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Sunny Day
Sunny Day
By lasergans
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Theme | 281 | 3.33 | | |
| Innovation | 658 | 2.33 | | |
| Graphics | 731 | 2.13 | | |
| Overall | 738 | 2.25 | | |
| Coolness | 1959 | 24 | | |
Comments
gaeel
2014-04-28 20:26
Controls feel very wonky, it was only on my 4th or 5th attempt that I got through the first trap, and I'm still not sure if there's a technique or if I just fluked...
I like the idea of a no-jump platformer though, maybe this could be a mobile time-waster with a little polish and some tilt controls?
joshos
2014-04-29 10:35
Hey there;
great concept but I personally don't think it was executed as well as it could have been. I like the previous commenter took about 5 attempts to do the first challenge - I noticed that the sun's size decreases; great concept indeed, however, because the sun's too busy freaking out all over the place it took me a while to identify it was getting smaller. I think if the game mechanics were explained better (sun gets smaller) - and the sun appeared stationary when you weren't moving, that would greatly help the playability of this game.
I do again, agree with the other commenter. Interesting idea of a no-jump platformer, and this would work very well in a mobile environment! Perhaps after the compo refine this game and it could work out to be a little gem of a game :)
Very nice concept. struggled at first :)
shigor
2014-04-29 16:39
I gave up after about ten attempts to get past the first spike, there doesn't seem to be anything I can do to control the sun.
Nice idea bout the sun falling though
Can't get past the first trap either. Not going to rate it since I only saw the first three screens.
neonlare
2014-04-29 22:46
Can't get past the first area, it's an interesting concept, but it definitely needs some control refinement.
imer
2014-04-29 22:47
"Sun got poked to death".. had to giggle
Silly game, controlls are a bit tricky though
Hey, nice job finishing a game!
I was only able to get past the 3rd screen before dying immediately after entering the 4th screen. The sun was hard to control..
vilya
2014-04-30 17:07
I couldn't get past the first trap.
Interesting, but too difficult to control the sun past the spikes.
Woah, kinda weird.
But fun that I actually play the sun!
gwenn
2014-05-04 21:14
Cool game but the physics could be enhanced. I didn't feel like I had a total control over the sun.
Also, having to press Y or Z two times to restart isn't intuitive at all, especially for a "die and retry" game like that. It doesn't seem important but having to press enter or a direction key would have been really better and would have made the game more addictive.
The drawings are cute and original.
Neat concept, reminds me of falling in old-school mega man games... but the collisions were a bit off. I died in the middle of nothing.