FoonLudum Dare ExplorerUsers → agersant

agersant

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCmCo
202353Delivery👥The Blind Pig 🐷jam1694.013.573.653.914.764.013.374.11
201224EvolutionDeep Sea Fish Loves You Forevercompo663.663.363.672.304.063.982.233.9157
201122AloneCastawaycompo1833.032.132.363.204.153.871.823.143.7235
201121EscapeErnest the Plump Adventurer (in trouble)compo153.863.642.603.604.194.152.833.002

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by agersant

LD21 — Escape

DrPetterLD21 by DrPetter 2011-08-24T19:00:00

Very fine prototype. It made me feel a bit sick after a while but I enjoyed it nonetheless.

Fireflies by Winterblood 2011-08-22T20:50:00

Great art, good luck for the full featured version =)

FUCKING RUN!!! by EddieCameron 2011-08-24T19:36:00

I think the core gameplay would be much better with a wider track. Impossible situations arise very often with only 3 tiles.

No bugs and interesting 'look back idea'. This is still a very decent entry, especially for only 8 hours of work.

Captain Starfire's Great Escape! by jonnopon3000 2011-08-23T21:48:00

Gameplay was somewhat buggy and I think slowing ennemies down triggers the wrong feedback loop. Waves are dangerous only when they spawn and become trivial after a few ennemies are shot. It would be more challenging if killing ennemies made the other ones FASTER.

Apart from this, the story is very pleasant. I havent seen many games putting so much focus on it. Great job with it =)

Maze Escape by glcoder 2011-08-23T22:50:00

Very good gameplay mechanic. It becomes very fun to play after mastering the wall sticking technique.

Ernest the Plump Adventurer (in trouble) by agersant 2011-08-24T18:52:00

*Thank you* all for the precious feedback. The compliments make me feel warm and fuzzy =)

@Andrew
Valid point. I guess I implemented double jump because I like providing players with more possibilities to get immediate feedback following input. I should have made a better use of it in the level design and maybe save it for the later levels.

@RichMakeGame
Don't worry, there were only 15 of them (+ the ending screen) so you did not miss much. I love Stratus by the way !

@DrPetter
I wholeheartedly agree with your analysis of the jumping mechanic problem, thanks a lot for helping me putting words on it.
The collision bugs are much more fun than a timestep problem, the issue is that the moving platforms were coded using a display hack of my framework, and they're not actually moving in the game's world. This is what lead to issues for collision detection with them. Sorry about that.
The black screen bug can be worked around by waving your mouse over the applet. It is triggered when you move your mouse out of the game during a level intro and then press a key to skip it. It has been fixed in the post-compo version though.

Office Escape by PaulWagener 2011-08-24T17:45:00

Great humor and use of the theme, I loved the dialogs. Difficulty was good too, neither too hard nor too easy. The blocky graphics and (lack of) sounds could use some post-compo love =)

Saharan Scurry by Tubbimora 2011-08-23T21:01:00

Not working here for me. Here's what happens when I launch the exe : http://i.imgur.com/SV9mv.png

I'm using Windows 7 SP1.

Mouse Trap by N0_Named_Guy 2011-08-23T22:11:00

Solid entry. The written comments and the smell sound are the highlight of the game for me =)
The respawn was a bit confusing when it happened but great job anyway.

Kudos for using Arch Linux, my favorite distro.

Escape the game! by TheChriskage 2011-08-23T21:14:00

To be honest I thought it was a bit frustrating to play because level 2 and 4 are way too hard and because there's very little feedback on your actions in all of the levels.

I love the idea of escaping the game and it's great that there are four games to play though. It's a good take on the theme.

Action Time : Escape from the dangerous explosive complex by TurboDindon 2011-08-23T20:45:00

FANTASTIC art, great execution. The level design is really badass. Snowboard backflips ? check. Jetpacks ? check. Rocket Launchers ? check.

It's very spectacular. I wish players were more encouraged to use the rewind feature to build stylish sequences, but it's already great in this form.

Action Time : Escape from the dangerous explosive complex by TurboDindon 2011-08-23T20:47:00

*EDIT :An epic music with wobbly guitar would have been a nice addition too.

NO ESCAPE by kato9 2011-08-22T20:45:00

Super super pretty graphics and audio. I think gameplay would have distracted from the experience, I like it this way.

LD22 — Alone

Never Alone Hotline by Pierrec 2011-12-29T04:32:00

Very original entry. I loved your take on the theme ; good job.

Excite Marathon by Nora Shishi 2011-12-23T23:35:00

I think it's so short it's funny. I adore the cute pixel art and sounds in this game <3

The Lonely Knight - Dark Adventure by Slapunas 2011-12-29T03:42:00

Gameplay felt very clunky but I liked the horse.

Uncorrupted by BlackBulletIV 2011-12-29T03:58:00

Super annoying sound effects but good writing and mood =)

Arzea by arkeus 2011-12-29T03:28:00

Impressive amount of content. Could use some difficulty tweaking, especially at the beginning. Sound effects are a bit annoying to. Very solid entry overall.

No Longer Alone by Nightmare 2011-12-25T23:09:00

Good iea to make a stealth game with the theme. No bugs here but it was so hard I did not manage to reach the end.

Things you do alone... by jeffz 2011-12-23T01:36:00

Excellent take on the theme. Too bad it is so short and also a bit lacking in the art department.

Castaway by agersant 2011-12-19T17:49:00

Thank you for playing and leaving comments =)
I agree about the physics being tricky to handle, this was on purpose but it seems I went overboard.

@dr_soda : I figured it would make sense to do this kind of jump because I think that's how you do it to achieve maximum distance. Maybe it doesnt work with a full plate armor though >.<
Regarding multiplatform, I can not export it to other targets because I used the Flash9 drawing API (the one in Bacchus, my basecode) rather than a generic one like NME. I hope one day I'll have time to switch Bacchus from Flash only to NME.

Castaway by agersant 2011-12-22T17:58:00

Thank you all for your opinions! I enjoy read them, even the not-so-positive ones.

I am happy to say I fixed the performance issues and added a "no crash" version at the top of the page =)

A form of monotheism by Andrew 2011-12-19T18:26:00

Nice graphics, cool music (even though it wont loop in Firefox).
The game was very hard to understand at the beginning (even with the instructions) but when I finally understood and turned it into an epic battlefield it became much better =)

The Lone Adventurer by harusame 2011-12-20T01:00:00

Great graphics and audio. I like that there is a lot of feedback to player input, it feels good.

My main concerns are the broken physics (stopping mid air) and the randomness of the difficulty (level 3 is much easier than all others for instance). A solid entry anyway =)

Down A Well by bfod 2011-12-19T04:29:00

Is there anything to do when I can see the wooden bits ?
Looks cool anyway, nice sounds too.

Best Friend by TestSubject06 2012-01-10T01:59:00

Last minute rating. Good ending!

BLIND by howieV (binarygirl) 2011-12-22T16:56:00

Great idea, cool radar sound. I thought it was super hard because I'm a bit stupid and the game mechanic was a bit repetitive. Solid entry overall.

LD24 — Evolution

EvolBots (not EvilBots) by vigrid 2012-08-27T18:00:00

I liked the swarm mechanic a lot. Camera needs some love =)

Small Worm by Huchickut 2012-08-27T12:58:00

Nice game. The game mechanics are a bit strange because the more you play the easier it gets.

.ISO - Part One by Kortuga 2012-08-27T17:21:00

I think part of the control's clunkiness is due to the character's low speed in comparison with his animation (very fast run cycle).
Fantastic soundtrack!

Bloodline by eli 2012-08-30T21:25:00

Fun sound effects but very hard game. Evolution is also too slow :x

Prance Prance Evolution by Josh Riley 2012-08-30T21:17:00

Crashed on me after I put down some horses and went to breed new ones. Was fun before that (but it's hard to tell horses apart) =)

Evolution: A Parallel Narrative by Ali Sajid Imami 2012-08-27T19:09:00

Nothing happened when I clicked "Come in!". I was enjoying the story =)

A Castle in the Desert by FoxFiesta 2012-08-27T12:17:00

All I get an error message saying "RPGVXAce RTP is required to play this game" =(

Adventurers Evolution by Thurig 2012-08-27T18:11:00

Nice take on the theme. I was going to complain about zombies but I see you had a good reason for it =)

Simplex Evolution Tabulae Ludus by raohmaru 2012-09-01T14:59:00

Interesting concept. I think it could be really great if it was slightly harder, and some sound would help too =)

IO VUOLE ZEN by Capro 2012-08-27T13:47:00

Very very frustrating but great humor.

Coin-Operated Afternoon by Pierrec 2012-08-28T20:50:00

Brilliant! I loved every moment of it.
What's the boardgame in the submarine called?

PEB 2012 by madpew 2012-08-27T13:00:00

Cool logo, music and sounds! The gameplay didnt live up to it but I had fun anyways.

Ulovetion by Colapsydo 2012-09-11T17:56:00

I like the way you can evolve into many many different things but it's too bad it makes the game SO hard (in the compo version).
Keep up the good work!

Haunted by Sanguine 2012-09-01T15:04:00

Great mood. The first ghost I saw did scare me!
My main grip is that the difficulty mostly depends on the location of the artifacts which seems very very random.

The Evolution of Flight by AaronYip 2012-09-11T18:17:00

Finally I game I was able to finish!
Great mechanics and good execution (except music). Balance is a tad off but good enough for a 48 hours effort =)

simUniverse by Rex Peppers 2012-08-28T21:26:00

Troll game?

Deep Sea Fish Loves You Forever by agersant 2012-08-27T13:50:00

@turnip > If the loading bar was still on screen it means it was still loading. Some files are bigger than others so the last bit may take a while. If you were on the title screen you just have to click it.

@camdensegal > I was considering adding an electric eel that would kill you if you touch it but I didn't want to make the game confusing by blending ennemies and objectives. I like the idea of different environments, underwater caves could be fun. Thanks for your input.

@others > Thanks for playing!

Go Darwin by StabAlarash 2012-08-27T18:17:00

Very cute dodo and difficulty very well-balanced (this is very rare in LD games!). Audio is a bit disappointing.

Barrel Roll by omaha 2012-09-01T15:08:00

The audio is nerve-racking but the concept is promising. Couldn't beat level 3 =(

Meow for MUTATION! by marudziik 2012-09-14T00:51:00

Some good fun, some great writing and tons of cats. Very solid entry, congratulations!
My only complaints would be that the game may get a bit tedious if you don't control the population very strictly and that overlapping cats are hard to manage.

Evolution by faijdherbe 2012-09-01T15:15:00

I like the drawing mechanics but I felt the game was becoming easier over time instead of harder. Cool game!

Angry Fish by munchor 2012-08-27T13:26:00

Staying small is the way to go!
Found a bug, when I lose and try to play again, it says game over straight away.

A Game With A Castle by toaster 2012-08-27T13:15:00

Interesting idea but it got tedious after a while because the gameplay was always the same.

Disease by lesterpig 2012-09-16T17:52:00

Nice work!

Pros:
- Huge world
- Music

Cons:
- Many empty maps
- DNA collected when a "level up" is ready gets wasted

Evoland by ncannasse 2012-08-27T12:40:00

Great idea and execution.

Gobblegoks: Evolution by pighead10 2012-08-27T17:08:00

A bit clunky and very hard but I like the idea of changing character with just a keypress.

EvoWorld by Problem Machine 2012-08-27T13:20:00

Not much of a game but I liked seeing the packs of dots herding =)

World of Bacteria by dem0 2012-08-27T17:28:00

I did read the readme.txt but this was still a bit too complicated for me =(
I can see there is potential though, it probably needs some polish and more feedback on player actions to become enjoyable.

LD53 — Delivery

Mail Tusk Force by fatPenguin 2023-05-04T06:26:44Z

I loved the walrus model!

Finicky Delivery AI - ChatGPT Powers This Game! by DGSpitzer 2023-05-04T05:44:51Z

Very cute game, I like the funny speech audio.

OP strat: tell customers you are giving them complementary cheese sticks after you fix they order.

Cow Delivery by RenardGames 2023-05-04T06:54:56Z

Very funny concept and solid art! The laser part was a little slow and unfun, but I would love a longer version of this with more cows to deliver!

Slime Delivery Service by protowlf 2023-05-04T05:57:55Z

Great mechanics and love the polished level transitions!

Love Birds by Franke 2023-05-04T06:38:50Z

Very cute! I liked the chill vibe and no-fail-state exploration.

Turbo Baby by AdamLenglen 2023-05-04T06:18:22Z

I struggled a bit with the controls but the art is outstanding!

Bunpacking by Chailotl 2023-05-04T06:46:30Z

Solid game loop and very cute art. Also loved punching the nabbers to get packages back.