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You Will Die Alone At Sea
You Will Die Alone At Sea
By mcc
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Mood | 87 | 3.53 | | |
| Audio | 159 | 3.24 | | |
| Innovation | 163 | 3.18 | | |
| Graphics | 183 | 3.53 | | |
| Theme | 243 | 2.82 | | |
| Overall | 253 | 3.12 | | |
| Fun | 539 | 1.67 | | |
| Coolness | 1479 | 28 | | |
Comments
mcc
2013-12-17 04:51
Notes:
- If you experience framerate problems, please see Readme.txt.
- The Windows zip was updated after the deadline. The game was not changed, however, a file which was present in the Mac version was originally accidentally omitted in the Windows version. This prevented the game from launching.
aslai
2013-12-17 05:01
I found it interesting, but is there any win condition?
mcc
2013-12-17 05:04
It ends the same way every time.
mcc
2013-12-17 05:08
[ Also, thanks :) ]
griffin
2013-12-17 05:11
The single most intense moment I've ever experienced. Amazing.
stvr
2013-12-17 06:12
I left the sea and ended up somewhere... beyond the sea. Good, or bad?
mcc
2013-12-17 07:23
Stvr, I went back and forth on whether to mention this, but I have to admit… this game is not supposed to have any controls!—other than the ability to look around by having the mouse. The movement controls are debug code that was supposed to have been compiled out in the release build and somehow wasn't. So um, if you want the experience I had originally planned, use only the mouse. But I don't think "what I originally planned" is all that important, and the movement controls are *there*, so you might as well use them and it's just a different kind of experience will happen, and some interesting things including the thing you saw might occur. Let's call this, um, "emergent"…?
mcc
2013-12-17 07:23
LUDUM DARE HAET UNICODE
I thought the theme was interesting because one of the bugs left in my game was the ease to die at sea alone.
I liked the red wireframe look a lot. It kind of made me think of some alternate world where there was a diverse set of life expierience sims on the virtual boy
I really like the idea of a drowning simulator:D But the debug keys made me think that the game is broken..
stvr
2013-12-17 21:24
mcc, don't worry about it! I tried it again without moving, and it was a very unique experience. The visuals and the sound are top-notch. Loved it. Also, a bit freaked out.
eli
2013-12-17 21:48
The moment is chilling and resonates for a few good minutes after it's gone. Great style and delivery.
Didn't realise I shouldn't move, but the outcome is in a roundabout way the same regardless.
Interesting, and I like the visual style.
Wow this is intense !
y2bd
2013-12-18 07:14
I honestly have to say, even though I saw it coming I totally did not see it coming. Good work.
mcc
2013-12-19 11:20
FYI, I just (a couple days after end of LD) added a Linux version. It is the same as the others, all I did was recompile. It has been tested on a few different Ubuntus seemingly without problems. It may require you to install SDL, PortAudio, and FreeType in your package manager before running.
So uhh, can I play the game now.
Nice vector sea. Sound is noise pure... Idea is nice..
Oh, yes, it's much more intense without controls. Quite an experience.
gazok
2013-12-27 19:15
Very jarring ending. Nicely done!
jezzamon
2014-01-06 23:14
Interesting.... although not really gamey enough for me...
it is LUDUM dare after all