FoonLudum Dare ExplorerLD23 → 100seconds'World

100seconds'World

By angerus

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CategoryRankScoreCount
Theme2643.33
Graphics3553.03
Humor4712.14
Innovation6232.54
Mood6502.32
Coolness65148
Audio7381.31
Overall7882.36
Fun8331.86

Comments

skullsoft 2012-04-22 23:37

Interesting and quick...but why did it say '404' the SECOND time I played it, but not the first? Maybe you updated it at the same time I was trying to play it?

pierrec 2012-04-23 10:06

The link says "Windows" but it's actually a browser game. You should change it.
About the game. The concept looks great, but it's quite hard to know what is the better thing to do (Well...I know that's the whole point but...)
I think it would be far more interesting with more complicated rules and more objects (like animals etc) but that is a great start!

meedoc 2012-04-23 12:16

Like Pierrec said, the concept is good but I'll like more depth. Moreover, the best way to high score is to just create one building and one tree =) (thanks to the time multiplier ^^)

Anyway, you did a great job for a first ludum dare!

pixelulsar 2012-04-23 20:11

Like the previous people said, its and interesting concept, but it lacks depth. You could probably make it a lot better with more time.

blackdogg 2012-04-23 21:13

Same as above, I like the idea but it's a bit limited. But I know you would have made something bigger with more time. This actually works and it's great, and you have plenty of room to improve the concept !

angerus 2012-04-24 16:16

First of all : Thank you for yours comments !(and sorry for the 404 error which may occur)
Like a large part of you had say, there is a lack of depth in this "game". And my explanation of it is that 48H is really a little amoung of time. But yes! I have thought further the potential of this game ( things like animals, timing impact on the structure, interactive behaviours between entities...) but Time was my greatest ennemy. Anyway, I'm so glad that you all have find this game interesting and yours comments confirmed the fact that this game have a lot of space to be polished, enhanced. I will give it a try in my free time...Thank you all !

lythom 2012-04-24 17:41

29982 \o/
I had this score doing "btbt" then space at "99sec" time, couldn't do better >.<
My comment join others : some balance would help to make the game more interesting. I needed a few try to find a best-scoring strategy so it's still fun !
Graphics are simple but clean, the concept follows the theme, good work !

stromchin 2012-04-24 22:43

Very short game! haha!

the esc key didn't work after finishing, so I had to restart the whole game btw.

eburn184 2012-04-25 01:57

Short and sweet! The escape key didn't work for me also. Nice to see a fellow FlashPunk game

angerus 2012-04-25 10:47

@ lythom & Meedoc : Yeah there is a nice way of doing points while don't play at all.For a score's based game, it's not that good... My bad ^^'!

@ Stromchin&eburn184 And for the escape touch, as someone tell me, I used a system function so it didn't work on the web! Btw you have to refresh the game to try it again.:)

zamando 2012-04-26 07:01

Nice concept!

dokidoki 2012-04-29 17:05

Limited, but I know what you mean about time constraints. I like the graphical style.

azurenimbus 2012-04-29 22:19

Very cool idea, nice presentation.

brighterorange 2012-04-30 03:37

I like the idea of "tiny" interpreted in terms of time. The game plays smoothly but I wasn't able to get much done with just buildings and trees... it would definitely benefit from more elements and interactions!

jimmypaulin 2012-05-01 19:58

Lovely presentation, really nicely chosen style and colours, all integrated really well together. The mechanics are subtle and have plenty of scope for richer interactions etc with more object types / planet types. It'd be nice to see more dynamic feedback - i.e. some animation to convey the interactions rather than just the summary screen

recursor 2012-05-02 11:21

This game has a nice feel to it, but you need more stuff to do. Good job on the graphics.

triplevisiongames 2012-05-07 19:07

I really liked the concept and would like to see what more you can do with it.