ryan 2010-12-20 08:16
Trippy graphics and music! That was amusing, but I don't think I appreciate seeing where I died from hitting the spikes many, many times. =P
Foon → Ludum Dare Explorer → LD19 → You Found the Crystal
By gameroom
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Fun | 58 | 3.23 | ||
| Audio | 107 | 2.50 | ||
| Humor | 111 | 2.25 | ||
| Overall | 130 | 2.77 | ||
| Graphics | 138 | 2.69 | ||
| Innovation | 174 | 2.31 | ||
| Coolness | 201 | |||
| Theme | 209 | 2.15 | ||
| Community | 212 | 1.50 |
Trippy graphics and music! That was amusing, but I don't think I appreciate seeing where I died from hitting the spikes many, many times. =P
The game was decent, although the bright green graphics was really tough on the eyes after the first minute. The sound grated on me after two minutes. And I grew to hate the spikes :)
Decent innovation, decent fun, decent theme, all fairly common, graphics scored low because they shouldn't give me a headache, audio was there so you didn't get a one, more variety with the levels would have been nice. No community posts... or humor, but I want to congratulate you on a very decent game, with multiple levels, which kicked my games ass (I think I am going to be saying this a lot).
Having pretty much all precise jumping puzzles combined with controls that feel rather imprecise made this more frustrating than fun for me, unfortunately.
Wow ... the music and the sounds got on my nerves along with the controls. Somehow I do like the style, but I think that I'd rather not play this for a longer time, sorry ;-) (Mind you, the "show me where I failed the last time" part IS pretty cool).
Wow, that is some great level design. You took the simplest mechanic possible and really explored it. Good learning curve too. I can't tell you how many times I got to a level, though, "No, forget it. That's impossible", and then 100 lives later I beat it! I thought I was *never* going to get past the second level with the moving jacks. It's a fun feeling to finally beat what seemed impossible. :)
Anyway, I've been playing for hours. I'm quitting on the level where you have to leap left and then right over the five jacks. This one doesn't seem impossible, just way hard.
Urgh, frustrating stages :)
Esp. with my damn laptop, where a key seems to get stuck from time to time (at least with GameMaker games). The theme seems rather shoehorned on.
For some reason my keyboard doesn't seem to recognize "up" after "right" is pressed in this game - I've never had that issue with any other game. That means the jumping puzzles became pretty impossible after a couple of levels.