FoonLudum Dare ExplorerLD26 → Refraction

Refraction

By huskitch

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CategoryRankScoreCount
Coolness371
Innovation4763.22
Theme5593.53
Graphics9932.47
Audio10021.76
Humor10461.41
Overall10562.67
Mood11882.04
Fun12012.14

Comments

evelynjolli 2013-04-29 06:56

the same colored blocks come at the same time is weird. cool otherwise

lassedissing 2013-04-29 11:12

Unable to run on Windows 8.
No error message or anything.

zer0xol 2013-04-29 11:14

Its a bit hard predicting the colors, otherwise nice.

my-milked-eek 2013-04-29 11:15

Cool concept. But enormously difficult. I never got a score above 2.

Perhaps make it easier as you start out (one block flying towards you) and gradually increase difficulty. Right now, I started the game and I had 10 blocks flying towards me, changing colors multiple times in flight and change directions very swiftly. Take these in mind and it will be a much better game.

xatulu 2013-04-29 11:16

Unable to run on Windows 8.

Jeremias 2013-04-29 11:27

I'm not absolutely sure but sometimes dots break with the typical sound of hitting them with the wrong color while a) they are still a distance away and b) they have the same color as the region which they would fit, if they reach "me". As evelyn-jolli mentioned: why not different colors at the same time? Anyway even the easy mode it's too hard because of the fast color changing. I then tried the hard mode for fun and it's the total overkill xD
I encountered another bug: I can't start a second round after playing without restarting the program. If I click on a difficulty and hold down the button, I see some dots and movable thing flickering but the game won't start.

What was your highscore on easy? :D

huskitch 2013-04-29 12:18

Working on a fix for Windows 8 now!

thecze 2013-04-30 11:19

Took me a while to realise that I could actually leave the screen to let unwanted

entity2d 2013-04-30 11:20

Very cool looking, but tricky game. The squares always seem to change at the last minute.

tainted_code 2013-04-30 11:20

Cool concept but yeah, super difficult and hard to predict colours!

thefuntastic 2013-04-30 11:24

I think this idea has potential, but there were some things I found disorientating. For instance reversing direction is interesting, but feels totally random, so not very rewarding. An alternative for instance would be triggering reverse on collection some kind of "special" block so there is some way for you to anticipate whats going to happen. Furthermore I wouldn't have changing blocks to start off with, but rather slowly introduce them to ramp up the intensity.

darkx2 2013-04-30 11:24

Color changing blocks are a bit weird. Sometimes the picture just dissapears and you only hear blocks hiiting your pillar. Another problem is that you can move the pillar far out of sight.

madball 2013-04-30 11:33

Hmm... I like the idea itself, but I saw TONS of bugs.
* Some (all?) blocks behave like they're one. Then change direction at one time, change color at one time, if you pick up one of them, others get picked up, too, and the score counts for all of them, so you can think you mismatched one square, but you actually mismatched 10
* When you completed the game once, any attemp to play again will throw you back to the menu. You can hold enter to play, half frames being playing and half - menu, but that's annoying, and the difficulty changes itself when you use arrows.
* You seemed to mix up "last score" and "best score"

The idea is cool though. Fix all of bugs (I have a feeling I'm the only one experiencing them -_-), and it'll be much fun to play. I won't rate it for now.
Also, you might want to loop the column vertically, so it doesn't end when you go up/down.

mach60kas 2013-04-30 18:11

The gameplay concept behind this is pretty solid, however even on easy mode it seems to grow very difficult very quickly. I like the visuals though, they really reflect the theme!

frosnite 2013-04-30 18:15

Good idea, but lacks some gameplay elements to make it worthwhile :S. Keep making games though! Cheers!

the-jack 2013-05-01 10:16

Congrats on submitting.

8bitpimp 2013-05-01 10:17

Crashes on Window7x64 :( Just an instant crash message.

niallm 2013-05-01 10:32

I really like this, but man is it hard. The blocks changing colour just as they're about to hit the pillar feels kind of cheap. I loved the way they sometimes change direction though, like the game's actively taunting you.

kazukishida 2013-05-01 11:25

I can't run it on my system D: It reports that the LD26NewGame application stopped working, and it reports an APPCRASH. D:

I'm on Windows 7 Ultimate, 32 bit.

neonlare 2013-05-02 10:31

Interesting, but overall very damn difficult. The same colour blocks approaching at the same time causes some serious carnage. Interesting concept though :).

binary_girl 2013-05-02 22:49

the game runs for me (bugfixes one) and i hear sounds but i just have a white screen ..win7 64bit

madball 2013-05-04 13:01

It seems you released a fixed version... excuse me if it was here the previous time I played. I still like the idea, but not really like the game. Why do squares still have the same color and change directions at the same time? Is it intended? And you might want to prevent squares from appearing off the screen.

detocroix 2013-05-05 22:40

I like concept. It felt a bit chaotic with 4blocks in the middle.

davedobson 2013-05-11 00:06

Wow, super hard. But also fun - an interesting concept, and well-executed. Sometimes it gave you impossible moves, but I guess the idea there is to hide out offscreen and wait for a better situation. Very interesting, well-implemented.