FoonLudum Dare ExplorerLD23 → Game of anthills

Game of anthills

By azmaeve

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CategoryRankScoreCount
Innovation2413.33
Theme4503.00
Graphics5492.67
Audio7101.45
Coolness73642
Humor7911.30
Mood8351.83
Overall8582.04
Fun8861.48

Comments

flyboy 2012-04-23 13:53

Uhhh, I won. Not really much of a game, nor is it that engaging to watch. Innovative though, I think.

sdwil2k5 2012-04-23 14:09

I'm not sure what just happened but I was victorious.
It seems like there is a lot of technical brilliance going on in the background but it is hidden from the player. Would be better if the simulation ran slower and there was a way to monitor progress and make live tweaks to the strategy here and there to affect the outcome.

azmaeve 2012-04-23 14:23

Flyboy> Yeah... this idea seemed great at first but as I was coding it I noticed it wasn't much of a game but I had not the time to undergo through a complete redesign.
10WonXero10> Yes I agree, I was sucked up by the ACO algorithm, I almost forgot it was supposed to be a game :p.
At first I gave the player the capacity to put pheromone on the ground but it was too slow for some reason (less than 1 fps kind of slow).

raptor85 2012-04-23 14:27

the linux link has no linux binary in it, only a windows one.

mikesoylu 2012-04-23 14:31

Technical brilliance FTW! nice graphics and I love it when people develop in linux. but honestly had no idea what was happening xD

unicornpooping 2012-04-23 14:32

Neat simulation. Not much to do, but well made.

azmaeve 2012-04-23 14:49

Raptor85> oops my bad I pasted the wrong link, use this one:
http://dl.dropbox.com/u/75010721/goa_ludumdare23_linux.tar.gz
It's a 64bit binary tho you may need to recompile depending on your distribution. Thank you.

toast 2012-04-23 15:22

Not much to do. Would have been nice if you expanded on the gameplay a little bit.

de10ter 2012-04-23 16:29

Hmm, it'd be better if the instructions (click to add anthills) were in the game.
Personally I think it should move at a much MUCH slower pace, even if it's not interactive it would give you a chance to root for your 'team' :)

devwil 2012-04-25 00:26

***I'm posting this on all non-browser games I bring up in an attempt to encourage folks to make browser games next time around. Do not take it personally.***

When hundreds of people make non-browser games, that means that, to play all of the entries, I would need to download hundreds of games to my computer. I typically use OS X, so Windows-only entries are particularly inconvenient.

Please consider making a browser game next time.

heugamer 2012-04-26 02:30

I don't even know what to do.

matheus23 2012-04-27 08:50

I don't really got how to play that game. It seems you are only able to watch... But I won. And I got less Points then my enemy... which is strange...

make-a-game 2012-04-27 22:39

Thanks for sharing =D. Although this is more a simulation than a game I've enjoyed it a lot (alas I like AI).

azmaeve 2012-04-29 08:44

Make A Game> Thanks :).

I know it's not really a game, I was maybe too attached to the ACO algorithm, I should have dropped it at the early stages of development for something more player controlled, but what can I say... I love too much those metaheuristics :p.

demonpants 2012-05-01 18:27

Can you compile for Mac please?

dr-pingu 2012-05-09 11:55

I'm not really sure that is a game but the work is really interesting :)

Good job :D

schnerble 2012-05-09 12:18

I can tell there are some interesting ideas behind this, but as you say, it turns out there's not much for the player to do; I won every time, even before working out the controls. The prebuilt binary worked for me (Ubuntu 10.04 64-bit), and is certainly the smallest entry to date if that counts :) (close to a 64k demo!) Unfortunately 'S' didn't always work, and LMB started the sim; I was generally just a bit confused as to what was happening. Definite potential for next time, though.

gormio 2012-05-12 19:33

I can just second what others have said. I was victorious but I have no idea why:)