FoonLudum Dare ExplorerLD30 → Celestial Impact

Celestial Impact

By boodog

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CategoryRankScoreCount
Coolness287
Audio4072.95
Humor4892.43
Fun5853.00
Theme7982.88
Mood8172.69
Overall8872.87
Graphics8892.56
Innovation10992.26

Comments

brunodev 2014-08-25 02:55

Awesome job Boo! You're improving with each game. I really want to finish this one though! Hard as hell! xD.

mr-cassels 2014-08-25 05:44

fun game, loved the personality, and the puzzles were well-made but not overly complex. I would love it if there was more content(hard, I know) so I could play on and on and on...
nice work! :D

superpokeunicorn 2014-08-25 05:46

Great job! The jump was a bit wonky though. Instead of having one jump speed, try having the jump speed get slower the higher the player gets and speed up as they fall. I really liked your incorporation of the theme though. Very atmospheric.

gwa 2014-08-25 05:46

Cool! Nice game nice grafics and its fun. The gravity is a little to high for my taste but its ok.

john_conder9 2014-08-25 05:50

This ... this is a very hard and very long game :P At least it seems very long, I got to the castle bit with the impossible to see grey stones and the unreachable trinkets? in the background before I gave up.

The jumping is the worst! Why why why :P Let me control it more, ahhh it's so hard! I guess that is it's charm though, nice game! It's inspired me to want to make a hard platformer.. :D

mr-cassels 2014-08-25 05:50

oops, the above comment was meant for another game, sorry!

<real comment>
tricky, and very sensitive, but that adds to the fiendishly difficult charm:)
now if only I could make that jump...
</real comment>

ViliX 2014-08-25 05:51

The gravity needs to be polished, but it's simple and fun to play game :)

tannernetwork 2014-08-25 06:26

Nice simple graphics.

micdoodle8 2014-08-25 20:34

Nice job, hard to get used to the movement though.

agoodpointpoorlymade 2014-08-25 22:29

Very challenging. I found myself 'sliding' off the edge of blocks quite a bit. The visuals were simple but effective.

danidre14 2014-08-26 02:04

Like the graphics, physics and fun! Good job Boodog!

bobrocks 2014-08-26 16:40

Nice work! Some tweaking on the controls might be in order, but this is a good effort!

luduspactum 2014-08-26 16:41

Fun game.I love the mood it had. :)

lkr 2014-08-26 16:46

Pretty fun little game, but I'd have liked if the jumping was a bit more floaty.

breadstix 2014-08-26 23:44

Made it through the first two levels but the ice level got me. The controls are touchy but I think that adds to the charm of the game. Good job!

rjhelms 2014-08-26 23:48

Mmm jumping puzzles.

I loved the graphical style of the worlds overlapping each other. Was cool to see what the next one would be like.

I agree with a few others that I'd have like the jumps to be a bit more floaty, and it would be cool to have a more dynamic game world to interact with - but "more" is the whole challenge with LD48, eh?

adjotur 2014-08-27 01:31

Pretty fun. As other have mentioned the physics feel weird. Also I was able to run up walls and I'm not sure if that was intentional. Otherwise I loved the music, really suited the game well.

lolshouse 2014-08-27 01:50

Nice job. The jumping mechanic was a bit strange though. There is also a bug where you can jump up walls.
~funkeh

luduspactum 2014-08-27 01:58

Nice graphics and nice idea, but sadly the physics is not very good and this makes the game not to pleasant to play

frogcheese 2014-08-27 17:58

Jump physics were a bit difficult to work with, but I know physics in games can be a pain to work with at all without some kind of physics engine/library to do things for you. Either way a quick, simple affair. It could've used a bit of polish to make each world more distinct, and maybe some stuff like falling blocks (or maybe I should be careful what I wish for? ; P)

umu 2014-08-27 18:04

It's really really hard. Is the lack of float in the jumping a design choice? It feels very strange, probably because it is unusual more than that there is anything wrong with it.

I like the music.

x-or 2014-08-27 23:30

Cool game! It's really hard to master, but fun to play. It took me like 2 levels to know what the different colors meant - connected worlds^^

crefossus 2014-08-31 03:43

The jump needs some work, but the movement still gave a great deal of control overall so I was able to improve after adjusting my expectations. Good checkpoints.

Maybe convey the top information graphically? Heads for lives/timer icon? Could use a little more space from the edges.

vividhelix 2014-08-31 03:47

The jump was too fast / gravity too strong, making the game very hard. I did find the main character very likeable, felt bad killing him so many times :)

jonask 2014-08-31 21:50

The graphics are good, the music is good for 5 seconds then it is almost unbearable :) Also the jumping feels too fast and not natural, I think it could be improved if the camera was not completely locked on the character.

stmatn 2014-09-03 22:43

Nice job!
I don't know why, but the graphics look a bit minecrafty ;)
Jumping felt a little awkward. Try implementing an acceleration model, at least for the vertical speed.
I like the kind of anti-climax at the end :D
Nice work!