FoonLudum Dare ExplorerLD35 → DungeonShift

DungeonShift

By assassinmonkey

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CategoryRankScoreCount
Mood5702.76
Graphics7382.50
Fun7882.60
Innovation8452.36
Overall8562.62
Theme8612.50
Coolness144842

Comments

projectx593 2016-04-18 05:02

Adding the controls to the description would be helpful. Wasn't sure how to use potions, or if there were other things I could do I wasn't aware of.

angerfork 2016-04-18 05:15

The web domain re-routed to some Parked Domain sort of thing...may want to check that. Looks fun though!

sol_hsa 2016-04-18 05:16

Unity web player doesn't work anymore, can you make a webgl export?

el_cabaro 2016-04-21 00:45

Sweet game, especially for your first Ludum. Reminds me of the Binding of Isaac. With a little more work you could probably make a full blown game out of this.

fin_nolimit 2016-04-21 03:27

I like the game for sure. My only problem is, every time I press the up arrow, the whole screen moves up... like it did not work well with the Web. That is not your fault at all... The game play is fun! Nice job

buzzwerd 2016-04-21 03:30

Really cool concept. Wish the controls were a little more intuitive since I had to keep referring to this page to see what to do. Otherwise though, a cool compo entry with a lot of potential.

broxxar 2016-04-21 04:19

DAT ENDING DOE.

hempuli 2016-04-21 22:52

Interesting mechanic! I found it mostly useful when encountering pitfalls, but the idea is cool. Got to the boss but died, it'd be nice if I could restart from that level.

kualitygames 2016-04-22 01:06

Quite old school, reminded me of Gauntlet which is definitely a good thing. Glad to see that you participated for the first time, I wish you luck with your future projects.

obsessivenotion 2016-05-04 20:24

Please make a tutorial