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dokidoki

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201431Entire Game on One ScreenZedHeadcompo10412.652.782.453.412.592.822.1735
201430Connected Worlds30 Worldcompo5233.243.193.753.752.072.142.3545
201223Tiny Worldboing SMASHcompo2573.273.273.373.343.272.623.363.0087

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by dokidoki

LD23 — Tiny World

The Tourist by FunkyDelPueblo 2012-04-27T03:49:00

Seems really slow on my machine... Even standing at rest pegs one of my cores at 100%. A second in game time was about 9 seconds in real time. :(

Save the tiny world! by davidllanos22 2012-04-30T04:38:00

I found it really hard to evade the pigs, but liked the whole escort mission vibe.

Lighthouse by gritfish 2012-04-29T04:57:00

I liked this a lot. It made me think of Continuity a little bit. http://continuitygame.com/playcontinuity.html
It's cool that levels are randomly generated, but for me, the last level was quite easy partly because two pickups (they look like Mickey Mouse ears to me :) were in the same quadrant.

Flea Circus by robbiehunt 2012-04-24T02:00:00

I love the idea and execution. :D Like the others said, needs more contrast, and the flea appears in front of the curtain at the sides a little.

Finger Attack by Toko 2012-04-27T04:00:00

I found the DLL myself elsewhere but got the following errors when I run:
"Failed to open the audio device
Failed to open "musique.wav" for reading
Failed to play audio stream : sound parameters have not been initialized (call Initialize first)"

So I didn't get sound, so I didn't score that. Congratulations on finishing your first entry! I like the idea, but things are a little confusing. The finger disappeared but the health bar is still there.

Flight of the Ladybug by robcozzens 2012-04-30T05:02:00

Nicely done gfx. (retry camera is cool) I usually expect this kind of game to be randomly generated, but I guess this way comparing scores is more meaningful.

Tiny World Travel by juaxix 2012-04-27T04:11:00

Oh wow, hope you're feeling better soon!
Nice video, but I don't have an iPad either.

I Should Clean My Keyboard by cmo7 2012-04-29T18:55:00

I like the multi-bullet-streaking style. I got "Good guys: -1" at one point so you might want to do a less-than-zero check.

6 Degrees of Sabotage by dukope 2012-04-30T04:54:00

Very very cool & novel. Awesome job for 48h.

Fill that jar! now put some crumbs in it! by rebecca 2012-04-29T17:32:00

Nice graphics. Can you tell us what you were planning, or how you want to expand it?

Tiny Timmy and Big Bill by OmarShehata 2012-04-29T19:39:00

One of the best I've seen so far.

Jack Primus and the Adventure of Tiny Things by Wizered67 2012-04-29T17:16:00

The first guy can be defeated by jumping on the leftmost block, waiting for him to come over, and just firing over and over. He can't reach you. Congratulations on your first entry. :)

Ra Ra by YMM 2012-04-30T05:21:00

Uppercut! Jab! Right cross! Way cool. :)

Recluse by chambers 2012-04-23T19:02:00

At first I thought the "Note" in the description was lame, but it makes sense now. Good job!

Fail Quest Deluxe by 8BitWarrior 2012-04-29T05:33:00

I want to attack the Game Designer but it won't let me! :) I like the "Now Hiring" at the end. Maybe you'll be able to have combat next time.

Godzilla Rampage by kasarun 2012-04-29T18:41:00

Sweet! Reminded me of http://en.wikipedia.org/wiki/Crush,_Crumble_and_Chomp! though that game was turn-based. I wish you could move diagonally though, and the plane shadows confused me at first. (thought there were two)

Your Little Tale by LFleck 2012-04-29T19:09:00

I like the graphics and concept, but couldn't fill up the heart bar at all. Would like to see more. :)

TinyParts by basspenguin 2012-04-27T04:52:00

I thought I was supposed to press c when I found orange guy and ended up back at beginning. Oh well. Congrats on pulling it together.

Planet Slightshot by Racura 2012-04-29T05:54:00

Panning is also a problem, but zooming out would help. Nice idea.

boing SMASH by dokidoki 2012-05-01T05:05:00

Thanks for all the replies/ratings! Some overdue replies...

@lapogo I haven't really done networking in Flash... I doubt I could get online multiplayer/matchmaking working in 48 hours. Better singleplayer would be good but (like many others) I ran out of time.
@pmcp Well it's only 10 points per hit as opposed to hundreds for completing a building. But in retrospect I think maybe healing should only have worked on finishing a building.
@robbiehunt I'm no musician :( and I only found out about music generating tools after the contest was over. (haven't tried any yet)
@dukope That confuses me too. :)
@robcozzens It really wasn't hard to add multiplayer and I just wanted to do it.
@FireSlash heheh. I find you learn, with practice.
@Endurion Maybe at a later date. (AI)
@hungyg The ball-on-your-head radius is actually supposed to be the width of a building, not the person, so I tried to make it more dangerous than it might have been.
@FunkyDelPueblo faux-3D? But I'm doing 3D rotation! :) I get what you mean though.

In short, I realize there could be more, and I might develop it further.

100seconds'World by Angerus 2012-04-29T17:05:00

Limited, but I know what you mean about time constraints. I like the graphical style.

Crandell Stryder by OrangeeZ 2012-04-27T05:04:00

It's rather sluggish on my machine, but I love the sounds, and I love carnage! It reminds me that I've been waiting for http://theycamefromhollywood.com/ for over a decade, but I doubt it'll ever appear. :( I had problems getting points, but I still liked walking around.

Circus Flea by Ted Brown 2012-04-29T05:49:00

Awesome audio & humor. I was happy to see that jumping into the light worked as I expected. :)

Galaxy Music Quest by Folaks 2012-04-27T04:27:00

A klaxon-type sound for a bad ending (timeout, I think) seemed to continue playing on new game. Otherwise everything seemed to work. Nice music. :)

Corebound by Ryusui 2012-04-30T06:01:00

I like it, finally got to the end. But the music drives me batty. x_x

Tiny Worlds by Lidfrid 2012-04-23T18:06:00

Cool gravity mechanic. Frustrating when you accidentally go backwards to the previous planet. :)
I was getting "don't worry jump in the void" kind of message but didn't see anything beyond.

Attack of the Tiny People by Catmoo 2012-04-29T06:12:00

I'm not very good at these kinds of games, but it seems to work well. Cancel on enter name dialog adds me as "null".

Worlds in Cards by summaky 2012-04-30T04:30:00

Reminds me of "Continuity" (Flash) and "Rooms" (Wii), which I also enjoyed. Needs more levels, but good work! If you want to expand this in the future, a level editor would be neat.

Tiny World: The Musical: The Game by pdyxs 2012-04-29T05:15:00

Very cool. I also would have liked keyboard controls (though maybe then it'd be too easy?) since it was tricky with a touchpad. A subtitle option would be neat too.

terminus by zillix 2012-04-26T06:25:00

I'm choppin' for mah life!

Creature Collect by moop 2012-04-23T21:00:00

Was confused on first level for a bit since the "Deliver to merchants" graphic made it look like instructions and not a live ship. I like the idea and different creature types but you're right about the physics. :)

TinyFish by Werxzy 2012-04-29T04:26:00

Might be nice if enemy fish had lifebars. I couldn't gauge my progress.

This Planet Ain't Big Enough For The Both Of Us by Cidolfas 2012-04-27T03:31:00

I tried and tried, but The Game Wasn't Easy Enough For Me. (read: I'm really bad at it)

Be Tiny, World! by Deozaan 2012-04-29T06:32:00

I like the graphics and the idea of shrinking the worlds, but I keep feeling like something should be shooting at me.

Hamster Bowling by tfendall 2012-04-29T04:35:00

My compliments to the rappers. :) Limited gameplay, but very funny entry.

Scape by intmain 2012-04-25T03:17:00

I've seen the "visit every square" thing before, but I like the limited backtrack and special squares you added. :thumbsup:

Flea Game by samueldr 2012-04-29T17:25:00

Text crawler was neat but made stats a little trickier to read. Maybe you could jump to other animals for different "levels". Good job. :)

Dino Wrangler by MaskedPixel 2012-04-30T04:01:00

Nice to see a gravity mechanic where you have to launch other items. It was fun, I played to the end.

(Tiny) Worlds of Illusion by madmaw 2012-04-27T03:06:00

I agree about the bullets. I know some games have a limit of one bullet at a time, but usually the "aborted" bullet disappears. But cool idea!

Fancy Seeing You Here by sstrandberg 2012-04-29T17:48:00

Um, I tried to shoot empty space to see what would happen, but ended up killing the guy. When the screen scrolls, I have to move my mouse again to go where I want. But it looks good.

Honey, I Shrunk the soldiers by Halfbus 2012-04-29T19:21:00

Nice gfx/sound, but the real danger seems to be getting left behind, not the bugs. I wish there was box-draw multi-selection of units.

Fish Simulator X by bcdefg123 2012-04-29T17:57:00

I like the "frantic" nature of the music, but am also glad for a mute button after extended play. :)

Snowglobe by olav_st 2012-04-26T04:05:00

When I press space to shake, I get "Snowglobe.exe has stopped working" (Windows, of course)

Frustrating Tiny Rooms by PapyPilgrim 2012-04-29T18:11:00

I like it. It's good that the red squares keep you from running around willy-nilly, in levels that have them.

Nematode by danblack 2012-04-26T15:37:00

Cool idea, now that I understand it. :)

BeetleVenture by Nidjo123 2012-04-26T04:19:00

I like that the player can land, but the graphics make it look like you're underground. Also, the fact that you can shoot the bullets makes the boss fight pretty easy. Congratulations on completing your second game!

Tiny Cavern by mipi 2012-04-26T15:21:00

It seemed like it wouldn't let me trade with the left guy, but worked on reload. Neat crayon-y art. Congrats on finishing your first time. :)

Burning Platform by recursive frog 2012-04-27T01:59:00

I can't add much beyond what others have said, but good job and thanks for the info about apps I hadn't seen before.

My Tiny Town by hungyg 2012-04-30T05:15:00

Like others said, needs more "stuff", but good for 48h. Later you can add disasters like SimCity. ;)

Tiny Robot Island by Blanky 2012-04-26T04:33:00

Could use some randomization as to locations of bots, and a little more documentation or instruction. I don't know if it's my system, but moving around is prohibitively slow. (a full minute to get to the first guy to the north)

Moonmen: Journey to the Giant World by Daisuke909 2012-04-26T04:53:00

I know it says the mineral behaves erratically on the ground, but sometimes it disappears. I liked the launch at the end. :)

The Dream Sequencer by Morgawr 2012-04-26T06:01:00

I'm on netbook resolution, so the bottom got cut off a little, but I could still half-see the inventory. I was worried because it stopped responding at one screen, but it came back.

I used to play adventures all the time (and I signed up for Tim Schafer's Kickstarter), so I'm glad to see one in the competition. I liked the music too.

Foot Defence by miloguy 2012-04-26T05:35:00

I like the idea of the Monty Python-esque foot, but I get "Could not find a Direct3D device that supports the XNA Framework HiDef profile".

Earth Evacuation by Pitʶik4 2012-04-26T05:22:00

Needs more instruction/help. I keep failing: not enough houses, but I don't know how many I need. It would be nice if when I can't build something, the resource needed would show as red or something. I found that I can get the building name by clicking on it on the planet, but that doesn't work for the one with three blobs on the right.

Mr. Butter and the Infinite Bread by heitortsergent 2012-04-26T06:45:00

Didn't really fit the theme, in my mind, but an amusing idea. One time the extra butter made me big again and my extra width hit a hole, so player beware!

Junior's Car by Khayet 2012-04-29T06:22:00

This reminds me of Micro Machines. I liked Micro Machines. Some suggestions: Show total # of laps. (eg: 7/10) Slow down car instead of stopping it on the edges. Have some sort of interactive element. eg: A ruler that acts as a shortcut. (saves on distance, but is narrow and difficult to maneuver into) I was going to say wrong way indicator but laps seem to work in either direction.

LD30 — Connected Worlds

30 World by dokidoki 2014-09-04T04:28:00

Thanks for the comments everyone. :)
7Soul: Did you try the hard mode?
OinkIguana: I put in mobile controls since I've been doing mobile games lately. I'm glad someone else found it useful. :) I like puzzle games so I didn't add action-y punishing elements.
rhaasken: It's hard, of course, but I just did it in 910/46 moves. I got the purple guy up, was able to block him in, then do the yellow guy.

Courier by rhaasken 2014-09-04T04:34:00

A car started right in front of me once when a game started, so you might want to check for that, but that's not a huge problem. Good job.

Twin Worlds by AlexFili 2014-09-14T18:45:00

I have to agree with the others, the clouds are annoying and make it tricky to play, but congrats on finishing something!

ConnectTheWorlds by mrexcessive 2014-09-04T03:03:00

Funny text. Good job. :)

The Two that Should Not Have Been by andrewkennedy 2014-08-31T04:21:00

Good job, thanks for not resetting everything when I die. :) A minor thing I noticed... at the end, one of the enemies in the "mob" was able to move out into the blackness.

Neon Highway by francoisvn 2014-08-25T03:06:00

It took me a few minutes, but I beat it. Awesome! My only issue was that occasionally items appeared in impossible-to-reach places. (would have to go backwards to get)

Dreamonaut by hbocao 2014-09-04T02:48:00

I really like the art style, reminded me of cross-stitch too.
Small issue: I would run left, away from the boss while dodging, but twice there was a regular guy left after him so I had to run right to get him to finish the level.
Typo: "schoo"

Warehouse Wobbles by hectormorlet 2014-09-14T18:46:00

I found the flickering squares and 'X's a little distracting, but I got to the end. Neat. :)

Groups of Seven by 7Soul 2014-08-25T03:21:00

I got 61, missed 25. Great A/V!

Realm Raiders by RodRoy1 2014-09-04T03:27:00

Took me a little getting used to, but it's pretty neat. I was surprised I won against the AI in the web version, but I'm not sure if the AIs were doing the "play a tile in the left or right area" option.

Hop Hop Planet by SnoutUp 2014-08-31T03:50:00

Gah, sharks keep getting me! Fun game. :)

interball by foolmoron 2014-08-25T03:57:00

I like how the playfield changes as you play. It'd be nice to have an alternate control scheme. (keyboard arrows LR)

Space Breakers by DJWizardCop 2014-08-31T03:40:00

Great graphics and gameplay, except one time I somehow got the ball bouncing left and right at the top of the screen. :)

The Catapult by OinkIguana 2014-09-04T03:47:00

Cool, but I can't seem to pick up the crowbar. (HTML5 version) ReactorScram mentioned facing it, but I always face "down"?

Interplanetary Defense Alliance by TaylorAnderson 2014-08-31T03:53:00

A nice take on resource management. Good job!

Connected We Run by Sandcrawler 2014-08-25T02:18:00

I like the "single controls for two people in two different worlds", partly because it's similar to mine. :) I had some of the issues mentioned above, but good job.

Crossworld Club by Artamus 2014-08-31T04:01:00

I love crossovers. :) Cool interpretation of the theme. :)

WARBLE WORLDS by pjimmy 2014-09-14T19:12:00

Personally I used cocos2d-js, but there are a lot out there. http://html5gameengine.com/
I like that LD doesn't dictate or provide an engine, so people can use what they're familiar with.
Anyway, congratulations on finishing your first LD! :)

Web Browser Wars by abe1001 2014-09-14T19:17:00

Finally, somewhere where IE can win lol. It seems like they fade out with damage, but having a sound on hit would be nice.

Prim by Vulture Tamer 2014-08-25T03:26:00

I'm not exactly sure where you were planning to go with this, but I can certainly identify with not having enough time!

Alice Anxiety by jukimv1986 2014-08-31T04:51:00

Looks good, would like to see more. One minor issue I had was that since the background image of the backpack popup is a "cloud", I didn't notice the X at first. (I actually restarted it, thinking it was stuck)

LD31 — Entire Game on One Screen

Paws of Fury by ehtd 2014-12-08T03:44:00

Hooray, I'm the king! I was pushing against an invisible kitty one time (when I retried after failing against the demon cat), but otherwise it worked fine.

Autumn Physics by Colorvade 2014-12-08T04:51:00

It is a neat idea, but yeah, the randomness got to me. If I fail a level, I'd like to retry the same configuration if I see what I did wrong. That said, randomization means that if I can't solve one layout, I can probably solve another.

Mini Minotaur by ljdp 2014-12-08T03:18:00

It's like a much cooler version of my LD30 entry. :)
I really like the lighting/shadow effects, and the use of sound for proximity.

Meaty Tears by Zwergesel 2014-12-08T04:10:00

I found this really hard (just as I found SMB really hard), but it's well done!

SnowMelt by JamesOfJames 2014-12-08T04:22:00

I don't know if it's something with my system, but fades (both the instructions, and the kids) were *very* slow.

Ragtime Pot Toss by Muffinhat 2014-12-08T03:34:00

Amusing contrast between the (mostly) 2D graphics and the 3D brick. I could also get the brick to float, though.

Robert's Run by Xenolupus 2014-12-08T03:40:00

Need... more... burgers! :) Nice job!

Snowman Ski Jump by stevehb 2014-12-08T04:35:00

I like the idea, but I wasn't able to build one. :(
After a few plays I kept getting "__gwt$exception: <skipped>: Cannot read property 'b' of null (typeError)"

Return of the Floppy by daviosmash 2014-12-08T03:24:00

Having the side-to-side viruses in there made it tricky, but I could hide in the corner for a while. :)

SIRTET by stray 2014-12-08T03:30:00

Clever. An alternate input method I would have liked is to let the user click and drag the piece from "Current" to the board. (You'd have to let them rotate first, of course)