FoonLudum Dare ExplorerLD29 → Yadig - Yet Another Digger Inspired Game

Yadig - Yet Another Digger Inspired Game

By anbreizh

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CategoryRankScoreCount
Coolness368
Theme2693.60
Graphics7942.80
Audio8672.09
Humor8961.95
Fun9162.60
Overall9892.72
Mood10852.31
Innovation10922.26

Comments

spotco 2014-04-28 06:07

Interesting concept, wish there were more mechanics to play around with! Also, game crashed when I reached (what seemed to be) the bottom of the world.

anbreizh 2014-04-28 07:21

Hi, thanks for the feedback. I just noticed that I have no boundaries check indeed :(

greatbigjerk 2014-04-28 10:57

OSX version crashes immediately on Mavericks.

anbreizh 2014-04-28 11:02

Weird, I have mavericks too... I knew it would be hard to package a python game :( Sorry for that. I will have a check tonight and try to fix it.

ioboi 2014-04-28 11:04

The game reminds me of an Arcade-Minecraft due the time constraint :)
It would be nice if the character could be controlled with W/A/S because it would be easier to play on an notebook as i am right-handed and use the touchpad.

anbreizh 2014-04-28 12:13

I'm french and so I use zsqd to move. When I come across a game that use hardcoded wasd to move, I just close the window and don't play it :)

So the arrow keys are a simple solution when I have no time to setup a configuration menu.

gins 2014-04-28 17:56

Nice idea, you have to collect time first by getting the worms, then dig down to get the jewels :D
Game crashed on me though with the following error (Windows):
"pygame.error: Surfaces must not be locked during blit"

anbreizh 2014-04-28 19:37

Actually, the worms are respawning every so often, so you can manage a way up to collect more time then go down again.

I had this bug once in a while, but not really often so I had trouble to fix it :(

syben 2014-04-28 20:13

Good idea and interesting mechanics !

micdoodle8 2014-04-28 20:15

Fun little game until it crashed. Would have liked to see WASD controls too. Nice job.

Lucariatias 2014-04-28 20:19

Pretty decent game, had an issue where the player disappeared a couple of times.
Runs fine on Mavericks.
Music would have been nice, and a few more mechanics to play around with, perhaps cave structures or something.

reheated 2014-04-28 20:42

Cool idea, I like how a time/resource management aspect comes out from the rules. (But like some other players, I experienced some crashes.)

anbreizh 2014-04-28 21:22

Thanks everbody for your feedback, it mean a lot to me.

I think the crash occurs when the player disappear, but its not systematic. I will try to fix it if I can.

anbreizh 2014-04-28 22:53

Ok, found one cause for the crash.

Every time a tile is removed, I make a pass on the 8 surrounding tiles to adjust the graphics. Guess what ? I check tiles out of level boundaries :'(

rfgpfeiffer 2014-04-29 08:10

I have added a download with all dependencies bundled to my game.

I have also played your game. Looks like we had the same idea! I often got stuck when jumping up like here https://imgur.com/avNzrgW this was very frustrating.

oddly-shaped-pixels 2014-04-29 10:59

Chrome+ Mac OS 10.8 and it immediately crashes... :(

marcus_siactro 2014-04-29 11:04

Well done! :) I had some fun with it and actually dug to the very bottom were the game crashed(because of the end of the blocks?). It was great fun, good work^^

anbreizh 2014-04-29 11:18

Hello, and thanks for the last comments.

I fixed some of the bugs (mostly boundaries check) on the source.

I don't know if it is ok to release a bugfix version, I will check the rules.
If it forbidden, I will make explicit packages of the new version, so you can enjoy a fixed game while still having the compo release to judge.

superizzo 2014-04-29 11:19

I'll repeat a lot of previous comments, but here it goes:
* Mouse works best with WASD for right handed people.
* I found the crash too (log: http://textuploader.com/rtny)
* There is also another bug. The mole becomes invisible if you're too close to the block you're breaking (img: http://s7.postimg.org/mmkl33fyz/bugs.png).
* I really liked the graphics. You really have a nice composition of colors which compliment.
* I like the how cute the main character is
* The gameplay was a bit too ordinary. It could have done with something new (don't be afraid to be bold and experiment)

anbreizh 2014-04-29 19:29

windows package was just updated with bug fixes and support for wasd keys

neonlare 2014-04-29 22:11

Neat concept, interesting mechanics. Presentation is a lil off but it doesn't detract from the design work of this. Good job! :D

katamori 2014-04-29 23:56

A little bit raw, but definitely enjoyable.

2014-04-30 00:41

Spent an hour playing this until I mined every single ore. Ended up with 52,700.

thorig 2014-04-30 14:19

Nice little game.

ohsqueezy 2014-04-30 18:08

Cool loading screen. The game captures well the spirit of digging and mining!

rialgar 2014-05-01 22:50

I made a Let's Play of your game, see it here:
http://youtu.be/2iZ6zSx9los

udellgames 2014-05-03 21:52

I love the graphics, like a friendlier version of Motherlode. Would love to see this expanded some day

littleball 2014-05-03 21:52

Not a bad little game, would like to see more game mechanics added to spice things up. Well done.

eckcz 2014-05-03 22:03

WUHU 13950

wademcgillis 2014-05-17 17:00

Runs fine. I encountered a bug that made blocks upon being dug reappear with a different type.