robashton 2012-12-17 18:25
Good idea, wish there were more levels though - I got both bags of cash and strangled those folk like the good guys they were ;-)
Foon → Ludum Dare Explorer → LD25 → The Unseen Strangler
By frozencow
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 51 | ||
| Theme | 450 | 3.00 | ||
| Fun | 491 | 2.57 | ||
| Graphics | 550 | 2.43 | ||
| Innovation | 567 | 2.43 | ||
| Overall | 576 | 2.61 | ||
| Humor | 640 | 1.75 | ||
| Mood | 654 | 2.16 |
Good idea, wish there were more levels though - I got both bags of cash and strangled those folk like the good guys they were ;-)
Aiming with the mouse did not work for me, he only changed his aim by about 90 degrees and kept facing right. Besides that a nice game, like the way you can strangle and drag people.
good game, just a little difficult to control the mouse
Make sure to try it in Chrome. Firefox somehow has a different coordinate system, so the character isn't looking at the cursor.
The mouse control worked well for me, I thought it was fun, good pacing.
I think a more abstract art style would have worked better here, but the gameplay was there. The controls could maybe have been a bit more forgiving - I didn't really understand why I lost some of the time.
Nice execution overall though.
Nice concept, although it's missing a lot of polish, more levels and graphics. Given the time constraint you did well :)
Too bad the aim didn't work for me :( Cool concept!
nice idea but strange controls make it hard to get into
Remember me a bit of Hotline Miami for the concept, nice job but a bit difficult for a start.
Nice game, the control work well, animations would help to know what i'm doing and when i die. the idea is very interesting :)
Really neat concept. I would love to see more levels and sound implemented. I particularly enjoyed that the bags of money had to be dragged, as well. It felt more realistic that way, somehow. :)
I enjoyed this! Nice and clear goals, silky smooth playability, easy controls and satisfying execution (literally ;) I enjoyed the drag mechanic and the graphics were nice and clear. Some simple sound effects wouldn't have gone amiss - really sfxr takes minutes to churn out some acceptable bleedings etc. Plenty of scope to add to the experience / puzzle aspect with more levels too. Worked perfectly in Safari on Mac by the way ;)
Cute game, hard to play on trackpad (or maybe it was just hard to play!)
The game seemed ok, but a little slow. Needs to be more... gamey. :D
Maybe try working the game and more levels before graphics?
Also looks like you forgot to upload the source.