Foon → Ludum Dare Explorer → Users → Snild
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 29 | Beneath the Surface | Jelly Hugs | jam | 191 | 3.48 | 3.52 | 3.74 | 2.91 | 3.22 | 3.11 | 3.05 | 42 |
Too... much... text... I just skimmed most of it, and didn't get more than a few screens in.
I guess text adventures just aren't for me. :)
Low FPS to the point where it was unplayable -- something like 0.1-0.2 fps. CPU usage shot to 100% and stayed there until I closed the tab. Firefox 26.0, Xubuntu Linux on a Core i7 laptop.
(don't worry, I didn't rate.)
Awwh, poor penguin. :(
Great idea!
I wasn't sure if things were over when the code appeared. I tried to affect it by mashing some keys for a while, and was a bit disappointed that nothing happened...
Ew. I think I'll stay inside this summer.
The "kill" sound was annoying.
Stereo sound would be a nice addition to give a little hint on where you should look.
Stupid sub killed the dog! Bah.
I liked the intro cutscene. :)
The bouncing was cute, but a bit annoying when I wanted to flip quickly after landing from a fall.
Collision is off (no, it could neeeever be my fault! ;)). Is my hit volume a box? :(
Thanks for the nice words, everyone!
For those requesting a video, here: https://www.youtube.com/watch?v=QGXTolEvlEE (also added it to the links at the top).
And some credit-where-credit-is-due: The game mechanic is from Havel-Hakimi by Jacopo Notarstefano. It can be played here: http://jacquerie.github.io/hh/
@Jiddo:
Hey man! Yeah, there is a fool-proof algorithm for solving the levels (which are randomized, BTW). Figuring that algorithm out (and failing to address certain cases in my first hypothesis) was part of the fun of the game for me. :)