FoonLudum Dare ExplorerLD29 → The Devil's Magnificent Return

The Devil's Magnificent Return

By davidc02

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CategoryRankScoreCount
Coolness362
Audio803.81
Theme1833.53
Graphics2163.78
Humor2412.91
Mood3443.10
Overall4133.14
Fun4692.81
Innovation6732.28

Comments

hgouveia 2014-04-28 06:42

Great game really enjoy it, btw AWESOME art!

bakpakin 2014-04-28 16:30

Game was cool, the art was really good.

szrapnel 2014-04-28 16:35

Deep hell rock'n'roll! :D

skywolf 2014-04-28 16:48

Can i give you 6 stars for the music? Best music i've heard in LD26 so far.

otrorainteractivo 2014-04-28 17:19

Nice game, pana! Love the artstyle and René's music

anny 2014-04-28 19:00

Genial!

soupwithbits 2014-04-28 22:51

Rocking art and sound! Disappointed it was all over so quickly tho

skymen 2014-04-28 22:53

Really cool. Well done for the developer ^^

increpare 2014-04-29 00:43

i got me some hell. You did the music yourself? awesome :)

xandy 2014-04-29 00:43

nice take on the topic. the graphics and music are a good match and produce a cool mood!

davidc02 2014-04-29 03:21

@increpare the music was done by René Rivera.

liens 2014-04-29 04:21

Love the music, so good.

make-a-game 2014-04-29 14:20

Nice to see someone using the Devil/Hell for the theme interpretation. The art is great, I wish it would last longer, though :) Good job!

redlightcollective 2014-04-29 22:44

A little short, but it was really awesome anyway. Had a few laughs when I noticed he attacked by screaming, it was a really nice touch.

Great work guys!

voider 2014-04-30 03:03

hahaha, neat game!, awesome art and freaking good music!.

vladimirdlc 2014-04-30 03:08

Short, but pure placebo, I love the art, and the music is perfect for the game.
I would have preferred if there were more feedback regarding states of harmed creatures, or when they harmed you.
GG

munkeebacon 2014-05-01 00:32

Game looked pretty good but the controls were a little bit goofy.

solifuge 2014-05-01 03:52

You did a really good job setting the mood in this piece, and I like the use of breath weapons--that's pretty innovative, and new for me! It was *cool*.

The gameplay is pretty rudimentary and the platforming is pretty much functional at best, with a short length, but for me the main thing that bothered me about this game was the lack of audiovisual feedback for attacks. It was difficult to figure out that I was being damaged, or damaging anything, except when enemies disappeared or my pentacle points dropped. In such a short game that was pretty inconsequential, but with any greater challenge it would have posed a real problem.

davidc02 2014-05-01 20:38

VictoryGarden, thanks for your comments, I'll probably polish it way more in the future. As I mentioned on the postmortem, my main objective was to figure something out given a theme, and to work with the official 2D Unity tools, which I hadn't done.

I'm glad you enjoyed, and thanks for the great feedback.

joshos 2014-05-02 15:41

Love the music, pretty cool with the art. Gameplay lacked immensely, but could be hugely improved on post-LD. Far, far too short of a level, also, even for LD standards ;)
Compliments to the firebreathing particles, although being able to use it indefinitely seemed to make it very easy!

Can't compliment the music enough though. Props to the musuican(s)!

blazingfanfish 2014-05-06 11:43

Love the atmosphere and the bgm. The game should be longer. :)

elefantopia 2014-05-11 03:22

Awesome graphics and music!