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Jelly Hugs
Jelly Hugs
By snild
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| Category | Rank | Score | Count |
|
|---|
| Innovation | 80 | 3.74 | | |
| Fun | 106 | 3.52 | | |
| Humor | 179 | 3.11 | | |
| Overall | 191 | 3.48 | | |
| Mood | 379 | 3.05 | | |
| Graphics | 437 | 3.22 | | |
| Theme | 497 | 2.91 | | |
| Coolness | 1651 | 42 | | |
Comments
Hugs! Great mechanic. It was new to me. Very nice graphics and a pretty solid game. Would have been easier to play if the hugs didn't cluster the jellyfish quite so tightly but was huge fun anyway.
Rate more games so more people will see this!
Great game! You need to show this game!
Really good idea & game. One thing though, after a few breeding the jellyfish are on top off each other and it's really hard to aim.
metkis
2014-05-01 17:17
I think it's awesome you have an android build. Great work here.
Erm. Can I play this on a PC?
fgm
2014-05-01 17:49
Cool concept. Although in higher levels, it kinda gets crowded and I can't see which jellyfish are connected.
neonlare
2014-05-01 18:15
Absolutely great mechanics here. Later levels did get a bit clustered but the concept is pretty damn fun and unique in itself. All credit to you, this is pretty damn good!
atkinssj
2014-05-01 19:45
Nice! Might be nice to see some more complexity - maybe some jellyfish won't hug others - but what's there is nice. :D
I played on a 10-inch tablet, so I didn't have problems with them being troo close together.
Could you make a video , I do not own any android devices, I wanna see this in action!
jiddo
2014-05-01 20:18
Hey Snild! Cool to run into you here. (John David from uni @ LTH here.)
Nice game! Simple but very effective and surprisingly fun game mechanics. I love it!
Seems like there might be a rather fool-proof "algorithm" for solving the levels, which sort of lowers the replay value once you figure it out. I beat it in 160 seconds. I hope that's decent. :)
It'd be nice with some sounds btw!
rojo
2014-05-01 20:21
Cool puzzle mechanic. Fairly easy in my opinion (though certainly not easier than my own game, which is impossible to lose). Was cool to play a mobile LD entry.
snild
2014-05-01 20:45
Thanks for the nice words, everyone!
For those requesting a video, here: https://www.youtube.com/watch?v=QGXTolEvlEE (also added it to the links at the top).
And some credit-where-credit-is-due: The game mechanic is from Havel-Hakimi by Jacopo Notarstefano. It can be played here: http://jacquerie.github.io/hh/
@Jiddo:
Hey man! Yeah, there is a fool-proof algorithm for solving the levels (which are randomized, BTW). Figuring that algorithm out (and failing to address certain cases in my first hypothesis) was part of the fun of the game for me. :)
ithildin
2014-05-04 14:15
The core mechanic is really cool, it would be nice to see it expanded into something bigger. Nice job!
So cute and joyful! I like that the algorithm seems simple, but when I stop to think, I realize I'd rather play to figure it out.
Best score: 246