Foon → Ludum Dare Explorer → Users → Tempest
| Year | LD | Theme | Game | Division | Category | Score | |||
|---|---|---|---|---|---|---|---|---|---|
| 🥉 | 2009 | 16 | Exploration | Cubees: Age of Exploration | compo | Theme | 4.21 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Cm | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2012 | 24 | Evolution | Bakeneko | jam | 151 | 2.94 | 2.75 | 3.63 | 3.25 | 3.25 | 2.54 | 26 | |||||
| 2012 | 23 | Tiny World | Materia | jam | 148 | 2.92 | 2.67 | 3.36 | 2.08 | 2.42 | |||||||
| 2010 | 17 | Islands | The Forgotten Isles | compo | 79 | 3.03 | 2.60 | 3.17 | 3.40 | 3.20 | 2.73 | 1.71 | 3.95 | ||||
| 2009 | 16 | Exploration | Cubees: Age of Exploration | compo | 7 | 3.90 | 3.68 | 3.41 | 4.21 | 3.69 | 3.33 | 3.26 | 3.36 | 15 |
| Year | MiniLD | Theme | Game | Rank | ||
|---|---|---|---|---|---|---|
| 2012 | 37 | Not-Games / Real Time | Chameleon |
Tempest leaves an average of 10.0 feedback comments each event.
LD24 — Evolution (10)
Evo by DaveDobson 2012-08-30T07:38:00
+ Excellent! Love how many different levels there were!
+ Very cute characters
+ Great mechanic/puzzle of hatching specific mutations. Very lemming-ish.
Enjoy it immensely.
Ludum Card Evolution by Atridas 2012-08-30T07:30:00
On Mac (Chrome) the progress bar loads, but then the screen stays white. Will try again on a Windows machine.
3 Apples High by Dayko 2012-08-29T17:39:00
+ Excellent! I love the level/scene design.
+ The growth/shrink mechanic is done well and paced nicely.
+ Art, models and characters all excellent for a 48-hour game!
- Game is repetitive, but doesn't get boring for me until after I've unlocked all the growth stages, so you have ~1-2 minutes of attentive gameplay.
Recommendation would be to give a point every second the game is running (like Canabalt), but give a multiplier bonus for the total apples collected. Have the game gradually speed up until they hit a fence, then slow down again.
Assimilation by Merigrim 2012-08-29T08:38:00
+ Playing was a good challenge.
+ Music fit the game very well (kinda of retro-ish
+ Graphics and UI looked great, very tight and polished.
- Scrolling was difficult (Mac mouse/touch pad, not as easy a scroll-button mouse
- Unfortunate that the game only lasts about 30 seconds.
Congrats on finishing and good on you for trying something new!
Hey, Little Amoeba! by decultured 2012-08-29T00:31:00
+ Graphics were nice.
+ Love the physics of the cluster! Just wanted to move it around to see what it did.
+ The setting fit into the theme, I was anticipating *something* evolving.
+ Nice text and over UI look.
- Not really a game, no win/lose/change.
Congrats on finishing. I really liked just playing and moving the character, and the graphics and audio were very pleasing.
Existence : Evolving with Videogames by Richard Matey 2012-08-28T22:38:00
I thought the drug dealer was clever, as in so many games your character is just "collecting coins/items", which half the time belong to someone/something else. I think this would have made more sense if there was a transition between world 1 and 2 as well.
I thought I would get a weapon (since he mentioned it), which I thought was the perfect evolution from 2d platformers/adventure games to a 3d era with a magnitude more shooters.
+ Nice art, sfx and music.
+ Great idea/theme
+ I love that that you kept the same assets from World 1 and 2 in World 3. It was great to see the 3D version of the worlds I had already encountered.
+ Three different worlds, with 3 different control schemes is impressive for 48 hours.
- A bit jumpy with camera and controls in world 2, and camera too sensitive in world 3.
- A bit rough on the collisions.
A Game of Life by cptroot 2012-08-28T22:02:00
Same issue as above. Will bookmark and return later for playing/rating if it is fixed, or instructions on how to proceed.
Time to Grow up! by wezrule 2012-08-28T19:53:00
+ Good open-world exploration scene.
+ Music was good, set the exploration/adventure mood.
+ I liked the animal models/animations.
- The light source was too intense, and over-saturated some of the terrain.
- There didn't seem to be a game or objective.
- Didn't seem to demonstrate the theme.
Congrats on finishing!
RobotCity by ahm99 2012-08-28T19:44:00
Will try to play/rate later. Right now I'm getting the same error as Thurig.
Space evolution by wurstknifte 2012-08-28T19:29:00
+ I liked the zoom in/out controls.
+ I liked the random generation of planets, stars, black holes.
- Instructions/Details on the specific buildings is required.
- I kept running out of money or food, regardless of what I built.
- I played about 10 rounds, but failed all within a minute because of lack of resources.