FoonLudum Dare ExplorerLD28 → OneThrust

OneThrust

By predominant

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CategoryRankScoreCount
Coolness366
Theme373.91
Innovation1083.61
Fun4592.91
Mood4732.80
Overall4913.00
Graphics5232.88
Humor5852.05

Comments

theonewhoknocks 2013-12-15 11:51

It could have used a bit more polishing, specifically with the GUI, but it's simple and fun. I like it (:

jed-tiotuico 2013-12-15 13:24

I like this game. It's like Kerbal space but more relaxing kind. You get only one thrust means careful planning and fun at the same time. I wish I get rewards for getting further and further as I play.

predominant 2013-12-15 14:52

@jedt1201 You're right on, some sort of score would be brilliant. I actually have 5 levels, but only 1 published, as it takes a while to ensure that levels are actually "beatable". If I publish more levels, some sort of score would be ideal.

I was thinking it would be cool to track multiple metrics:

- Fastest time completed
- Longest flight time
- Top Speed
- ... anything else.

sestren 2013-12-16 03:30

Nice entry, although a bit easy to win. I'd love to see a post-compo version if you decide to add more levels or challenges.

kunzbe 2013-12-16 05:53

The raw-pixelish style of the planets reminds me of yoshis island. Cool orbital physics

predominant 2013-12-16 13:47

Thanks for the great comment! :)

msquirrel 2013-12-16 13:52

Nice, Simple but effective :D

chrismingay 2013-12-16 13:52

I think this could be expanded quite nicely into a larger game. I did feel I was just waiting around for a while though each time I played. If it had some sort of fast forward system, that's be great :)

arowx 2013-12-16 13:52

Great little game. You could add maybe more levels with more obstacles and build on it.

windwalkerranger 2013-12-16 13:52

Definately want to see a post-compo version, a very nice innovative game :)

iansnyder 2013-12-16 13:54

Really fun, Graham! I love the simplicity, and it's definitely doable, just needs some patience. I understand about not releasing too many levels in case they aren't beatable for the jam. You should definitely expand this and put it on some game portals :)

jeasonfire 2013-12-16 13:54

That was fun, I won after a few tries :)

plancien 2013-12-16 13:55

Funny idea. I agree with others comments : some metrics and scoring would add the need to replay again and again to do better.

You could do an easy level too.

chicknstu 2013-12-16 13:55

I was about to write this one off after crashing for the millionth time. then it suddenly 'Clicked' and now I want more!

Good work! :)

nicotuason 2013-12-16 13:59

Charming artwork! Would be improved if the minimap were a bit larger so you could plan better, but still a fun game.

phi6 2013-12-17 12:25

Interesting idea, but found the minimap too small to see what was going on! Definitely potential for a great game here though!

lyje 2013-12-18 14:48

Hard, but love the idea.

tobbez 2013-12-18 14:50

A bit short, it seems extreamly difficult to predict the path the rocket will take and it seems much easier to escape with luck.

mortl8324 2013-12-18 14:50

Awesome game. Took a few goes to understand, but pretty fun to watch.

van-noctar 2013-12-18 15:02

Good game, gravity is correctly exploited! :)

ittlebit 2013-12-18 15:04

Great start, and fun little concept, Seems like there could be lots of potential.

move127 2013-12-18 15:09

Tons of fun. It would be nice if it kept track of how far from Earth you get, like a high score feature or something.

olafsworld98 2013-12-20 04:21

funny game, i almost made it and then this hue planet just went strait over the screen. i had fun. not at first.

blushine 2013-12-29 12:37

Awesome idea. The concept is actually quite similar to AlanZucconi's entry, 0rbitalis http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=21108 but the execution is very different, and that's cool to see. No music and the graphics aren't exactly polished (but they're effective enough). I wish there was a time slow/speed-up function to make it easier to line-up planets, but otherwise it was quite fun and interesting.