Evil Robot of Doom Crushes Innocent Town due to Parliamentary Disagreement by Nik Sudan 2012-12-21T20:52:00
Amazing work
Foon → Ludum Dare Explorer → Users → markengley
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Cm | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 27 | 10 Seconds | MYHORIZON | compo | 449 | 3.16 | 3.00 | 3.32 | 3.17 | 3.32 | 3.13 | 3.05 | 53 | ||||
| 2012 | 25 | You are the Villain | Blue Idiot | jam | 219 | 2.78 | 3.04 | 2.48 | 1.48 | 2.18 | 1.00 | 2.60 | 2.32 | 39 | |||
| 2011 | 22 | Alone | Unfinished World | compo | 254 | 2.89 | 2.59 | 2.77 | 2.89 | 2.38 | 2.63 | 1.65 | 3.04 | 2.22 | 37 | ||
| 2011 | 21 | Escape | Catastrophic Weekend | compo | 381 | 2.44 | 2.27 | 2.40 | 2.00 | 3.07 | 1.00 | 1.57 | 2 |
markengley leaves an average of 16.5 feedback comments each event.
Amazing work
Wonderfully old school. Very solid all rounder - especially nice graphics and music.
Good work! I especially liked the flavour text :)
Really nice work. The simple graphics worked well (I liked the blur effect). The idea of making the spikey shape more efficient is really nice too.
This amused me far more than it should have :)
Are you british by any chance? I feel like you must be. My british sense is tingling.
Well done for how much work you got done. The game design could have done more focus, but the world looked excellent.
Afraid I couldn't run. I have java installed.
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Java Virtual Machine Launcher
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Could not find the main class: EpicEngine. Program will exit.
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OK
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A nice idea, although the pacing was a little slow - too much walking between puzzles and repetition. Also the cameras and other stuff were on complete hair triggers.
You got an amazing amount done though, and overall this is a really solid effort. Well done!
Nice work. Hard to understand the mechanic at first but after that it's kind of compulsive...
I think a more abstract art style would have worked better here, but the gameplay was there. The controls could maybe have been a bit more forgiving - I didn't really understand why I lost some of the time.
Nice execution overall though.
hah! Interesting idea, and I got a suitable kick out of seeing the outcomes. Good work!
Good work. You managed to get an insane amount done here. The graphics look great, and the music is nice, and appropriately spacey.
Thought the difficulty was pretty reasonable once I rationed my missiles a bit.
Also you get bonus kudos for the flying goat.
Great effort - especially getting the full intro/graphics/sound in there.
Love how old school this one is.
Environment looks lovely. I'm not sure that unwrapping it was best use of time as the texture doesn't add loads in this case - its all about the geometry and lighting you've added.
Core mechanic works really well. Gold is maybe a little hard to see, but this plays into the exploration of the environment.
Seems you got a decent amount done. I found the gameplay quite hard, but I think there is a good game in here. Well done completing the game!
Nice little game. The camera follow was so slow though! I don't get it.
Well done! Great game. Like how you linked the theme in as well :)
Well implemented... quite spooky. thought it was sort of hard though.
The little win anims made me laugh :)
Love it! Really impressed how much you got done, and how well the simple mechanic worked. I could see this expanded into a full game.
Very impressive little game for your first ever attempt!
Very fun. The screenshot makes it look very simple, but the movement of the snake really brings it to life.
I really feel for you losing your release build right at the end. I'd have been raging...
Still very impressed with this. Great atmosphere, and it fits nicely with the theme. The untextured graphics work well for me, and the scenery looks great, all working to build the mood.
All round a nice progression from what you did with Fireflies.
This could have been really fun, the basic mechanic was good and the graphics/control/audio were all ther, but it was waaaaay to hard. It looks like you had a mechanic where you ended up with multiple characters, but I never reached it.
Can't think what theme you were hoping for... ;)
Nice somple concept very well executed. The end made me
smile :)
Impressed how much context you created. The lighting was probably the best thing here. The difficulty curve was completely punishing though - I couldn't get past the third screen! Good effort
Really nice music. You build a good atmosphere here, although I found the actual "pick things up" game mechanic very hard to pull off.
haha. I like!
Good implementation and nice graphics.
The graphics are very nice. The main character looks great. I can see this would have turned out to something nice with a bit more time.
Nice work!
nice atmosphere
Very impressive although I found it kind of hard!
LD27 — 10 Seconds (28)
Triad by BlackBulletIV 2013-08-29T23:31:00
Wow amazing work! Really clever idea and very tight execution. Well done :)
Delayed by Jordo76 2013-08-29T23:18:00
Nice idea :)
Divide and bounce by simple 2013-08-29T21:15:00
Great, and potentially hilarious, idea for a central mechanic. Good job building a tile engine in the time as well :)
The Amazing Adventures Of 10 Second Tim by gameXcore 2013-08-29T09:38:00
You are obviously mental for doing so many mini games in such a short time. Great effort though. Love the procedural anims :)
Chronic Hysteresis by Winterblood 2013-08-27T20:32:00
Can definitely see a lot of mileage in the core concept here. Would be interesting to see some more levels even just using these elements.
Think it looks good as well despite the simple presentation. Love the name btw :)
Time Tile by TinyPlatypus 2013-08-26T22:48:00
Looks nice despite being very minimal. Well done getting something completed in a day after the first one not working out :)
Notiempo by TeamWithoutLegs 2013-08-26T22:40:00
Definitely needs a public server up with details in the description.
Wall of Suicide by dumasflo 2013-08-26T22:39:00
I'm pretty sure I hallucinated this whole thing...
Rainy Rainbow by SasoriDama 2013-08-26T22:35:00
Niec little game although surprisingly hard. Think if the player movement was a bit faster or more interesting (maybe with acceleration) it would have helped the game.
Nice drawings :)
pastiche punk. by tigers 2013-08-26T22:29:00
I think my coordination is too rubbish to be good at this. Really stylish art here, although I doubt I saw half of it as I found the platforming (even on easy) to be really hard :(
Like the idea tho and a nice execution.
Comet Run by Genecyll 2013-08-26T22:21:00
Nice work. Would have liked to be able to intentionally drop one of my loot (think it was possible but tricky). Found it ran quite laggy on my machine.
Chrono Blood Ninja by theholychicken 2013-08-26T22:17:00
Bit worried how much fun I found this :)
Just one small thing - personally I found it really awkward using the up arrow key for jump - would have been nice to have it on space or x or something.
The Necromancer by sam1373 2013-08-26T22:10:00
Love that you did an RTS in the time you had. Think the map was a bit spread out - would have worked just as well with the whole thing on one screen and everything moving slower. Also I really wanted a "select all army" button. The (non) pathfinding style was fine I thought - didn't cause any problems. Really nice little entry overall.
RainbowBlock by Zaelza 2013-08-26T22:00:00
Really nice entry - best I've played yet I think. Good sense of humour, but most it just had really compulsive gameplay. I completed it once and accidentally skipped the final cutscene, so had to go back to complete it again to see what happened - not a complaint though as there aren't many LD games I'd want to complete right through twice in a row :)
Polarity by Matthew Brown 2013-08-26T21:37:00
Congratulations. You just melted my brain.
Conquer the World by optimality 2013-08-26T21:35:00
Really cool design - very minimalist and immediate but with a bit of thought required from the player.
One Direction by KingRageXIII 2013-08-26T21:31:00
Created a nice feeling of tension here, although the music was a bit grating the end. The game turned out really fun. Not sure about the keyboard layout you have but I found the Z key to be really awkward to reach for the slide move. Some of the mechanics tended to be a bit twitchy, but not surprising given you got so much working in the time. Really impressed with this effort. Well done on completing your first ludum dare :)
Die very very fucking Hard by pereubu 2013-08-26T21:22:00
Really tight game design. Feel like the shooting would have been better to lock it's direction once you start shooting (to let you strafe), but otherwise really nice. Looks amazing too.
Ten Second Samurai by Mclogenog 2013-08-26T21:13:00
Stylish, nice execution. Especially liked the way the sword swiped side to side. Special credit on the sound and way you hit your Japanese theme.
Labyten by rejome 2013-08-26T21:06:00
Really sorry tried many times and this kept crashing on level ends - about 50% of the time I finished a level (win32). I've left a rating for your audio though as I like the different tunes!
Microbes by keyboardmonkey 2013-08-26T21:02:00
Hi, sorry but I can't run this even though I have python installed, I think because it requires pygame. Is there any way you could have included it in the download?
Blinking by Anoarith 2013-08-26T20:58:00
Nice little game, although quite unforgiving :)
I Am Time Bomb by LegacyCrono 2013-08-26T20:54:00
Very stylish execution. Great work!
GitGirl - Conflict Resolver by ddionisio 2013-08-26T20:49:00
Cool little game. Really nice drawings. Found the platforming a bit awkward, but I liked how you used the rotation mechanic.
INATIME by Artylo 2013-08-26T20:44:00
Nice art and I liked the premise. Found the goal a little confusing - ended up stranded in levels when I think I had failed. Also the control scheme was a bit awkward to use. Nice light mood to it though.
GunJoust by Vic 2013-08-26T20:39:00
Really nice entry - great art especially
Army of Botz by imef 2013-08-26T20:34:00
Very nice idea here. Could have done with the editor and level fitting on one screen. Also a few more interesting actions for the bots. Overall impressive stuff though.
7Tulips by pinkmonkeyhead 2013-08-26T20:29:00
Really interesting idea and amazing how much you have gotten in in the time. Think the individual mini games were pretty hard tho :)