Anti-Botic by tomkh
Pac-Man in reverse with nice microscopic-like look. I like that very much!
Foon → Ludum Dare Explorer → Users → SMX
| Year | LD | Theme | Game | Division | Category | Score | |||
|---|---|---|---|---|---|---|---|---|---|
| 🥉 | 2005 | 7 | Growth | LD48h#7 unofficial and pending votes - SMX results and comments | compo | Innovation | 4.00 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Po | Cl | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2009 | 15 | Caverns | casualties of world WAR IV | compo | |||||||||||
| 2005 | 7 | Growth | LD48h#7 unofficial and pending votes - SMX results and comments | compo | 2.38 | 4.00 | 2.62 | 2.29 | |||||||
| 2004 | 5 | Random | Title Unknown | compo | |||||||||||
| 2004 | 4 | Infection | Innoculator4x4 | compo | 33 | 2.67 | 2.50 | 2.53 | 3.50 | 2.65 | 3.00 | 2.83 |
SMX leaves an average of 16.0 feedback comments each event.
Pac-Man in reverse with nice microscopic-like look. I like that very much!
Nicely designed monsters and, as usually, the best particle systems.
Unique idea. Maybe some missions could increase motivation instead of having an open end where you lose in any case.
Seeing the screenies I was hoping for some turn-based combinatorial game, but nice idea anyway. And I improved on my speed pixeling skills.
Much more fun than I anticipated looking at the screenshot. Very smooth controls and great tune/sfx.
This is way beyond my sheep controlling abilities, but has every thing a game needs.
Mmm, Schokobanane!! Nice levels, it's not easy to come up with good ones, but ... TODO: [ ] Viel mehr Levels
Fun stuff, though the zombies lead quite a short live.
Good stuff! You can never do wrong with zombies. I would like some more control on the victims though.
Add sound and some attackers and this would make a great educational software.
The simultaneous play gives a nice twist on an old idea. Complete and highly polished game.
Would be big fun if only the controls weren't screwed. My favourite move is exploding the heli by pulling down before having taken off ;)
I had a big laugh playing this.. Now go and write a version with force feedback!
Technically excellent. Leaves nothing to desire feature-wise. Except: more blood!!
Best of the click'n'match category I have seen so far. Good job!
Great shooter you got there. And the AI shows good group behaviour.
There are more enemies than I got pills, I'm powerless!
Too bad it isn't finished but making the infection visible through tha hair colour is an -EXTREMELY EXCELLENT- idea =)
Could be fun if selected units would more easily recognizable
WHAT!!! There is a desert level? I thought I was good at these games.. Excellent stuff, and nice soundtrack.
LD7 — Growth (10)
LD48h#7 unofficial and pending votes - xaver results and comments by xaver
Totally nuts in a Jeff Minter kinda way. Played till level 21 and my ears began to bleed.
LD48h#7 unofficial and pending votes - WojtekDabrowski results and comments by Wojtek Dabrowski
Addicting, but way too hard, even in Wimpy mode, so I didn't even bother trying Easy. I like games where you learn something while you play, so I urge you to continue on this game. Some visual clues about your cells statistics would be nice, especially for the waste level, which can kill you much too fast.
LD48h#7 unofficial and pending votes - TomaszDobrowolski2 results and comments by Tomasz Dobrowolski2
This has a unique touch to it, and I like the way the physics are integrated into the game, especially the unfolding of the creature in the beginning. The downside is, it ain't much of a game, no other strategy is involved than deciding which of the two pills to take (OK, there once was a movie around that theme, which was quite successful, but that was in the last millennium). But I suppose it would be much fun fighting against an AI opponent or multiplayer against other creatures, trying to crack their heads open or rip their body apart.
LD48h#7 unofficial and pending votes - MikeHommel results and comments by Mike Hommel
Nice, but it isn't so much a game at all, heh ;). Instead of the termites I'd rather play their opponents, like some military units trying to nuke them to hell whilst collaterally decimating civilians leaving their homes in panic.
LD48h#7 unofficial and pending votes - MarkR results and comments by Mark R
Haven't got much to say about this, it's cool. And Jack looks hilarious with his bare midriff top.
LD48h#7 unofficial and pending votes - KrzysztofKluczek results and comments by Krzysztof Kluczek
I stared at the screen watching a nice intro sequence until I realized that there was something going on and I should grab the mouse destroying the black invaders which came for no good obviously. Intuitive design anybody? Complaints: There were some gimbal lock like problems with the mouse inverting its direction. Subtile sound effects when shooting may add to the overall atmosphere. Oh, and I didn't have to touch key controls at all.
LD48h#7 unofficial and pending votes - Jolle results and comments by Jolle
Though this is not Populous, I'm hooked by it likewise. It was lots of fun solving the levels (Still did not manage Level 3, but got 820 on Level 4). Highly polished: menus, GUI, and even a tutorial mode make it shine. Gameplay-wise not many news, the rules make it a bit static, but enough fun for the lunchtime break.
LD48h#7 unofficial and pending votes - DrPetter results and comments by Dr Petter
It isn't really playable on my box, I can't imagine it is supposed to run so blazingly fast that you can not even read the scrolltext. Or is it? Note from DrPetter: It depends on vsync to keep the speed reasonable - make sure you do not force vsync to off in your gfx drivers
LD48h#7 unofficial and pending votes - Deepflame results and comments by Deepflame
For me it's always hard to come up with puzzles like this so I enjoy it more solving them. These were nicely conceived, particularly level 2. Number 3 seemed not that logical to me, and I had some difficulties identifying the telescope.
LD48h#7 unofficial and pending votes - Allefant results and comments by Allefant
Neat twist on the classic top-down-shoot-around. The swamps were a great add-on to force the player to act a little more strategically. And it's nice not to be reset to the first level, but be able to recover. From level 15 on it's a little repetitive and too easy, but besides that big fun.