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Operation Tinder Feat
Operation Tinder Feat
By cacciatc
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 3 | 53 | | |
| Humor | 356 | 2.37 | | |
| Innovation | 557 | 2.66 | | |
| Overall | 571 | 2.75 | | |
| Fun | 652 | 2.41 | | |
| Mood | 691 | 2.25 | | |
| Theme | 695 | 2.47 | | |
| Audio | 702 | 1.50 | | |
| Graphics | 723 | 2.31 | | |
Comments
I LOVE the theme you went with here. I also really like the idea of having to keep your gun primed by keeping the pressure up. It sort of feels like a resource management game as well as an action one - I like it :)
Would have been nice to have diagonal movement, and some music :)
It's cool how you can choose to either defeat the other kids, or just sneak past them to rescue the captives ;)
Nice interpretation of the theme. Diagonal movement and the ability to fire in a direction other than the direction you're facing would have made the battles a little less frustrating (e.g. cursors to move UDLR, WASD to fire UDLR)
uberneen
2012-04-23 17:35
The blind-folded prisoners gave me a chuckle, nice game!
Fun theme, well executed. This was actually pretty fun.
zythiku
2012-04-24 04:45
Cool idea. My finger got tired after pressing z so much. Brought back the pain and joy of water gun fights :). Was pretty easy once I found out enemies won't shoot at you if your to the right of them.
graytest
2012-04-24 05:07
Not much fun to be honest. The pressure thing is a good idea but gets a bit annoying after a while.
Nice idea :) Well done !
Nice take on the theme! It's a pity that there is no sound and it was difficult for me to differentiate the walls from the roads, at first. I liked the duality pressure/water =D it spices a bit the gameplay but it should be easier to get pressure, (damn you OnPressed [z]-key event!!!!)!
;-) keep on the good work...
Too bad your gun doesn't explode when you get too much pressure...
gornova
2012-05-01 19:37
it's a nice idea! with some improvement on graphic side could be a funny game
johnfn
2012-05-13 23:57
Heh, I really liked the concept of morale. This is a nice start to a game. Make it a little less open world and I think people will like it more (it's a psychological thing).