FoonLudum Dare ExplorerLD23 → So Many Tiny Worlds, So Little Time

So Many Tiny Worlds, So Little Time

By isnan

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CategoryRankScoreCount
Fun1392.71
Audio1652.24
Theme1662.67
Innovation1832.48
Humor1931.83
Graphics1942.62
Mood1962.29
Overall1972.57
Coolness87432

Comments

wibblymat 2012-04-23 22:32

Not quite sure how one could lose, but the mechanic was quite nice and the collecting sound effect was quite satisfying.

isnan 2012-04-23 23:23

Acctually you can not lose - the only point is gaining a high profit

tacograveyard 2012-04-26 15:36

It was fun to collect stuff. Blowing stuff up is always good. The only downside is that my ship went off screen a few times and I couldn't manage to get it back so I had to restart.

jplur 2012-04-28 03:11

Very solid game, could of used some risk of losing, but still a lot of fun!

valeour 2012-05-06 15:18

At first I didn't really enjoy it, but a few levels later I really enjoyed it. Very nicely done.

tentontoon 2012-05-06 16:09

Great job on the ship's graphic and the physics. I've never been a fan of this kind of inertial controls, but they do work well.
Is there any losing condition? I tried to avoid the asteroid at first, but then I just rammed onto the thick of it, shooting like crazy, and collecting all the more easily.
Also, the ship disappeared when I crossed the edge of the screen. I was expecting it to swap around to the other side, but it just vanished.

hume 2012-05-06 16:20

This was a lot of fun.

Do the inhabitants really do anything? I tried enslaving a few but they didn't seem to mess with my extractors.

nehmulos 2012-05-06 16:26

I really had some fun playing this game. This sound when you
collect these red dots is just awesome, it really kept me playing. The physics are really well done (are you using a physics engine?).

One thing I found annoying was that I could fly out of the screen. I had to restart the game 2 two time, the first time when I tested it and the second time when planets were introduced.

xpoint 2012-05-06 17:23

No real point, but kinda fun though.

make-a-game 2012-05-06 17:41

Did you use a Djembe for the sound effects? :D

pinothefrog 2012-05-06 18:53

Nice variation in levels. Pretty satisfying destroying/collecting. Once I realized that the rocks wouldn't destroy me I wondered what the challenge was. I just twirled endlessly around the extractors and shot off bullets.

johnfn 2012-05-14 00:03

Interesting idea. The controls drive me totally mad though, although maybe it's personal preference. I'll echo what others were saying - some chance of death may increase interest, also.