FoonLudum Dare ExplorerLD26 → Worm outbreak!

Worm outbreak!

By magewalkr

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CategoryRankScoreCount
Audio10631.40
Innovation12252.06
Graphics12811.94
Fun13061.75
Theme13242.25
Overall13351.88
Coolness180024

Comments

sampotasz 2013-04-29 18:11

I can't interact with it, which makes me sad... UNLESS THAT IS YOUR SUPER MINIMALIST POINT IN WHICH CASE BRAVO

magewalkr 2013-04-29 20:41

maybe it was muahahahaha...btw, interact as in catch? because if so then that's an issue >.<

wolfadex 2013-04-30 02:09

When I run it, the window is stuck in the top left corner of the screen. I don't see the player's character anywhere on screen and when I press Space, the game appears to freeze. Hope you're able to fix it.

depp 2013-04-30 02:09

In the screenshot, it looks like there's a character with a net. I never see it, and the game freezes after about ten seconds. The controls don't seem to do anything...

cheshyr 2013-04-30 02:10

I can't really do anything. It launches, shows the worms, counts down... but hitting space does nothing, and if I attempt to drag the window, it freaks out. Can't really play it. :-(

metadept 2013-04-30 02:10

Pretty worms... but I can't seem to do anything with them. Sad times.

zathalos 2013-04-30 02:10

There is no character and the game freezes after 5 seconds.

andrewtwest 2013-04-30 02:10

I'm having the same problem. :( The window is stuck in the upper-right corner of my screen, and pressing buttons does nothing, even with focus on the window.

andrewtwest 2013-04-30 02:11

I mean left... upper-left.

bernhard 2013-04-30 20:26

Same as wolfadex here ...
Love the filesize of this entry though, good job :-)

smealum 2013-04-30 20:26

same here, can't do anything, so i didn't rate it. :/ nice worms though !

gravitygames 2013-04-30 21:17

Sadly, I was not able to play this entry. The window was stuck on the top left, and froze when I pressed the spacebar too many times.

magewalkr 2013-05-01 03:45

ok guys I've finally fixed the issues :D!! ... the only thing is you have to extract the files from the zip folder so the jar would be able to access them, thanks for playing :D.

xblinkedx 2013-05-01 04:42

The game controls kinda strangely, I like the idea of it, and I love the trail effect on the worm things.

kayz 2013-05-01 09:13

Same here. Window stuck in the top left and when I press space the game freezes and this exception is thrown:

java.io.FileNotFoundException: <some path>\net.au (The system cannot find the file specified)
at java.io.FileInputStream.open(Native Method)
at java.io.FileInputStream.<init>(Unknown Source)
at java.io.FileInputStream.<init>(Unknown Source)
at sun.net.www.protocol.file.FileURLConnection.connect(Unknown Source)
at sun.net.www.protocol.file.FileURLConnection.getInputStream(Unknown S
urce)
at java.net.URL.openStream(Unknown Source)
at com.sun.media.sound.WaveFloatFileReader.getAudioInputStream(Unknown
ource)
at javax.sound.sampled.AudioSystem.getAudioInputStream(Unknown Source)
at ludamDare.SoundEffect.<init>(SoundEffect.java:31)
at ludamDare.SoundEffect.<clinit>(SoundEffect.java:11)
at ludamDare.worms.pHits(worms.java:69)
at ludamDare.DCatcher.collision(DCatcher.java:127)
at ludamDare.DCatcher.move(DCatcher.java:168)
at ludamDare.DPanel.gameUpdate(DPanel.java:270)
at ludamDare.DPanel.run(DPanel.java:219)
at java.lang.Thread.run(Unknown Source)
Exception in thread "Thread-2" java.lang.NullPointerException
at ludamDare.SoundEffect.play(SoundEffect.java:49)
at ludamDare.worms.pHits(worms.java:69)
at ludamDare.DCatcher.collision(DCatcher.java:127)
at ludamDare.DCatcher.move(DCatcher.java:168)
at ludamDare.DPanel.gameUpdate(DPanel.java:270)
at ludamDare.DPanel.run(DPanel.java:219)
at java.lang.Thread.run(Unknown Source)

And it's right, there is no net.au file anywhere in the jar or on my system. Should it be included in the jar?

kayz 2013-05-01 09:19

Didn't see you already uploaded a fixed version. Works fine now.

doos 2013-05-05 13:05

Was a bit tricky to find my round red guy in amongst the blue red and green blobs. The movement of the worms was excellent, though a bit quick. (Was pretty random whether I caught one or not). Could have flipped between the left and right motion images when the net swung.

magewalkr 2013-05-12 06:11

thanks for playing and thanks for the comments :D, much appreciated

stmatn 2013-05-20 00:21

Neat idea! The falling speed was a little annoying, but the game was fun anyway. Good job!

magewalkr 2013-05-26 02:16

thanks :D