mrpiglet 2010-12-20 11:49
Surprisingly compelling despite the simplicity. The chasers add the required tension to break what would otherwise be a rather tedious task. I enjoyed myself, though I'm not sure I'll be back for another game.
Foon → Ludum Dare Explorer → LD19 → The Detectorizer
By danblack
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Theme | 40 | 3.68 | ||
| Coolness | 61 | 9 | ||
| Humor | 66 | 2.70 | ||
| Overall | 100 | 2.95 | ||
| Fun | 115 | 2.74 | ||
| Innovation | 120 | 2.74 | ||
| Audio | 122 | 2.33 | ||
| Graphics | 142 | 2.63 | ||
| Community | 153 | 2.33 |
Surprisingly compelling despite the simplicity. The chasers add the required tension to break what would otherwise be a rather tedious task. I enjoyed myself, though I'm not sure I'll be back for another game.
This is actually rather solid :) It was too easy to get stuck on the blocks though, and the game got suddenly easier when the dog and his owner blocked each other in the corner http://i.servut.us/i/stuck.png
Felt like a classic arcade game. =]
I liked it, it was simple but I enjoyed it, nice sounds too. Graphics remembers me some old games.
Poor PC: "Why are you chasing me? I have this shovel! I could hit you with it! Stop chasing me! Oh god, why? I haven't done you anything!"
It's a tough life, metal detectoring.
Well done ! The game is rather fun to play, but the point where the fun lies is escaping from the chasers (and sadly, it's easy to block them) and not in digging in itself, so I think you deviated a little bit from the original theme... The graphics are oldschool, but relying only on the sound is not that good in my opinion, and it makes impossible the use of music...
Ahhh, it was fun ! Wasn't expecting more from a game :)
This game was pretty fun. My player moved fast enough (especially in a zig-zag pattern) to cover ground and listen for the beep without it getting too boring. Digging while avoiding the dogs and dudes was sometimes challenging, though I preferred the zen trap approach. :) At first I was just tapping the spacebar and couldn't figure out why I was never finding anything, so some kind of indicator for progress of digging or otherwise better conveying that I should be holding it down would have improved it.
It's a good point about the lack of feedback when digging. I had planned to show holes that got bigger when you dug but time got the better of me. I think it would have looked nicer and give more feedback as to where you had already dug with holes everywhere.
I'd like to revisit this game later as I like the use of sound. But first time for some more festive food and drink I think.
Very nice! Simple and easy to grasp. Still has some nice vibe to it, making it interesting. A bit more polish and variety and you have a neat game there.
Pretty nice. The metal detector could have a slightly larger range though =)