FoonLudum Dare ExplorerLD21 → Persephone

Persephone

By thonk

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CategoryRankScoreCount
Coolness1155
Graphics1813.06
Fun1882.85
Community1962.72
Theme2532.94
Overall2562.85
Innovation2952.56
Humor3161.58
Audio3711.00

Comments

n0_named_guy 2011-08-22 22:29

I like this game. I noticed on how floaty her jumps her...!

pvaiun 2011-08-23 02:07

Love the story and art style. With fun gameplay to boot! Good job.

heck 2011-08-23 09:10

Nice gameplay. Explode yourself like Splosion man or Explodemon(if I recall correctly).
I think that the girls movement is too slippery, though. And collision bug appeared quite often. I got stuck a few times.

thonk 2011-08-23 14:32

Thank you for the comments. The movement is definitely too slippery for a game that requires really precise positioning. By the way, did anyone think the game was too difficult in some parts?

sfernald 2011-08-23 23:15

I love that you used processing and I love mythology games. That said, I think the controls were a little floaty for my liking. I didn't really feel like I had the control of the character that I needed.

Got stuck on mountain side so couldn't finish game.

mikolalysenko 2011-08-23 23:56

It was pretty neat, and I like the bomb mechanic. However I have two major complaints: 1. The controls are way to slippery. 2. Waiting for the bombs to go off is a bit tedious. It seems like it would almost work better if they just exploded immediately.

snesgaard 2011-08-24 00:42

Nice game. Really liked the art style and theme, however there seems to quite a few physics related problems. The platforms feels like that theres barely any friction which precise really difficult. Also when you collide below a platform it causes Persephone to get stuck. I encountered some collision detection errors with the explosions as well. Even though I was half a screen away they sometimes sent me flying anyways.

Besides that it's a very lovable bastard child of Bomba Man and Splosion Man :)

nuria 2011-08-24 16:58

I liked how you managed to add dialogs without pausing the action. I missed the sound, but I know it's tough with so little time... Game mechanics are cool too, good job! :)

zaron 2011-08-27 10:09

Gave up on island surrounded by lava. Wrist hurts, slippery movement twitchiness not helping, 3 AM! You win, I quit.

Not a bad concept. The controls are just too slick, though. Kinda wondering why spacebar is used instead of a mouse click for placing mouse-aimed bombs, too.

Upgrade system is nice. Level layout is more hit than miss, but there are a few points where the difficulty darn near convinced me to give up, before it... ultimately did exactly that. I might have pressed on if I wasn't so tuckered, but I played enough to know it's competent, just needs some refinement to be totally solid.

siebharinn 2011-08-27 22:04

Nice job!

callidus 2011-08-28 08:23

nice work, enjoyed playing it

cirrial 2011-08-28 10:01

Game seems to keep flickering on my machine and makes it mostly unplayable. Shame because I liked it. Art style is pretty good. Movement is a little slidey but the floaty jumps sort of make up for that. Nice power mechanic as well.

angrygeometry 2011-08-29 16:52

i didn't really like the physics too much, found it hard to control explosion jumps but it was a cool little game to play through.

marudziik 2011-09-03 15:21

Physics seemed a bit off (too slippery for a platformer, explosions increased speed only for a small distance, which felt awkward) and every time I slipped from a block and ended up with wall on my side, I got stuck. Other than that, these aren't major flaws. It's a fine first entry - I like the graphics and the explosion concept.