FoonLudum Dare ExplorerLD22 → Alone in a cave

Alone in a cave

By orseoste7o

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CategoryRankScoreCount
Innovation853.31
Graphics1013.54
Theme1603.23
Mood1732.91
Audio4231.92
Overall4252.54
Fun4382.15
Humor5451.33
Coolness685

Comments

caranha 2011-12-22 23:50

I liked the concept, and also the graphics! Having an option to change the difficulty level was nice, although I didn't feel much of a difference other than the light radius was smaller.

However, even though the concept is good, the game was not quite fun yet. It became repetitive way too fast. Maybe add some levers to pull, buttons to push? The sounds didn't help either.

Some suggestions:
- The score is always the same, 1 point per level, regardless of the difficulty. Make higher difficulties award more points!

- There is a bug where if a mountain is generated that takes the character off screen from above, the level is considered completed when the character leaves through the top.

- Tweak level generation to avoid those "off screen mountains".

- Try less harsh sounds.

Good luck with your game!

kitch 2011-12-23 22:15

That was not a bad little game. I seemed to run into some issues with the light not working 100% of the time... But it could of just been me.

orseoste7o 2011-12-24 05:26

thanks for the feedback guys :)

ayce 2011-12-24 15:16

Cool idea, but the game itself was too easy, needs more mechanics etc.
I loved how it's not you doing the level, but the one protecting the person.
Game is started before generation/lighting is done?!
Anyway, it was OK :)

djcsdy 2012-01-04 01:31

Nice idea and well implemented. Good graphics too.

There's not much sense of progression, though. It felt like the game wasn't getting any more difficult and that I was just doing the same thing over and over again, which got boring quite quickly.

At one point I lost because the character was walking on a tile near the bottom of the window, and a monster appeared at the bottom of the screen right next to the character and killed him before I had a chance to do anything. That's a bit unfair and you probably should have guarded against that happening.

The sound effects are annoying.

lanoiadimuu 2012-01-04 01:32

Level generation has some flaws (i had one level 5 squares long, ended in like 10 seconds). Interesting idea, you should continue improving it. ;)

summaky 2012-01-07 16:03

Sometimes when I pressed the space key too soon, the level "generator" made the walls too tall and the level ended being very short, making the game even more easy than it is already (even at difficulty 9.)

It is a tad boring, as every level is exactly the same, and the sound effects a bit annoying. The concept and the mood are great.