Foon →
Ludum Dare Explorer →
LD13 →
GBGames – Road LOCKDOWN!
GBGames – Road LOCKDOWN!
By gbgames
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Theme | 9 | 4.11 | 19 | |
| Overall | 23 | 3.21 | 19 | |
| Fun | 29 | 2.68 | 19 | |
| Innovation | 31 | 3.00 | 18 | |
| Polish | 28 | 2.94 | 18 | |
| Graphics | 30 | 3.00 | 19 | |
| Humor | 34 | 2.17 | 6 | |
| Journal | 4 | 4.29 | 14 | |
| Food | 5 | 4.14 | 14 | |
| Technical | 35 | 2.75 | 16 | |
| Towlr | 46 | 2.14 | 7 | |
| Audio | | | 3 | |
Comments
It's so unfair that I can't catch a guy when he's on the opposite side of the road... what, I can't cross the lines? That rule actually makes it extremely tricky to catch the guy! It basically can only happen at intersections. Definitely requires extensive use of roadblocks to succeed.
It's a little disturbing when I catch and arrest the guy before he robs anything. Thoughtcrime!
I found it a tricky to get used to changing directions using the direction I want to go. I think turning left and right would have been easier. I like the roadblock idea. With some more work, it could make for a pretty neat game.
I didn't mind the constraints of catching the robber and I actually found it a little too easy to catch the robber each time. Maybe I just have a knack for this game? Heh- anyway, I caught the bad guy a bunch and to make it harder then would drive around avoiding him until he finally robbed the bank and then I would swoop in or drop some roadblocks and catch his ass.. heh. Nice concept overall. Wish there was some sound or that I could like hit the 'siren' sound and spook the bad guy into turning erratically. ;)
I guess mainly it just isn't as fun or challenging in its current state as I believe it could be with some tweaking or further feature / gameplay dev. It is fun watching the little cars drive around though.
Neat game. Frustrating that the only time you can catch the robber is when you t-bone them. Which meant I lost 9 times out of 10.
i really like the strategy that arises both from the ability to temporarily block a road and from the fact that i have to actually touch the bandit to win, not just be driving the opposite way on the same street, even if the abstraction of that may be a bit difficult to swallow.
My bad guy never made a run for it. Other than that, neat game.
There is some kind of bug where it doesn't always turn the direction you're holding. Also I agree with Hamumu that it was irritating I couldn't cross the lines.
I liked: fun, coolness factor, presentation
Could be improved: control (very hard to turn sometimes), some more interaction/twist needed to keep playing
This is "GTA 1.5"
It's quite hard to catch the robbers if they're driving at the same speed as you.
I found an easy strategy to win, just block the bank and circle around.
Btw. it reminded me a lot of Police Quest I. So bonus points for that.
okie, now download worked.
I'm annoyed by the controls, and the menus being timed and uncontrollable. I had to restart the game three times to read the entire instructions screen.
The car didn't really seem to obey my input all the time. In my first run, it wasn't even obvious to me which car I was supposed to be controlling - they both seemed pretty autonomous.
I managed to catch the crooks once. Not sure what determines the lifespan of roadblocks... they seem to be timed.
Hamumu's right - is it a crime to be driving a red car? ;)
I suppose you could argue that they are notorious bank robbers known to be in town for a heist.
At first I found it kinda hard to catch the guy, but after I realized that all you have to do is drop a roadblock when he's driving the opposite direction of you, just as you pass him, and it forces him to turn around onto you, it became very easy.
I think this game could do with some additional gameplay elements, but I can't really think of any. It just feels like there should be a very extra things there.
Overall though, I liked it -- nice graphics, fun gameplay, if short-lived.