kutuup1989 2012-04-23 00:23
Wow! That was fun! Very challenging too!
Foon → Ludum Dare Explorer → LD23 → 6 Degrees of Sabotage
By dukope
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 13 | 4.07 | ||
| Innovation | 15 | 4.30 | ||
| Mood | 15 | 3.93 | ||
| Coolness | 1 | 100 | ||
| Fun | 53 | 3.67 | ||
| Audio | 56 | 3.58 | ||
| Graphics | 61 | 4.03 | ||
| Humor | 179 | 2.83 | ||
| Theme | 373 | 3.15 |
Wow! That was fun! Very challenging too!
Wow, really! That's was awesome! Different every time too. Well done. Very well done. :-)
Super work!
The link just leads me to a page with some information about the game ans some other links... It sounds fun, though.
Oh, I made it to the SWF file directly, but my screen isn't tall enough for it... In fact, it amazes me that anybody's screen is tall enough for it...
I finally managed to play it. It's a really great game concept! The only problem with it is that at the end, when you shoot the saboteurs, both times I played I missed and hit a bystander and one person got away. (Sorry for commenting 3 times in a row, I can imagine that being annoying...)
Absolutely loved the game. The audio, animation, and graphics are superb. At first I found myself wanting to go back to the first screen with the story to see who the first and last person in the chain but then I realized the story tells you at the appropriate hour.
Thanks to everybody for the comments. Pitzik4, I didn't even think about the height but you're right. It's 800 pixels tall, which is slightly too high for many screens. I'll probably make a post-compo version that's either half-rez or a little shorter.
best I played so far.. very nice!
Really fun to play, I enjoyed this one! Doesn't really have anything to do with the theme as far as I can tell, but a fun play nonetheless.
very cool. It was a bit hard to see some of the characters, as they got covered up by the ones in front of them. I also forgot who the 6th person in the chain was which caused problems at the end. Amazing graphics for a weekend project!
Quite interesting and brainy concept!
Great idea and quite well done.
Very clever... nice flavour/style... and enjoyed the twist on the theme.
great job!
Innovation: 5/5 - Extremely clever! I love this.
Fun: 3/5 - It was quite fun while it lasted - I was almost tempted to pull out a pad and take notes! - but it doesn't have much replay value.
Theme: 3/5 - I presume the connection to the theme is "It's a small world after all" but it's not communicated well enough. Certainly a clever take, though.
Graphics: 4/5 - Pretty, and functional. The game relies heavily on visual differentiation between targets, sometimes unsuccessfully.
Audio: N/A - Not on a computer with audio, so not rating.
Humor: N/A - Did not see any attempts at humor, so not rating.
Mood: 4/5 - A rather profound noir mood. Works well.
great entry
Challenging and fun. I like that you have to think.
Very clever. Very, very clever. Really enjoyed it.
It's a very clever use of the concept, even if I can never click the right people fast enough at the end.
Great fun! I manage to always miss at least one of the guys in the end though (poor bystanders).. Looks great too!
I really bad at memorising things. It's good you can go back and compare the groups but for me it isn't easy to remember them at the end.
Very nice concept and good game!
Very nice game, I love the graphics. Good Job!
It's a good visual puzzle and a quick jolt to the brain! I can't tell if it's timed or not, since I never seem to stop the bomb going off.
I wonder what this game would have been like if it was alchemical instead!
Very solid, well-rounded game. The graphics and sound serve the concept very well, and the atmosphere is superb. Plus, I love any game where deduction is involved. It might be considered a tenuous connection to the theme, but I'm still giving Theme four (4) stars for being a unique and justified interpretation on the concept of a "tiny world."
Very well done, smooth game. Nice work!
Great graphics and audio, Good job!
Excellent, overall! And probably the most interesting use of the theme so far!
Congratulations!
Thanks again everyone!
I added a fixed version that corrects an unfortunate bug with the end-game win/fail check. It was basically random before. Now you've gotta kill all the saboteurs to win. As intended.
Loved it! Great idea :)
Wow, what a great game.
The shooting could have been more purpseful maybe - I didn't enjoy killing innocents because I'm too bad at aiming.
Nevertheless, I love the fact that it plays different every time you play it, actually reminds me of cluedo and that's a good sign. Graphics and Audio(!) are great mood-setters.
Very nicely done :-)
oh man completely fantastic.
where's the source code?
Very much enjoyed it. One of the best games I've seen so far on current Ludum Dare.
Very nice idea and execution.
Very good! Nice and polished!
Great little game, guess who/cluedo inspired but found it relatively easy to figure out. Loved the shooting section but unforgiving on my bad aim! Poor innocents :)
Cool - great sounds, gave a good sense of period & place. Was tempted to write things down but glad I didn't, was a good memory exercise. Finally succeeded on my 3rd try.
Really cool concept! I like shooting them at the end :)
awesome stuff!
Excellent.
Loved it! It isn't your typical platformer or top-down game you see during LDs. It's also quite challenging, great work!
Neat concept!
I found the actual clicking on people to be occasionally annoying (they're moving and there's lots of bystanders around).
I'm not into the game mechanic but I see it's a good concept. Pixel art is pretty good, the graphic aspect looks carefully done. Sound effects are used very well according to every game situation.
I think my best was 4/5. Brilliant game. Was there more to the connections than proximity? Sometimes the closest person isn't always guilty.
Even though my browser has Flash Player installed and updated, the game is missing in leiu of a "Get Flash Player" button. Guess I can't play it.
Great game! Really liked the graphics and the way the characters stand out from the bystanders. Unfortunately, I ended up eliminating several innocent bystanders :-/ Question: are the saboteurs randomly decided each round? If so, this would greatly enhance the replay value! Overall, fun game; thanks!
Vilborg, someone else has mentioned that problem. I thought using swfobject.js was supposed to make it easy :(. Can you tell me which browser/OS you have? I'll try to get it fixed.
gritfish: The groups of people are defined by proximity. Except for the first and last screen, each group has a "visiting" saboteur from another group. Hopefully that answers your question.
R3ason: Yup the saboteurs and groups are randomly selected each round.
Very very cool & novel. Awesome job for 48h.
The first time I played, I accidentally shot an innocent bystander. The second time, I cheated by taking notes, and accidentally shot an innocent bystander.
I loved the concept, graphics, mood and gameplay. The only thing is, I wish it was longer (wich is just another way of saying how much I enjoyed this).
It's how LinkedIn should work. You get 5 bullets and network connections. Interesting concept, and it's more fun, because the theme interpretation is not direct. Reminds me a bit of Cluedo game.
It is not my cup of coffee but it is nice and well done!
Fun, challenging, good looking... but missing the theme in my opinion.
Absolutely fantastic game. And gorgeous! I saved it and will definitely play more after Ludum Dare! Good job, sir!
This was so good! I can't write anything bad about it other than I want more!
Really great stuff - enjoyed this. The mechanic is really clever, and while it feels a bit shallow here, I'd love to see it expanded on.
One thing is that even with the improved version this is uncomfortably large on my humble 1280x800 laptop screen, which is a pity since the sprites are beautiful.
Fantastic! Love the graphics and the game is really great (shame I can't shoot though even though I just about managed to work out who it is). Saved in my favourites for further replays :D
Not bad, man. It makes a sweet little distraction.
Really great. Had seen this game around but only just played it - nice idea, very enjoyable and looks great too.
Wow, tied for 13th overall! Thanks for the great comments and thanks for voting everyone!