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Space evolution

By wurstknifte

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Coolness1171

Comments

tempest 2012-08-28 19:29

+ I liked the zoom in/out controls.
+ I liked the random generation of planets, stars, black holes.

- Instructions/Details on the specific buildings is required.
- I kept running out of money or food, regardless of what I built.
- I played about 10 rounds, but failed all within a minute because of lack of resources.

kevinworkman 2012-08-29 01:42

This is a great start. The zooming in/out system worked great, and you can see the beginning of a really interesting game here.

But the downside of starting with something so ambitious is that I had no idea what I was supposed to be doing! How do I build things? Maybe a tutorial level would help with that?

Anyway I'm curious about where you take this after the competition!

teknik 2012-09-01 16:49

made buildings but never seemed to be able to make money and just get the game over. OK game otherwise.

jprogman 2012-09-12 03:33

I liked the game's concept, but it just seems impossible to play it correctly. I kept on losing after placing a few buildings. Money was always the issue for losing and I have no idea how to make money when I'm losing money for doing nothing.

johnfn 2012-09-14 22:51

I didn't understand what was happening. As soon as I found an inhabitable planet and started building some stuff, the planet instantly became inhabitable and all my buildings were destroyed. This happened 3 times before I gave up. :(

And having the money tick down was not a great idea, since it took me a long time to figure out what to do, so I went bankrupt the first time out of confusion.

Still, I think the idea is interesting. More development would be good.