ripter 2012-12-17 04:49
There is no start.py
Foon → Ludum Dare Explorer → LD25 → Decommissioner
By crowbeak
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2 | 94 | ||
| Mood | 34 | 3.77 | ||
| Theme | 101 | 3.81 | ||
| Overall | 115 | 3.50 | ||
| Humor | 119 | 3.31 | ||
| Innovation | 176 | 3.28 | ||
| Fun | 297 | 2.98 | ||
| Audio | 582 | 1.35 | ||
| Graphics | 687 | 2.00 |
There is no start.py
Amazing! I love it! I can't say much more without spoiling it for other players... let's just say you did a great job of making the player into a villain.
FYI I'm running MacOSX and I didn't see any "start.py" - I had to double-click a file called "decommissioner" to play.
Totally worth playing till the end!
Ah, sorry... I changed the name at the last minute. It is decommissioner.py to start.
Really cool game. I love the humorous dialogue. The format is really refreshing, I used to love playing games like this. Very cool story!
@Rose: Thank you. :D I've been trying hard not to spoil it myself.
Lovely text adventure, really felt like ADVENT
Quite nice. A shame it's so short (or hell, maybe I did something wrong?), but overall, leaves a good impression. The theme doesn't become apparent until the very ending, but it strikes hard and gives this dystopian feel that I so much enjoy.
Play til the end! The vibe the cmd console gives goes really well with where the character works. Well done!
Nice story, nice twist, well-written all around. I also spent quite a bit of time managing robots; you could make a whole game out of that!
YES PLEASE.
:D Thanks for the positive comments, guys. It warms my <3!
@metadept: I knoooooow, programming the robot sim was fun. I want to improve it -- right now the constants and formulas can lead to some wonky results. xD
Oh man... I've tried to play this four times, but it keeps crashing during various different points of the robot simulation. I'm not sure what's wrong... I'll have to bookmark it and try again later. :(
Honestly, I started this up thinking, "Oh great, another text adventure...", but by the end I was thoroughly enjoying it.
@apophenia Can you tell me how it's crashing and which version you are using? I didn't get to test the Windows exe at all, and my brother told me that he had a problem with the update function after making a typo.
@hints :D Yeah, I didn't want it to be just a text adventure.
@Crowbeak I might make a video of myself playing it tomorrow if that would help. It seems to crash consistently during the simulations whenever I make a typo, or the next command after I make a typo(?).
@apophenia Hmm. Alrighty. Thanks for the feedback.
And if you did the video thing I would love you forever. <3
What a twisted in the end! I still rated Graphics though, I think the text content can be counted as graphic. :p
Very well put together! I enjoyed the story.
Really well written, but I wish there was a little more control over what happens.
@arch.jslin Haha, I did spend a decent amount of time on formating the simulation tables. xD
@SimianLogic Yeah, me, too. :( I was running out of time. Had two big branches planned but had to merge them into one ending.
"Time passes. Universes are born and die."
"But your ferret still loves you!"
This game contains some classy lines. Thanks :)
This game was amazing. Gave up the first time when I thought it was going to turn into a robot simulator, and was pleasantly surprised the second time, when I actually made it through.
I knew there was a twist coming! Didn't expect it to play out like it did. Nice work.
Haha, funny. Like these games better with a text parser, but hey, the story is what counts, and this was amusing.
Nailed it.
I don't even know what a text parser is, unfortunately. xD I will look into that.
Worth playing to the end, really memorable story for a 48 hour game!
Duuuuuuuuuuuude. What an ending.
Wow, this escalated quickly. Knowing there'll be a twist made it a bit less surprising and I kinda suspected what the reality is like when I heard what I'm doing for a job, but your writing delivered it superbly so I could still enjoy it! (If "enjoying" is the right word. So cruel.)
(Bonus points for the wordplays and little jokes sprinkled throughout the game.)
Well written text adventure. I can't really write much about it without spoiling it, other than it's definitely worth checking out and playing till the end.
Fantastic. Realized what the twist was early on, but you delivered it so well that whether or not I predicted it was irrelevant. Great game.
I did tick you down a bit on "Fun", though--the robot simulation commands felt a little clunky, and made those parts seem a little tedious. There was a relatively long delay between times when I could type in commands--not sure if that's the fault of the windows python packager you used, or intentional. That combined with the "deadly typos" you warn about contributed to that feeling.
Everyone, play this game to its conclusion!
Some people seem to predict the twist, others don't. I definitely understand dings on the fun stat. Glad you guys like the writing -- I feel like the ending could use some work. xD I finished writing it in the wee hours of the morning, though I had it planned early on. Thanks for playing! <3
Not a rating comment (I'm going to retry) but I had a "deadly typo" issue on OSX too -- mistyped a command and appeared to get a new simulation with the same number, then a few commands later it crashed.
Does it make me evil if I played it a second time to see if I could avoid...that thing that happens?
WE MUST HAVE MORE PRODUCTION
OH NO! D: Thank you for the heads up.
I meant to make multiple endings, but ran out of time. Future improved versions will have multiple endings.
Wow, really really cool. Some very funny lines, and very dark!
I rarely play text adventures but this is a great, short and rather horrific one perfect to try out. As to the ending, I guess he could still take a stick and write stuff in the sand...
He could... except no one could read it.
I think I found the bug, guys. So far, however, only the Mac version has been recompiled because I am nowhere near my windows PC and won't be for another couple of hours.
The story was quite interesting. However I'm not sure that the player counts as a villain in my eyes, the people that you meet in the second part of the story are much more the villains.
And I'm not sure that they would really put you to work - rather they might as well just kill you.
Interesting concept, well executed.
Starspell: I can see that. Definitely a point worth arguing. But if the game makes you think about such things, I still consider the game successful. :D
You're also right that they might just kill you. I was finishing the story at like 1 AM and was thinking more about driving the point home. xD One of my plans for continuing development is to smooth out and add to the story, including multiple endings.
Thanks for your input!
Excellent! A true 'game' game!
Not a valid win32 application
Hmmm... I compiled it in Windows 7. Wonder if that makes a difference.
This was awesome. Cannot say much without spoiling, but it was a really great game. Congratulations!
Thank you! :D
Fun but I correctly predicted the ending when I started my first simulation. Sadly I fear that the reading nature of this game will prevent it from getting played by a lot of people. I would suggest that you could have one or two character shortcuts for the commands. Also, instead of having to type the decommissioned numbers, I would print out the list of unassigned robots and have the player verify that they are to be decommissioned.
Yeah, I know the reading will keep a lot of people out, but with my limited skillz, my options were limited. xD Thanks for the suggestions.
Really nice text adventure. Great use of the theme, and insanely funny. Kind of guessed the ending thanks to all the comments saying what a great ending it was, but it was awesome all the same. Nice job!
Very intense and engaging. And great storytelling. Your game was a joy to play.