matthias_zarzecki 2014-04-28 02:39
neat idea!
Foon → Ludum Dare Explorer → LD29 → Moon Harvest
By sharpcoder
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 68 | ||
| Humor | 449 | 2.58 | ||
| Graphics | 585 | 3.13 | ||
| Theme | 676 | 3.13 | ||
| Innovation | 719 | 2.84 | ||
| Overall | 775 | 2.95 | ||
| Mood | 822 | 2.69 | ||
| Audio | 828 | 2.21 | ||
| Fun | 849 | 2.68 |
neat idea!
Doesn't seem to work in Chrome or Firefox. On Chrome it appears to be stuck after pressing start, and on FF pressing start doesn't do anything. I tried refreshing in both cases.
On game load, nothing showed up after the instructions. Kept losing credits. Don't know why. Also crashed my browser.
There's a lot of good things going on for this entry. I did have some issues getting it to load properly, but once I started, I had a good time.
I played once to death, but afterwards things started appearing in the lower right corner and I couldn't get through the tutorials. I tried refreshing but it didn't seem to help. Looked neat for the big I played!
Worked for me on Chrome, but the ship didn't seem to wrap around when going off-screen, so it was easy to lose the ship way off where you can't see it.
@Nitrion - Wrapping the ship is a great idea, I can't believe it never occurred to me. Thanks for playing.
Nice concept, and nice gameplay, I really enjoy playing it!
I think I found a bug: my ship flew off the screen and I couldn't get it to come back. Good game though!
Reminds me very much of FTL. I find the ship very hard to control, either I face plant into the planet or I drift off into the never-ending depths of space.
@Miltage - When I envisioned the game originally, it was much less similar to FTL than one might think. But my implementation is an entirely different story... I do admit that I was inspired by their interface a little. Thanks for your feedback!
Nice game!
Cool game! Love the destruction of the planets, and the small events were a nice touch... Very ambitious for an LD game but it paid off!
Pretty cool, I like how most things have physics applied to them, although actually orbiting your spaceship was a little challenging for me. Really nice entry though, good job!
Great job! Quite a unique idea for beneath the surface. I like the story options, reminds me a bit of FTL.
Really cool game! cute graphics
Doesn't work in Firefox (tested in Chrome and it works there).
In Firefox - it finishes loading but the "Begin" button is not clickable.
@Deity - Thanks for the info, I have updated my description accordingly. I don't think that bug falls under the "typo" category as it's probably an intrinsic problem, so I don't plan to be fixing it for the compo. Thank you for playing though!
There are some similarities with FTL and the gameplay isn't very innovative, but the game works I guess.
It's a great idea, controlling the ship is really hard though.
Hilarious flavor text on missions! The ship acceleration feels a bit touchy, but with a bit of adjustment to the handling, I see a lot of replay value here.
cool game and idea about the theme.
This game has a lot of really awesome features, marred by some nightmarish controls.
Didn't work in Firefox, couldnt click on the begin button. Worked in Konqueror though.
Lost the ship off the edge a few times.
Nice idea! It was a little too easy to fly offscreen and get lost.
Didn't like the fact that the background integrated into the game window seamlessly, because it made it a lot easier to go out of bounds. Same with trying to keep the mouse cursor inside the playarea. Simple but nice graphics, somewhat simplistic gameplay. Could've used a background song. Finished on second try with a bit over 3000 score.
Damn space dolphins, in the name of the Emperor I declare Exterminatus upon your planet!
Anssi@MooseflyGames
Fun game.
Pretty cool. Got caught by surprise by the planet that keeps you from orbiting around it on my first go.
Nice idea and solid implementation, but not clear what i really have to do. There are numbers next to the objects, do they have any meaning? The controls are also extremely strange. Either you bump into the planet or fly offscreen.
Fun little game. I like the references to FTL, and the space dolphins.
Pretty good game. A little hard but definitely fun.
Was the planet map procedural? noticed it changed when I restarted a couple times. Great job all around though, good polish.
@biscuitdough - The planet map was basically a hand-tessellated hexagonal grid which was used as a canvas upon which with multiple different planet textures were drawn to. The planets weren't necessarily the same size, which is probably why it looked different sometimes :) Also it gets "eaten" away differently based on where your missile hits.
Thanks for playing it!