Behind Blue Pixels by azurenimbus 2013-01-06T18:58:00
Yay, I beat it! It was a bit hard, but mostly only due to the movement controls. I loved the music and overall idea. Thanks!
Foon → Ludum Dare Explorer → Users → vrav
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2012 | 25 | You are the Villain | Land of the Weebums | compo | 186 | 3.32 | 3.43 | 3.36 | 3.11 | 3.31 | 2.57 | 3.63 | 3.05 | 83 |
vrav leaves an average of 25.0 feedback comments each event.
Yay, I beat it! It was a bit hard, but mostly only due to the movement controls. I loved the music and overall idea. Thanks!
;D
Despite the difficulty, I love it. Hard is good. Nice game overall, good work!
YES. Squids and octopi need better representation in games. Good work on the art and music.
Great work on the music, pretty cool score.
Very nice! I couldn't finish the final tower, but enjoyed the experience.
This is clever and thought-provoking, well done.
Enjoyed this game! Very, very cute.
Nice! I got to level 9 and died. Sweet animations, delicious honey. Needs more growling.
Micromanagement at its finest! Great job, had a lot of fun. Beat it on the second or third attempt. The old orc with the moustache is pretty funny, too.
Haha, wow. I wasn't expecting this to be so funny. It's the speed and slideyness of the puppy that does it. So cute and funny zooming around bouncing off walls. :D
Nice game with a ton of content. Very grindy, but it ramps up later. I found the most effective strategy was saving money so there are more assailants on screen, getting more souls in just a few bounces and then dying, without wasting time chasing single souls. Ha.
This is really fun. Great concept for a puzzle game with the limited beam things. :)
Very nice idea, felt good to be the villain. This concept is a real winner.
Hey, nice execution. A PvP web game where everyone's a villain to everyone else. :D
Cool sprites. I like the visual style. How are you a villain? I think I beat it, but I'm not sure. Love the art though, thanks for sharing!
Man, I really wish this worked. Sorry about that sprite bug. Very cool idea and it seems really fun. I was invested in my playthrough, since it's fun upgrading the ship... especially how the hull grows. Hope to see a playable one sometime with the sprite bug fixed. IMO, game-breaking bugs should be okay to fix during the judging period, but who knows...
Nice game, but the last level is just too tough on me. Takes forever and if you miss once it throws the whole next 30 turns. I don't think aiming adds anything to this game, especially since the CPU never misses. I could see it being an interesting strategy game without the aiming. (: Definitely enjoy the story text throughout.
Nice challenge, lost on the second-to-last level and had to play through again, was relieved the final level wasn't as nerve-wracking. Cool concept, escaping prison while bound in zero-g.
Hell yes.
I laughed throughout. Awesome work.
Awesome innovation. Took me a while (until a ways through cleaning) to realize what was going on. I like that it wasn't obvious at first, though I knew things were changing somehow. Very surreal and ominous.
Awesome! I finally beat it. Love how it just kept throwing more levels in. Great job. Memorable game, funny voices. :]
Nice, made me laugh when I escaped the island by ramping off the wall and falling into the abyss. (:
Awesome concept. So true. Defy logic, maintain villainous dominance!
Amazing.
Awesome. I'm guessing <spoilercharacterspoiler> pulls all the strings.
Nailed it.
Nice presentation here. The graphics and audio go together very well. Peace, mon. (:
Arkanoid is an old favourite. This hurt my brain at first, and I'm still not sure what sort of strategy to employ. It's bind-boggling like that, in an engaging sort of way.
Yay, I won. :D This is cool. I like the checklist type level select screen and Barbara is a memorable character. The physicists, too.
Great music. I feel like everything moves by too fast, but loved the story and general idea. Thanks for including the cat. (:
Amusingly strange concept! I'm glad it's too hard rather than too easy, though I think the giant moon is just too hard to handle with so many little mines. Maybe it's easier on a touch screen? Great art style, very clean, could see this working for a variety of projects. (:
Tricking superheroes into becoming villains in the eyes of the public is a grand idea. Would love to see that expanded upon in a bigger game. Also, I wish I could skip the intro text...!
I like it! Tickling a giant knight with your tiny sword. It's so amusing.
Love it. But I'm biased. Tricky little platformers like this rock my socks. Unofficial ghost run challenge totally worth it. :D
Great entry. Nice simple play, awesome music and sound. I adore the natural looking graphics.
Hilarious idea. Love how you capitalized on the theme of being a villain by just being an overpowered thing that stomps almost everything it touches. The chart and jargon are a really nice touch, wish it ended properly.
Cool twist on a classic formula. Pretty challenging, but a well-rounded result for a few starting late. Makes me think about missile bombardment from a micromanagement perspective.
Nice little concept. Puzzles where you try to minimize your moves are indeed fun. Might like it if the game pushed the user towards hitting par or lower a bit more.
Enjoyed the graphics and presentation. I like the story, but feel a bit confused. Am I the villain because I have allowed my curiosity (white rabbit) to decay in a modern world of preoccupation and instant gratification? Maybe.
Enjoyed it! The music is great. Love how the humor meshes with the dark atmosphere.
LD35 — Shapeshift (1)
dröm by Danny Gallagher 2016-04-18T02:21:00
Hmm... no luck without the web player. Any chance you could upload a WebGL version?