FoonLudum Dare ExplorerLD29 → Cordyceps

Cordyceps

By van-merwan

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CategoryRankScoreCount
Coolness285
Innovation1783.66
Theme2493.62
Humor3682.73
Overall4533.28
Mood4643.09
Audio7342.41
Fun7432.81
Graphics8142.77

Comments

skywilly 2014-04-28 16:13

Great idea, really smart & a original gameplay. Congrats !

dandias 2014-04-29 03:37

This is an awesome, unique idea! Having to control one aspect (movement or sight) or another makes for some really interesting decisions. I enjoyed it a lot!

I did have an issue where it would crash sometimes. Seemed to be when it played a dying sound. But since I was dying anyway... :)

superizzo 2014-04-29 10:47

Very cool and funny concept, definitely worth exploring further.

There is a tiny problem with design as it currently is though. At the moment slow and stead wins the race, the slower you move the less significant the delay between switching modes is and as there is no pressure on players the obvious winning strategy is to take your time (which however isn't very fun). Adding a time limit or something dynamic to the scene (like moving predictors, competitors or moving platforms) should should take care of that.

van-merwan 2014-04-29 21:00

Bugfix: No more crashes. :)

neonlare 2014-04-29 22:08

Very fascinating concept as a game, pretty damn enjoyable! Really. really clever and damn innovative, cheers for this!

crawler-studios 2014-04-29 22:08

The graphical style is awesome! Great job.

moosefly 2014-04-29 22:28

Game with a cordyceps theme? Count me in!

Interesting control-scheme, although it did favor going slow and steady like SuperIzzo already mentioned.

Liked the graphics, the ambient background sound and also the sound effects too, good job!

soldans 2014-04-30 21:32

I'm too inpatient for this kind of game I guess... But I finished the game and had some fun, actually wanted more...
Awesome idea that is nicely done! =)
Bonus for theme, more innovative than a fishing/mining game with a biological infestation thingy, things happening between the surface. =D

I would appreciate some kind of indication on the "transition"-screen that indicated what mode I changed to/from, as it was possible to regret the transition and get back... But maybe it's just me that is tired and confused?

cirrial 2014-05-01 14:48

A really creative idea and interesting interpretation of the theme! Switching could have been a little quicker, I feel, given there's no real pressure based around switching.

td1801 2014-05-01 15:04

I can't play it... :/ When I press space for the second time, the screen become black ..

jed-tiotuico 2014-05-02 08:02

I love the unique and original gameplay!

udellgames 2014-05-03 21:53

This is really cool, I love how unique it is!

ragzouken 2014-05-04 19:43

Really interesting game! The gameplay is really original and works surprisingly well

thecolorman 2014-05-04 23:26

The long transition between fungus and beetle make it super intense

jupiter_hadley 2014-05-05 23:19

Kind of a weird game, hard to play for me. I included it in part 12 of my Ludum Dare compilation video series! http://youtu.be/O5O979VlwyY

blanky 2014-05-07 09:22

For me this is an quite an original concept, I love that. Great work man.

strong99 2014-05-07 12:25

It took me a read through the comments to understand the "transition" screen. Otherwise lovely.

goerp 2014-05-08 19:17

Most original concept I've played this Ludum Dare so far! Also the most original gameplay.
It took me a while to figure out, because I didn't know what the 'switch screen' was.
As a game it needs a bit of work because with patience you can't go wrong so the biggest enemy is impatience. I think that's not the best gaming concept.

romandtom 2014-05-09 03:38

Unique gameplay, so unique that it took me 5 minutse to realise how it works.
They are not hungry anymore.

chuigum 2014-05-14 01:20

Very very VERY Original! Love the graphics, and innovation!