Tiny Sorceress by L 2012-12-18T07:33:00
That's pretty funny! Well done!
Foon → Ludum Dare Explorer → Users → Tyren
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2012 | 25 | You are the Villain | Prison Escape | jam | 233 | 2.74 | 2.90 | 3.26 | 2.45 | 1.97 | 2.46 | 1.86 | 2.36 | 64 |
That's pretty funny! Well done!
Good game! It was hard, for sure, but fun. The music was okay at first, but over time was tiring on my ear.
Well done! The jump sound was a bit odd for a ghost, but fun!
Not bad at all, sadly, the goat seems underpowered. I thought it should move faster, and be able to move when breathing!
The controls were VERY sensitive to me. I found it was better when I clicked closer to the shark, but not much. Did you scale the speeds by elapsed time between frames?
Not bad for a first entry, but would have benefited from sprites, even if they wre poorly drawn.
Interesting, this is the first jam game I've played where it interacts with the music.
Having problems with MediaFire. Just won't download.
Lovely graphics! It would have been nice to have a score or something to compare runs.
Fun game! Also, I updated my entry to use the Reach profile. Can you please try again?
dalbinblue, all of the levels can be completed, most with more than 5 seconds remaining. There is a "skill" that you need to gain with bouncing off walls and grabbing at the right time. Thanks for the feedback!
There are only 4 levels, we figured we'd put a retry if we added more levels. As it is now, the game is < 4 minutes long! :)
Thanks Master! Yeah, we had a huge list of things that got cut to make the game more deep. But, this is one of those games where you need to get proficient at grabbing the walls at the right time and using the jetpack to fly on straight stretches. Thanks for the great comments!
Sorry Rex... maybe the next time I'll try something cross platform.
Doh! Sorry guys. I guess I'm learning that when you make a game, you get really good at it. I designed the levels to be tough. Just practice a lot using the jetpack and grabbing the walls to control yourself. :(
psychopsam - Thanks for the feedback. My co-dev did all of the audio work (and spent a good amount of time on music), I'll be sure he sees this comment. Yeah, level 3 is a bit tough. You need to try to shoot straight up those thin paths to get the jetpack quickly. Then try to get out. Once you do that, make straight shots down to the keys at full speed. Bounce off the back wall and shoot back up the path. I'm going to have my son record a "fly through" tomorrow.
Okay, an official walkthrough has been created and posted to youtube: http://www.youtube.com/watch?v=WnmgcEGvRfM
HeyCinaski!? Were you able to beat the levels 2, 3, and 4 without a jetpack? Level 1 doesn't "need it". It was more to give you some time to practice using it. I can't imagine the other levels are possible without the jetpack however.
Updated link to use reach profile. No DX10/11 features were used.
Yup, the music was homemade by my development partner. He did a great job with it, I agree! Awesome feedback zenmumbler.
Interesting idea. The robots would come in huge droves. I got stuck under the floor once! Oops!
The music was mellow... I imagine this guy leisurely playing a lute while ordering dragons to raid cities!
I couldn't get it to run:
Unhandled Exception: System.BadImageFormatException: An attempt was made to load
a program with an incorrect format. (Exception from HRESULT: 0x8007000B)
at OpenTK.Audio.OpenAL.Alc.OpenDevice(String devicename)
at Microsoft.Xna.Framework.Audio.OpenALSoundController..ctor()
at Microsoft.Xna.Framework.Audio.OpenALSoundController.get_GetInstance()
at Microsoft.Xna.Framework.OpenTKGamePlatform..ctor(Game game)
at Microsoft.Xna.Framework.GamePlatform.Create(Game game)
at Microsoft.Xna.Framework.Game..ctor()
at LD24.Program.LD24Game..ctor()
at LD24.Program.main(String[] args)
Not bad! This was fun to run around and beat people up! The swarm of bullies nearly destroyed me.
Pretty fun. The fox movement seemed really touchy. I fell off a lot even though I only tapped the arrow.
Overall a good idea, but the timer to place a new minion seemed a bit short to me.
I liked launching them up, grabbing in mid-air, then sending them flying!
I had a really hard time enjoying this game. I'm hard of hearing, and the audio was really tough to make out.
Very well done! I like the controls. Aiming with the mouse may have helped some.
Well done! Reminds me of "Combat". Aiming did take practice, but that's to be expected in any game.