truce 2012-04-23 14:08
Easily the best game I've played so far (out of three). It's well rounded and complete, if a little easy and out of balance. Enjoyed playing, thanks!
Foon → Ludum Dare Explorer → LD23 → Fort in the Woods
By pkdawson
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Fun | 34 | 3.78 | ||
| Overall | 134 | 3.52 | ||
| Mood | 387 | 2.74 | ||
| Innovation | 461 | 2.87 | ||
| Graphics | 577 | 2.61 | ||
| Humor | 592 | 1.92 | ||
| Theme | 606 | 2.65 | ||
| Audio | 620 | 1.95 | ||
| Coolness | 688 | 46 |
Easily the best game I've played so far (out of three). It's well rounded and complete, if a little easy and out of balance. Enjoyed playing, thanks!
Quite fun! I played it til the end. Nicely weighted difficulty.
You should reduce the size of the game window though, it doesn't fit all screens well.
Thanks for the positive comments! I did struggle with the balance, and wound up erring on the side of making it too easy. There were a few too many variables with all the costs, and the timing and size of attack waves.
Could do with more things to upgrade - for quite a few weeks I had no use for wood - but apart from that I really liked it!
Reminds me of the old style zelda games. which is a good thing... might just be the tress and green colour though
No linux version :(
Nice game! I beat it easyly :)
I had fun building up the little town and defending it, and I liked the simplified system!
The 'miss' noise really started to get on my nerves, especially towards the end when the battles involved a lot of it. I also felt like the characters missed way too often, but that could just be bad luck.
Just the right amount of challenge to keep it interesting, and it took me a few tries to make progress. A little audio/visual polish would be nice, but it's still fun to play.
It ran great in Linux. I just had remove line 2 "import pygame._view" from Fort.py.
Not bad once I got the hang of it. When I got to where I was building an infantry and an archer every week (around week 12) it was pretty easy to build up a powerful army.
Interesting: it's a turn based strategy game with real-time-strategy mechanics. More uses for wood would be nice, and the battles were a little slow, but I enjoyed myself.
***I'm posting this on all non-browser games I bring up in an attempt to encourage folks to make browser games next time around. Do not take it personally.***
When hundreds of people make non-browser games, that means that, to play all of the entries, I would need to download hundreds of games to my computer. I typically use OS X, so Windows-only entries are particularly inconvenient.
Please consider making a browser game next time.
Not terribly deep, but entertaining and clever. It's a little sad that there isn't any strategy other then "build everything!". I'm not entirely sure how you can lose unless you go out of your way to not build anything.
Nice little game - pretty cool that you got so many strategic elements worked in in the timeframe.
Liking it a lot. Very easy to understand and play. Good job!
Pretty fun strategy game.
I'd second or third the comment about the window size. It didn't interfere too much, but the reset and end turn buttons were mostly underneath my taskbar.
Possibly a bug: should infantry be able to hit archers-on-the-wall when there are piles of my infantry for them to hit?
I really really like the idea of this game: prepare your fort, and then let the combat run automatically. It was a bit easy, maybe you should have more enemies attack more often. Also, it should be possible to speed up combat for those bigger fights. But all in all, I liked this game.
Simple but fun!
It's a bit too easy and the fights get a bit long once you have too many units, but otherwise it's nice.
I would play it, but I'm on an iMac.