FoonLudum Dare ExplorerLD24 → Megavolve

Megavolve

By mokesmoe

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CategoryRankScoreCount
Coolness287
Humor3962.00
Audio4142.28
Fun5142.51
Theme5892.31
Innovation6032.28
Mood6142.11
Overall6502.38
Graphics6772.05

Comments

daniel-heidemann 2012-08-27 02:58

Remember to remove nextRoom action when L is pressed:-) A bit hard.

kortuga98 2012-08-27 03:07

Good, although the graphics could be a bit more interesting.

sclark39 2012-08-27 03:11

I wasn't able to get far enough to see the gun evolving. No way to avoid the enemies and effectively shoot them. :(

domnomnom 2012-08-27 03:12

Some fairly challenging platforming.
The lack of in-game control hints made me discover suicide and next-level before jump/shoot.
making enemies respawn when re-visiting a place is kinda bad.
There seems to be no way of getting past the black-ground-guys without taking damadge

panzermancer 2012-08-27 03:23

I wish I knew which parameters determined the gun I'd get on the next level.

Also, those turret things are the worst, you're pretty much required to get hit by them if you want to deal any damage to it.

Also, I respawned on the boss for some reason. That made what could have made an interesting battle way too easy.

I really did like the concept, though. This isn't bad for 48 hours; good job.

josriley 2012-08-27 03:54

Didn't make it to the gun evolving. Yet another game I suck at...

mamick 2012-08-27 04:12

Fun, if a bit clunky (jumping is especially weird), platforming. I made it through almost the entire game without killing a single enemy. I wish I knew what stuff gets which guns, and enemies didn't respawn though. Pretty good.

robcozzens 2012-08-27 04:23

I wasn't able to play it since you didn't have a web or a Mac version.

gareth001 2012-08-27 07:07

Thats a good game, but last level gliched out

depp 2012-08-27 11:19

A bit challenging. I love the animation of the wheely robot that you see first.

thewiseguy99 2012-08-28 00:54

I am really platformer fan so I like that part. I guess the weapons evolve and I do like the spread shooter. The jump ties with the level design so it provides a jumping challenge giving it another level of fun. Overall pretty decent. good job.

luizhgmonclar 2012-08-28 01:54

Liked the game as a platformer. Kinda hard though, but still very enjoyable. I just couldn't find a connection with the theme! Good job anyway!

ezzam 2012-08-28 08:40

Overally pretty fun, although a bit hard.

raohmaru 2012-08-29 01:04

Good platformer but pretty hard. Missing some background graphics.

cobrajs 2012-08-29 01:49

Very challenging, especially those enemies that only popup when they can shoot you, then hide when you jump to dodge their shot! Made it to the blue weapon, which was a pretty cool weapon design (but hard to master). Good action, and indeed very megaman-esque.

seconddimension 2012-09-01 13:09

The idea of the turrets was a good one, but perhaps a little too unforgiving. I liked the bouncy-spring dudes as well, so the enemy variety was a plus point. The under-powered jump and enemy respawns did make it a bit frustrating though. Overall some good ideas here which could be developed further

zakchaos 2012-09-02 23:49

a bit too hard for me, i tried and tried, but couldnt get past the first level, you have an excellent concept though, maybe tone down the difficulty a little?

creative630 2012-09-14 08:16

Cool Idea, I just couldn't get past the second level. How do you get to know what gun you have received and why?

jprogman 2012-09-18 00:26

I sort of get the evolution theme: the guns power up then you move to the next level. Obviously the game is influenced by Megaman, which is not bad IMO. I would like to see new things through and the powering up the gun doesn't seem new to me. Still a good game to play.