matx 2012-12-18 13:03
I am not sure that I got the game: I am trying to understand what values I can change and what that slider does, but I am failing in that regards.
Foon → Ludum Dare Explorer → LD25 → The rich get richer
By prealpha
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 73 | ||
| Innovation | 36 | 3.60 | ||
| Theme | 230 | 2.92 | ||
| Humor | 274 | 1.85 | ||
| Audio | 276 | 1.07 | ||
| Mood | 292 | 2.07 | ||
| Overall | 314 | 2.11 | ||
| Fun | 322 | 1.66 | ||
| Graphics | 328 | 1.38 |
I am not sure that I got the game: I am trying to understand what values I can change and what that slider does, but I am failing in that regards.
I like the idea behind this game. And it's certainly unique - haven't seen another stock exchange game this LD yet.
However I'm not sure how you are supposed to be able to win. You never seem to get any money back from your investments which means you can't buy more.
Interesting idea but you might want to explain it a bit more.
I'm not sure I quite got it either, but I like the idea :)
I like the idea and the looks of it, it really makes me feel like I am using some kind of stock exchange program. I think the game does need a tutorial of some sort though.
Not quite sure what what going on - and it even sent me to hell without getting rich. I like the concept, but some guidance would have been appreciated.
I'm confused
Your user interface is far from the friendliest I've seen. It would have been nice to have an exact number for the amount of money I had, rather than guessing and watching a line on a chart. That said... what an interesting concept. You definitely did something unique, here.
I liked the game ! It's a very nice idea, tho at first it's a bit confusing to understand what is what :) Nice work !
Game is pretty confusing from a gameplay mechanic. Interface is really, really hard to understand :(.
I really like the concept of playing a chaos-creating stock trader. But sadly the game needs some UI improvements. I found it hard to know if i had enough money to buy more stock, and it was hard to tell at a glance whether i was winning or losing.
As others have said, I love the idea here, but the ui isn't very intuitive. Remember, we've never seen a game like this before, which can be hard to keep in mind for a game you've spent hours or days (or longer!) developing.
One easy way to make it more intuitive is to simply add tool tips to every component, explaining what it does. You might also think about making the impact of the player action more obvious: animations, changing borders and colors, etc. I think this idea is worth sticking with, even if designing a ui can be a pain!
By the way, if you're looking for a better host than dropbox, you might consider the free Java hosting I offer at http://StaticVoidGames.com. Either way, happy coding!