neonlare 2014-04-28 04:05
Pretty damn funny, animations are awesome, sound balance is a little off balance here and there but damn this was pretty fun!
Foon → Ludum Dare Explorer → LD29 → Hive
By derdragon
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 2196 |
Pretty damn funny, animations are awesome, sound balance is a little off balance here and there but damn this was pretty fun!
Hi there, nice work. I like the basic idea, reminded me of the old natural selection (hl1 mod).
Unfortunately I cannot get past level1 since there is an error occurring:
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object proto_actor:
Push :: Execution Error - Variable Get 100265.object_index(13, -1)
at gml_Script_actor_ai (line -1) - <unknown source line>
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_actor_ai (line 0)
called from - gml_Script_actor_step (line -1) - <unknown source line>
called from - gml_Object_proto_actor_Step_0 (line -1) - <unknown source line>
Really like the idea! Would love to see a post-compo of this. For now, the bug ^ won't let me get that far :( And there probably should be multiple spots where enemies come from, because I'm spawnkilling them like crazy atm.
And the animation are awesome!!! :o
Have an error:
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object proto_actor:
Push :: Execution Error - Variable Get 101682.x(0, -1)
at gml_Script_actor_ai (line -1) - <unknown source line>
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_actor_ai (line 0)
called from - gml_Script_actor_step (line -1) - <unknown source line>
called from - gml_Object_proto_actor_Step_0 (line -1) - <unknown source line>
Looking good. Animations are delicious =)
Not sure what's crashing the game, at first it was after I spammed the Tab key, then I was spamming the quills attack when the 3rd wave was announced. Shame because I was having a lot of fun. I'd like to see more of this.
Remember, the rules allow you to fix game breaking bugs.
Cool ideas, but a little buggy:
- I couldn't see the blocks, only the background, for several minutes. Then I switched to a worker, dug, and bam the blocks started showing.
- I got a crash at the beginning of wave 3.
- Got stuck in flying mod, with the flying sound, for trying to climb a narrow vertical shaft. Had to fall back down for it to stop.
But it's a nice concept and could be fun once debugged.
Great stuff! very nice job! love the game play and graphics!
The game it's pretty nice, it was a bit hard to hit the soldiers but anyway was fun, the sounds are a bit bugged too, overlaping. I have the same error than SaintHeiser when wave 2 starts.