A better idea would have been great.

infekchion by illume

Not bad. Innovative and good looking, but too simple -- it lacks a deeper motivation.

It also slows down a bit every now and then, but it's still playable.

infeXion by bluescreen

Interesting, though the gravitation is a bit high. It's not that specific too the theme however.

Zombiepox by peitz

Nice graphics, but it's a zombie based game and not all that creative.

The real downside however is that it's no fun because of the controls -- this would have been way more fun if you could actually throw the brains from a distance.

I also think that loosing shouldn't happen as suddenly as it does here.

Mucus Infection by Thenend

I can just run to the bottom right forever to win.

Pathogen Warrior by tonic

Nice music and great looking graphics. I like the highlights on the 3D spheres.

The downside is that it feels repetive quickly and that's it's not obvious how you loose until have lost at least one time.

It would have been nice if you included some better graphic and sound feedback when clearing a construction.

I don't like that you have to start over at zero if you fail once.

Zombie Epidemic by Ufo Z

Nice GTA-clone, graphics could have been a bit more interesting.

One thing I noticed in free play mode is that the collision detection could have been way better: Cars will very soon get stuck in walls and if you exit them you'll also be stuck.

Another factor that makes cars quite useless is that they don't rotate enough when you press cursor left / right.

It's a nice thing you included multiple weapons and stamina makes running have a purpose.

This would have been interesting if there was more to do than run around and kill zombies.

Oh, and I get an MSVC++ runtime library buffer overrun error on exit.

none yet by Skalle

Nice graphics and physics, (though you can get stuck badly between spheres) but there either seems to be no goal or it's too hard to figure out.

Antigen by Mark Fassett

Nice graphics, but this isn't innovative and gets repetitive quick.

Peanut Butter: The Simulator by Zaphos

Very creative. The controls are a bit weird and the graphics could be better, but what a fun idea to base a game on.

infection-terror by Chronocore

Runs way too fast and is thus unplayable. Nice graphics, though.

Snag by shredwheat

It's a bit too hard, but still some fun. Graphics look nice and sound effects aren't too bad.

Infectrons (FINISHED) by LoneCoyote

This would have been fun if the difficulty wouldn't grow exponentially.

You also really should use color keying for making the sprite backgrounds transparent instead of black.

Corruption by meethezero

Not bad, but it's too short.

Antibody by TwinnedArak

Interesting tetris-style game, but I don't know how this relates to the Infection theme. The physics are quite interesting, but they caused one or two short slowdowns for me.

This would have been way more fun if it had prettier graphics (some gradients, AA and some particles when a sphere disappears would have been great) and sound effects.

Some small incosistencies I noticed: The spheres will wrap from the left to the right (but only after they're completely hidden) while the player can't do that. The attaching things seem to start with the wrong orientation (if I press cursor up they just fly to the bottom of the screen) and spheres will bounce above the bottom bar while the player can fly all the way down to the edge of the window.

Prevention by tom

After a while of playing this keeps slowing down, the counter at the top goes all messy and finally it crashes completely.

It's not too innovative because after all it's just a clone of Dance Dance Revolution style games -- it keeps boring to quickly IMHO.

Most Extreme Infection by mcarroll

What's so wrong with standard WASD + Mouse controls? This is unplayable.

Fuc Man by Impossible

Not bad: Hot graphics, good humour and innovative.

The problems with this game are that you can always carry only one condom and that your success depends a lot on luck.

Zombie Death (FINISHED) by wisebede

Interesting approach on the graphics side. Looks interesting, but not too great. Sadly this ain't very innovative (It's just another simple Zombie killing game after all).

I think it's demotivating that the game's lost as soon as you touch on of the Zombies. Something like a health bar would have been nice.

The Newcastle Chicken Slaughter by Giddy

It's short and some fun, but I doubt it could keep up the motivation if it were any longer. Also doesn't have all that much to do with the theme.

Infection Wars by tsmaster

The game mechanics are a bit complex and I'm not sure that I understand them completely. I think you should have made the relation between weapons (like magnets and so on) and resistance meters more obvious.

The AI enemies movements and the graphics are a bit weird and for some reason this still isn't all that motivating to play for me.

Oh, and I think that in single player mode you should enabled joystick and keyboard controls, because I was a bit surprised to see it use my gamepad.

Shrooms! by zoggles

Nice graphics, but some more phases would have been nice.

The game feels very slow and because of that doesn't feel very motivating. It would have been better to either give more interaction possibilities to the player or to speed up the mushroom growing.

Over all the possibilities this game offers are a bit too limited.

Oh, and if you click the bar at the bottom after the game has started you get a runtime error which you can't see because the game's running maximized.

Diaspora by alia

Nice idea, but this gets boring quickly, because it involves some luck. (Either that or I don't understand the weapon system.)

SDLInfection by Endurion

Nice. Will get boring after the sixth level or so, but quite nice.

Plague City by Kevin

Nice sounds and car physics. People are moving too quick IMHO and it would have been nice if there was more motivation to keep playing.

Zombies by MattD

Yet another zombie shooting game. There are some weird rotating power zombies that just won't die, but still give score.

I think that the movement of the characters is too slow.

InnerBody (FINISHED) by mrfun

Simple, yet fun. Nice graphics, nice idea, nice story.

Vaccinator by Negator

Looks quite interesting, but I can't figure out how to solve level5.

Seems to run a bit slowly on my computer, but it's still playable.

Cuzco's Goat Bloat Game by philhassey

This runs way too slow, but the graphics look average and the sound's not all that bad.

The Trouble with Tribbles by Gopher

Nice. Needs a way to win and more Star Trek characters, though!

Another nice thing would be more varied level design.

Innoculator4x4 by smx

What the hell. This runs with around twenty million FPS and is very hard to play because of that.

First few levels are still some good fun though. (Maybe because it's so fucking hard to control the car.)

Microbattle by dumple

Looks nice and innovative. Runs a bit slow (~20 FPS) however.

Unknown by McSteel

Simple shooting game. It's fun for about five minutes.

Infected Blood by filami

Just another snake clone -- not really innovative IMHO.

You should include 'fmod.dll' in this package.

Oh, and I don't know why you allow me to drive the snake into the direction opposite of the one I'm driving to -- you never want to do that anyway.

Tekram-S (v1.1) by Sol_HSA

Quite complex, but still some fun to play.

Youve Got COOTIES!! (FINISHED) by EricDB

Very nicely done. It's not that innovative and contains a small bug. (Which you already know about :))

I like how you styled the game to a specific topic and the small details like the cootie profiles at the start and the menu item hovers etc.

The Lobby by Spectro

Nice effects, sounds and the powerups are also a fun idea, but after all it's just another Zombie shooting game and it's hard too make something good out of such a bad idea.

Shroom Virus Defence by missingdialtone

Runs very slow. The game pauses for up to 5 seconds between movements.

Gonorrhoids! by sinsolent

Yup, it's too hard and it has an unfinished feel to it. Just gets repetitive way too quickly.

Quite nice graphics and sound though.

I can't really seem to figure out the theme relation.

Anti-Botic by tomkh

Would have rocked if it wasn't as hard and had better controls.

I get graphic glitches when heavily scrolling.

Very nice graphics, sounds and theme-related idea.