misson20000 2012-04-23 00:58
Cool. I'm using my bad computer right now though and it lags. Sometimes when I mouse over a button the screen turns magentaish
Foon → Ludum Dare Explorer → LD23 → Earth Evacuation
By pitzik4
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 1120 | 10 |
Cool. I'm using my bad computer right now though and it lags. Sometimes when I mouse over a button the screen turns magentaish
Needs more instruction/help. I keep failing: not enough houses, but I don't know how many I need. It would be nice if when I can't build something, the resource needed would show as red or something. I found that I can get the building name by clicking on it on the planet, but that doesn't work for the one with three blobs on the right.
Really wanted to see some short descriptions for the buildings before buying. Some buildings replenish some stats, but it's not clear which does what, or why. Also I think it could benefit from showing current stats separately from cost stats.
Visuals were nice and I like the upgrade paths for each building. Had fun playing for a bit but didn't manage to get enough houses in the end.
This looks like it could be a really neat entry, but without any help, it's hard to know what you're supposed to do.
Yes... Sorry about the lack of instructions, everybody, but I thought I was out of time (I submitted under 5 minutes before the Submission Hour started). I haven't been able to fix the notes since, I've been too busy. I will add more as soon as possible.
I have no idea what I'm doing, and after some time I wasn't able to put more buildings...
I don't understand a lot of what is going on.
Ok, it's aggravating to say the same thing everybody else has said over and over, so just wait for me to fix the notes, please!! This is really annoying, my first Ludum Dare entry is ruined by a lack of instructions...
On Chrome/OSX I can't get farther than the main menu. The game just freezes there. Didn't rate.
Haha. "I'm done!", "You win!!" This was really entertaining. I like the idea and the implementation. With some more polishing and some more visual feedback within the game I think this could be really entertaining to play. After you figure out how all the resources are actually produced it isn't really much of a challenge anymore tho. Anyhow, for a 48h game, this is quite brilliant.