FoonLudum Dare ExplorerLD21 → BlackWhiteRed

BlackWhiteRed

By nihilate

View on Wayback Machine

CategoryRankScoreCount
Innovation473.73
Fun493.47
Overall673.50
Graphics1053.40
Theme1223.40
Audio2152.33
Humor3181.57
Coolness418
Community4481.60

Comments

andrew-2 2011-08-22 16:15

Awesome, I like how you're in control of the guardian and not the victim for a change. But the bullets only seem to reach the runner between lamp posts

redwater 2011-08-22 21:56

love the artstyle and gameplay idea,
lacks a cool soundtrack :(

kumber 2011-08-23 21:31

I'm seeing it upside down and mirrored o_O
It is some sort of bug?

quickfingers 2011-08-23 23:14

i liked this one a lot! Good job!

nihilate 2011-08-24 08:17

Thanks for the feedback everyone.

I've been getting reports that the game bugs out for some people. I suspect that it has something to do with how I rendered the light/darkness, but I don't have the technical know-how to fix it unfortunately :(

make-a-game 2011-08-30 11:09

A nice little twist on the runned down runner game. Shame that I found myself clicking and dragging the window when shooting. Also, do the legged creatures have any gameplay impact?

drpetter 2011-09-09 22:00

Does the Guide actually guide anything, or is it just a protector? Seems the lanterns are too fleeting to really be worth counting on for protection, but maybe I just didn't pay enough attention. I always swooped down to catch bullets. The difficulty probably ramps up a bit too slowly, as I started getting bored at the mostly empty screen after a while and only some time later did a couple of bullets actually find their way through while I was on the other side. Would perhaps be nice if you had more to do with guiding the running and not just dealing with enemies. Also, control could be inertial with acceleration to make it less rigid and perhaps more challenging in a fun way. Would be great if you could boost framerate to 60 fps since it's a quick-paced game. Concept is good, but it needs some tweaking to make it really fun.