FoonLudum Dare ExplorerLD26 → Glow

Glow

By lereveur

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CategoryRankScoreCount
Coolness372
Theme1693.56
Innovation2493.05
Graphics3982.75
Overall4432.68
Fun4532.34
Mood4682.28

Comments

slimfr01 2013-04-29 20:39

Le principe en lui même n'est pas forcément original mais la façon de le présenter l'ait.
Petit jeu sympathique.

tcstyle 2013-04-29 20:40

Very interesting game idea. I'm not 100% sure about the rules, but it looks pretty nice. Definitely fits the theme.

qdowngames 2013-04-30 02:52

It would have been nice to have some AI, but I can see how it would be fun! Simple visuals, yet it works.

rose 2013-04-30 02:55

Interesting idea. I ran into a slight problem where Cyan had no possible moves yet, but I didn't know how to skip a turn.

nolanlabs 2013-04-30 03:48

Interesting concept. high marks on innovation.

onlyslightly 2013-04-30 04:24

I love the images you end up with at the end.

lereveur 2013-04-30 14:48

Thanks for your comments, and I wish I had more experience to make an IA to play against, but after thinking about that, i'm not sure I can do something like that, even with more time...

Special thanks to Rose, I found a big bug thanks to you. :)

mikeware 2013-04-30 16:28

It was a little hard to grasp initially where I could click. It also may help to color the cursor based on the player color too. I think the hardest part was knowing when it would fill or create a line.

lereveur 2013-04-30 16:33

@mikeware : in my original idea, i wanted to show the result before validate the move, but it was too difficult to do and I give up this idea. However, it would not be so difficult to make a colored cursor different between players, but I wonder if I can do that now without breaking the competition rules. Maybe noticed as a post-jam version ?

fabienporee 2013-04-30 17:47

Those are pretty neat rules I think, wish I had someone here with me to test them out :)
But it feels a little like Go and Go is always nice.
Nice colours too!

lereveur 2013-04-30 19:13

I really like Go, since a long, long time. And yeah, it's a mix between Go and er... Perhaps Reversi, a little.
I hadden't any chance yet to test it with a friend too, so I hope someone will do, to know if this game is really interesting or not while playing with someone... :(

robcozzens 2013-05-01 04:47

That's a pretty cool and original idea. Would have been really nice to play against the computer instead of myself.

zitheker 2013-05-01 14:23

je trovue que c'est une idée interessante.Meme si c'est sur que tout seul, y a peu d'interet, je trouve que la facon de presenter est trés interessante et change des autres jeux du genre.
Je crois que le coté minimaliste permet de se recentrer sur le jeu et c'est une trés bonne chose. Ne reste plus qu'a inviter des amis. ^^

En tout cas, GG pour ce petit jeu sympa. dommage que je puisse aps voter :)

tokken18 2013-05-01 14:50

Nice, feels like playing Go almost. Would have rather had an AI but eh.

lotusgame 2013-05-01 15:35

Not really understood how to win, but the result is interesting. Better if it had some sounds and music.

loxo 2013-05-01 15:46

The game reminds me of something I used to play at school on paper, but I can't remember the name. And the style reminds me of the Star Trek LCARS design. For implementing an AI you could try at first to create valid random moves and add additional rules to that, when it works. Sometimes some randomness feels already good.

qaterknan 2013-05-01 15:59

interesting game. But I think that the starting player has an advantage.

neonlare 2013-05-03 11:08

Interesting concept, could have used a grid to make things a little clearer and wasn't aware it was a multiplayer thing until I finished it. Played it a second time with someone else but it could have used an AI. Still pretty nifty in its presentation :).

mortus 2013-05-08 08:47

Nice game, I liked it! Great thing for me was that I've invented it (with slight difference - only one starting point) many years ago and played it on a sheet of paper with my friends. It's fun to discover a nice looking video version of it now. (and it costs you one star for innovation from me, sorry :D)