FoonLudum Dare ExplorerLD23 → This Planet Ain't Big Enough For The Both Of Us

This Planet Ain't Big Enough For The Both Of Us

By cidolfas

View on Wayback Machine

CategoryRankScoreCount
Innovation2413.33
Audio5342.22
Theme5492.78
Fun5782.56
Overall6282.67
Graphics7962.11
Coolness112010

Comments

vigrid 2012-04-23 21:10

Interesting game mechanics. The controls were a bit weird for me.

jclaine 2012-04-25 16:16

Controls were weird for me as well but only because I use programmer dvorak. Arrow keys would have been preferred.

It took me a few tries to launch an enemy into space, many times I died from one hit. IMHO the difficulty ramps up incredibly too fast.

My favorite part is the seamless transition from menu to game.

sidetrackgames 2012-04-26 21:54

I didnt quite get the overall idea, but it does have some neat mechanics.

dokidoki 2012-04-27 03:31

I tried and tried, but The Game Wasn't Easy Enough For Me. (read: I'm really bad at it)

cidolfas 2012-04-27 15:05

Nope, you guys are all correct! I ran out of time to balance it so it is *VERY* hard if you aren't hovering with the jump button, which isn't adequately explained in game. I'm going to put up a post-compo revision in a week or so (when I have time >_>) that's more playable.

Sorry for it being so hard!

tfendall 2012-05-02 01:32

Pretty fun, but got repetitive. The hint to tap and hover was helpful.

make-a-game 2012-05-04 16:29

This felt like a jump n'shootin' Smash Bros. It was simple and light hearted fun, although when there are many enemies in the world, the beeping sounds gets a little too overwhelming! Nice entry mate!

madball 2012-05-04 16:33

I found a very easy strategy: hover and don't move. Eventually enemies/mines stack under you then either blow up mines below them or fly close so they toss each other.
And what's up with damage meter? I took 1000% damage, and it did nothing.
And the sound was annoying.

azurenimbus 2012-05-09 21:28

Very interesting play style, I enjoyed it. I was not able to progress much, though.

matthias_zarzecki 2012-05-13 08:53

It would've been even more brilliant if the tutorial-screen would rhyme :P