FoonLudum Dare ExplorerLD25 → Minion's Defense

Minion's Defense

By mscottmcbee

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CategoryRankScoreCount
Coolness283
Graphics2663.18
Fun3192.92
Innovation3212.95
Humor3472.59
Overall4032.91
Mood4092.70
Audio5851.33
Theme6292.51

Comments

rylgh 2012-12-17 03:30

awesome idea. super cute little dudes. that knight has a tonnn of health!

shiftingparadigms 2012-12-17 03:36

Seems a little buggy. After the knight destroyed my tower he didn't progress. And some of the little guys got stuck around his head. I like the idea, I think you could expand on this and make a solid game. Also, it didn't really seem like you were the villain in this. Good effort, and I liked your graphics.

elscootro 2012-12-17 03:44

Nice job! I didn't feel like a villain playing, but had fun experimenting with placing structures!

deathray 2012-12-17 03:48

Pro: The meatball minions are very amusing
Con: Needs more things to do...

falkreon 2012-12-17 03:49

Didn't really get the theme from this.

thedeadlybutter 2012-12-17 03:51

pretty cool game, it would be nice if the minions had a tiny bit more power or knight had a little less!

wuhao 2012-12-17 04:18

you need atleast 1 hut? can't proceed afterwards

mrevilguy 2012-12-17 04:53

I won! At first I couldn't figure out the controls for the knight and then remembered the theme! The trick is to get behind him.

scriptblocks 2012-12-17 05:49

Lots of fun

karlin 2012-12-17 06:05

Interesting idea, lovely graphics. Would be great if there were more building types.

surpy 2012-12-17 06:06

I really like the idea of this. I thought it was a lot of fun. I would like to do more than 1 level, if you decide to pick this up in the future, add more buildings? Different types of attackers?

vrav 2012-12-17 06:44

I like it! Tickling a giant knight with your tiny sword. It's so amusing.

hapistorique 2012-12-17 07:07

Not bad :)

munchor 2012-12-17 10:50

Too hard IMHO, I couldn't kill the knight once.

adventureislands 2012-12-17 11:04

Did the meatballs build their huts on the knight's garden or what makes them villains?

The idea is ok but the game is really lacking.

meep 2012-12-17 11:06

I really enjoyed fighting alongside a mob of AIs. It wasn't clear how it relates to the theme, but it was definitely a lot of fun! :)

drabiter 2012-12-17 11:24

If only you give one more $ so I could have another wall :D pretty nice.

Trivia: what was the sprite editor you used?

orunbot 2012-12-17 11:39

Love it. If i timed it correctly I could make the knight swing for my meatball instead of the building and by myself some more time.

faust 2012-12-17 12:12

The knight is really great! The game makes me think about the crusader. :)

pythong 2012-12-17 12:37

Walls? I just hacked the knight until he died. Timing the point when he's about to attack and jump over him...

anyway, nice effect when dying. I didn't get why I should build walls when I just had built three houses next to each other. Sounds would have been nice, and also the bounding box of the knight seemed a bit off

kgs0142 2012-12-17 12:52

This is fun!!
Short but good!

smaxx 2012-12-17 13:05

Neat - too bad my minions get stuck on my own walls. They should have some maximum life span so they respawn if stuck.

manest 2012-12-17 13:14

nice idea, but realy repetitive.

neonlare 2012-12-17 13:44

Pretty fun and cute! Knight seems to have a fair bit of health though, makes it hard to beat him in close situations.

rosypenguin 2012-12-17 15:00

CUTE MEATBALLS SCOTT!

I beat the knight on my third try; I liked stategizing the placement of huts/fences. Great job!

frib 2012-12-17 15:14

A bit grindy but I love the fact that you play as one of the many disposable meatballs :D

ointment 2012-12-17 15:52

Honestly, I'm trying my best to find something good about this. The gameplay consists only of tapping a button, hacking and slashing at an enemy that could as well be invincible. There seems to be no action, no strategy, nothing to keep you going. There's seeds of AI and tower defense mechanics, but they haven't been developed far enough to be useful.

And what particularly strikes me as lazy is the game's complete disconnection from the theme. It doesn't help the impression that the author didn't give a damn.

birchmountain 2012-12-17 17:10

I really liked to look of the game and to objective of the game is clear! The knight has a ton of health though! Can't see a connection to the theme other than that knights some times are good? Other than that, good job!

sclark39 2012-12-17 17:16

Interesting. The knight seemed incredibly strong, and I didn't have a lot to do.

robashton 2012-12-17 17:51

I enjoyed this - I especially liked that you both were the builder of the village and then could play the people :-)

cardboard 2012-12-17 21:54

Very nice! First time the knight killed me, but then I just built towers to get behind him and attack him. Very fun to beat.

char68 2012-12-17 22:16

Really liked the graphics in this game, although I'm wishing there was some audio (even just for the hits). The controls of the little meatguys were really awesome, I loved the way they jump. I'm just not sure if I feel like the little meatguys are the villains. Sure, they're not knights in shining armor, but that knight kinda seems like a bully in this setting :]

tapestry 2012-12-18 03:13

I liked the art, specifically those little meatball dudes. Their attack animation is really funny.

chainedlupine 2012-12-18 05:40

Finally killed that knight. He has a lot of health.

I like the little jumpy platformer critters.

N/A for audio, as it looks like it either didn't work or you had none.

michax 2012-12-19 06:34

Had fun with it. Knight is a little to strong :) And i would love to know how to build at later stage of the game. Either way nice idea end execution!

bigbadwofl 2012-12-19 12:53

Cute little meat minions. Could use some sound.