FoonLudum Dare ExplorerLD29 → Moon Harvest

Moon Harvest

By sharpcoder

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CategoryRankScoreCount
Coolness368
Humor4492.58
Graphics5853.13
Theme6763.13
Innovation7192.84
Overall7752.95
Mood8222.69
Audio8282.21
Fun8492.68

Comments

matthias_zarzecki 2014-04-28 02:39

neat idea!

hyperbox 2014-04-28 03:29

Doesn't seem to work in Chrome or Firefox. On Chrome it appears to be stuck after pressing start, and on FF pressing start doesn't do anything. I tried refreshing in both cases.

crewderek 2014-04-28 03:31

On game load, nothing showed up after the instructions. Kept losing credits. Don't know why. Also crashed my browser.

dustoutgames 2014-04-28 03:32

There's a lot of good things going on for this entry. I did have some issues getting it to load properly, but once I started, I had a good time.

porousnapkin 2014-04-28 03:45

I played once to death, but afterwards things started appearing in the lower right corner and I couldn't get through the tutorials. I tried refreshing but it didn't seem to help. Looked neat for the big I played!

nition 2014-04-28 05:10

Worked for me on Chrome, but the ship didn't seem to wrap around when going off-screen, so it was easy to lose the ship way off where you can't see it.

sharpcoder 2014-04-28 05:47

@Nitrion - Wrapping the ship is a great idea, I can't believe it never occurred to me. Thanks for playing.

gikdew 2014-04-28 07:00

Nice concept, and nice gameplay, I really enjoy playing it!

vilya 2014-04-28 11:30

I think I found a bug: my ship flew off the screen and I couldn't get it to come back. Good game though!

miltage 2014-04-28 12:37

Reminds me very much of FTL. I find the ship very hard to control, either I face plant into the planet or I drift off into the never-ending depths of space.

sharpcoder 2014-04-28 15:24

@Miltage - When I envisioned the game originally, it was much less similar to FTL than one might think. But my implementation is an entirely different story... I do admit that I was inspired by their interface a little. Thanks for your feedback!

dejant 2014-04-28 21:59

Nice game!

linuus 2014-04-28 22:01

Cool game! Love the destruction of the planets, and the small events were a nice touch... Very ambitious for an LD game but it paid off!

jellycakes 2014-04-28 22:07

Pretty cool, I like how most things have physics applied to them, although actually orbiting your spaceship was a little challenging for me. Really nice entry though, good job!

micdoodle8 2014-04-29 02:52

Great job! Quite a unique idea for beneath the surface. I like the story options, reminds me a bit of FTL.

anny 2014-04-29 03:01

Really cool game! cute graphics

deity 2014-04-29 03:20

Doesn't work in Firefox (tested in Chrome and it works there).

In Firefox - it finishes loading but the "Begin" button is not clickable.

sharpcoder 2014-04-29 18:02

@Deity - Thanks for the info, I have updated my description accordingly. I don't think that bug falls under the "typo" category as it's probably an intrinsic problem, so I don't plan to be fixing it for the compo. Thank you for playing though!

mnemusyne 2014-04-29 21:30

There are some similarities with FTL and the gameplay isn't very innovative, but the game works I guess.

pancakecity 2014-04-30 18:31

It's a great idea, controlling the ship is really hard though.

bucketh3ad 2014-05-01 17:58

Hilarious flavor text on missions! The ship acceleration feels a bit touchy, but with a bit of adjustment to the handling, I see a lot of replay value here.

tchem 2014-05-01 18:00

cool game and idea about the theme.

cosmologicon 2014-05-01 18:03

This game has a lot of really awesome features, marred by some nightmarish controls.

someone 2014-05-01 18:06

Didn't work in Firefox, couldnt click on the begin button. Worked in Konqueror though.
Lost the ship off the edge a few times.

landosystems 2014-05-01 20:49

Nice idea! It was a little too easy to fly offscreen and get lost.

moosefly 2014-05-02 22:08

Didn't like the fact that the background integrated into the game window seamlessly, because it made it a lot easier to go out of bounds. Same with trying to keep the mouse cursor inside the playarea. Simple but nice graphics, somewhat simplistic gameplay. Could've used a background song. Finished on second try with a bit over 3000 score.

Damn space dolphins, in the name of the Emperor I declare Exterminatus upon your planet!

Anssi@MooseflyGames

thorig 2014-05-03 15:07

Fun game.

make-a-game 2014-05-03 20:58

Pretty cool. Got caught by surprise by the planet that keeps you from orbiting around it on my first go.

zerkruemler 2014-05-07 10:14

Nice idea and solid implementation, but not clear what i really have to do. There are numbers next to the objects, do they have any meaning? The controls are also extremely strange. Either you bump into the planet or fly offscreen.

andrewjamesadams 2014-05-09 20:07

Fun little game. I like the references to FTL, and the space dolphins.

fermenter 2014-05-12 16:53

Pretty good game. A little hard but definitely fun.

biscuitdough 2014-05-17 20:26

Was the planet map procedural? noticed it changed when I restarted a couple times. Great job all around though, good polish.

sharpcoder 2014-05-19 15:44

@biscuitdough - The planet map was basically a hand-tessellated hexagonal grid which was used as a canvas upon which with multiple different planet textures were drawn to. The planets weren't necessarily the same size, which is probably why it looked different sometimes :) Also it gets "eaten" away differently based on where your missile hits.

Thanks for playing it!